More actions
m Updated link. |
m Fix typo. Tags: Mobile edit Mobile web edit |
||
| (5 intermediate revisions by 4 users not shown) | |||
| Line 2: | Line 2: | ||
* [[Abyssal filaments]] transport pilots to a randomly-chosen pocket of [[Abyssal Deadspace]], where they will face difficult time-limited PvE combat challenges with potentially lucrative rewards. | * [[Abyssal filaments]] transport pilots to a randomly-chosen pocket of [[Abyssal Deadspace]], where they will face difficult time-limited PvE combat challenges with potentially lucrative rewards. | ||
* [[ | * [[Needlejack filaments]] transport pilots to randomly-chosen parts of nullsec space (“Noise” filaments) or randomly-chosen parts of nullsec space with high capsuleer activity (“Signal” filaments). | ||
* [[Pochven# | |||
* [[Pochven#Pochven Region Filaments|Pochven filaments]] transport pilots either ''to'' a randomly-chosen part of [[Pochven]], or ''from'' Pochven into a randomly-chosen part of lowsec or highsec space. | |||
* Proving grounds filaments transport players to the [[Abyssal Proving Grounds]] for PvP challenges against randomly-chosen opponents, with ship and equipment restrictions. | * Proving grounds filaments transport players to the [[Abyssal Proving Grounds]] for PvP challenges against randomly-chosen opponents, with ship and equipment restrictions. | ||
Although they differ considerably in their destinations, all types of filament are alike in including an element of randomness. | Although they differ considerably in their destinations, all types of filament are alike in including an element of randomness. | ||
== Spool-up timer == | |||
All travel filaments (Triglavian Space, Needlejack, and Ice Storm) have a spool-up timer<ref>Patch Notes: [https://www.eveonline.com/news/view/patch-notes-version-22-02 Version 22.02] Release 2025-03-12.1</ref>. | |||
On activation of a filament a Filament Trace will appear next to the travel filament’s owner and the spool-up timer is started. | |||
* Nearby [[fleet]] members without [[Timers#Capsuleer_Log-Off_Timer|capsuleer log-off timers]] will become linked to the trace as it appears. | |||
* Characters will unlink from a trace if they [[cloak]], change ship, or go beyond 30km of the trace. | |||
** A link cannot be reestablished once broken. | |||
* If the filament’s owner unlinks from the trace, it immediately closes. | |||
* Traces can be scanned with [[combat probes]] or [[d-scan]]. | |||
After the spool-up completes, the filament’s owner can jump all characters which remain linked to it: | |||
* Warp disrupted players will not be jumped. | |||
** Filament owners will be given a confirmation prompt if characters will be left behind. | |||
A trace will close after 15 minutes have passed since it first appeared. | |||
Travel filaments can not be used on a deadspace grid. | |||
{| class="wikitable" | |||
|+ Spool-up timer duration | |||
|- style="background-color: var(--background-color-warning-subtle);" | |||
! Filament type !! Timer duration | |||
|- | |||
| Standard 1-character filaments|| 15 seconds | |||
|- | |||
| Standard 5-character filaments|| 30 seconds | |||
|- | |||
| Standard 15-character filaments|| 60 seconds | |||
|- | |||
| Standard 25-character filaments|| 90 seconds | |||
|- | |||
| Pochven ‘Extraction’ 5-character filaments|| 120 seconds | |||
|- | |||
| Pochven ‘Extraction’ 15-character filaments|| 180 seconds | |||
|- | |||
| Pochven ‘Devana' 1-character filaments|| 60 seconds | |||
|- | |||
| Pochven ‘Devana' 5-character filaments|| 90 seconds | |||
|- | |||
| Pochven ‘Devana' 15-character filaments|| 150 seconds | |||
|} | |||
== References == | |||
<references /> | |||
[[Category:Items]] | |||
Latest revision as of 10:33, 25 May 2025
Filaments are items which can instantly transport a ship or a small fleet. There are four types of filament, with quite different effects and uses:
- Abyssal filaments transport pilots to a randomly-chosen pocket of Abyssal Deadspace, where they will face difficult time-limited PvE combat challenges with potentially lucrative rewards.
- Needlejack filaments transport pilots to randomly-chosen parts of nullsec space (“Noise” filaments) or randomly-chosen parts of nullsec space with high capsuleer activity (“Signal” filaments).
- Pochven filaments transport pilots either to a randomly-chosen part of Pochven, or from Pochven into a randomly-chosen part of lowsec or highsec space.
- Proving grounds filaments transport players to the Abyssal Proving Grounds for PvP challenges against randomly-chosen opponents, with ship and equipment restrictions.
Although they differ considerably in their destinations, all types of filament are alike in including an element of randomness.
Spool-up timer
All travel filaments (Triglavian Space, Needlejack, and Ice Storm) have a spool-up timer[1].
On activation of a filament a Filament Trace will appear next to the travel filament’s owner and the spool-up timer is started.
- Nearby fleet members without capsuleer log-off timers will become linked to the trace as it appears.
- Characters will unlink from a trace if they cloak, change ship, or go beyond 30km of the trace.
- A link cannot be reestablished once broken.
- If the filament’s owner unlinks from the trace, it immediately closes.
- Traces can be scanned with combat probes or d-scan.
After the spool-up completes, the filament’s owner can jump all characters which remain linked to it:
- Warp disrupted players will not be jumped.
- Filament owners will be given a confirmation prompt if characters will be left behind.
A trace will close after 15 minutes have passed since it first appeared.
Travel filaments can not be used on a deadspace grid.
| Filament type | Timer duration |
|---|---|
| Standard 1-character filaments | 15 seconds |
| Standard 5-character filaments | 30 seconds |
| Standard 15-character filaments | 60 seconds |
| Standard 25-character filaments | 90 seconds |
| Pochven ‘Extraction’ 5-character filaments | 120 seconds |
| Pochven ‘Extraction’ 15-character filaments | 180 seconds |
| Pochven ‘Devana' 1-character filaments | 60 seconds |
| Pochven ‘Devana' 5-character filaments | 90 seconds |
| Pochven ‘Devana' 15-character filaments | 150 seconds |
References
- ^ Patch Notes: Version 22.02 Release 2025-03-12.1