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Anomic missions: Difference between revisions

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m correct a mistake with agent and team in the table
Sivaira Chen (talk | contribs)
T1 frigate kiting method has the low (but nonzero) risk of critical hit instakill
 
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Anomic Missions are unique because you will:
Anomic Missions are unique because you will:
* fight a few powerful ships designed to imitate capsuleers using excellent [[Skills]], [[Faction Modules]], [[Implants]] and [[Medical_boosters#Combat_boosters|Combat Boosters]].
* fight a few powerful ships designed to imitate capsuleers using excellent [[Skills]], [[Faction Modules]], [[Implants]] and [[Medical_boosters#Combat_boosters|Combat Boosters]].
** fighting these will feel much more like fighting other players than battles against mission NPCs normally do
* pilot a small [[Ships#Size_Class|Ship Class]], equipped with expensive and powerful modules
* pilot a small [[Ships#Size_Class|Ship Class]], equipped with expensive and powerful modules
* need to use [[Overheating|overheating]], [[Manual piloting|manually pilot]] your ship, and have well-trained character [[Skills_and_learning|skills]]
* need to use [[Overheating|overheating]], [[Manual piloting|manually pilot]] your ship, and have well-trained character [[Skills_and_learning|skills]]
* receive a large amount of ISK, [[Loyalty Points]] and even valuable faction modules to use or sell to other players
* receive a large amount of ISK, [[Loyalty Points]] and even valuable faction modules to use or sell to other players


Anomic Missions often require careful thought about [[Fitting ships|fitting]] your ship for the challenge. You are strongly encouraged to try out your [[Fitting_ships|Ship Fittings]] for Anomic Missions on the [[Singularity]] Test Server. Doing this will let you determine what works well without putting expensively-ships at risk.
Anomic Missions often require careful thought about [[Fitting ships|fitting]] your ship for the challenge. You are encouraged to try out your [[Fitting_ships|Ship Fittings]] for Anomic Missions on the [[Singularity]] Test Server when it's available, as doing this will let you determine what works well without putting expensively-ships at risk.


{| class="wikitable"  
{| class="wikitable"  
|- style="background-color: var(--background-color-warning-subtle);"
! Anomic Type
! Subtypes
! Relative Difficulty
! Enemies
! Ship Class Restriction
! Bounty
|-
|-
!style="background-color:#222222;" | Anomic Type
! style="background-color: var(--background-color-warning-subtle);" | Agent
!style="background-color:#222222;" | Subtypes
| 5
!style="background-color:#222222;" | Relative Difficulty
!style="background-color:#222222;" | Enemies
!style="background-color:#222222;" | Ship Class Restriction
!style="background-color:#222222;" | Bounty
|-
!style="background-color:#222222;" | Team
| 5<br />
| Medium
| Medium
| 1 Assault and 2 Logistics Frigates
| 1 Pirate Frigate
| Frigate
| Frigate
| 5M ISK
| 5M ISK
|-
|-
!style="background-color:#222222;" | Base
!style="background-color: var(--background-color-warning-subtle);" | Base
| 4
| 4
| Hard
| Hard
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| 13M to 22M ISK
| 13M to 22M ISK
|-
|-
!style="background-color:#222222;" | Agent
!style="background-color: var(--background-color-warning-subtle);" | Team
| 4
| 4
| Easy
| Easy
| 1 Pirate Frigate
| 1 Assault and 2 Logistics Frigates
| Frigate
| Frigate
| 5M ISK
| 5M ISK
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== Strategies ==
== Strategies ==
=== Anomic Team ===
These are the most beginner friendly and are possible to complete in a T1 frigate such as a Kestrel with a proper kiting fit. To complete them solo in e.g. a Kestrel requires high frigate and missile skills, but they get much easier and accessible to low-SP pilots with two or more players. They are usually completed by kiting in MWD ships that can deal damage over at least 20-30km, though it should be noted that for some burners (notably the Jaguar) kiting ships are vulnerable to Wrecking shots which deal enough damage to kill in two hits or less. ECM to jam the logi support and target painting is also very useful. Tactics revolve around either attacking the Assault Frigate and powering through the logi reps or jamming one logi while killing the other.


=== Anomic Team ===
=== Anomic Agent ===
These are the next step up in difficulty and usually will require a tackle-fitted assault frigate to comfortably do. Exact tactics will generally vary between individual burners but faction and deadspace tank fits are usually needed with damage application support.


These are the most beginner friendly and are possible to complete in a T1 frigate such as a Kestrel with a proper kiting fit. To complete them solo in e.g. a Kestrel requires high frigate and missile skills, but they get much easier and accessible to low-SP pilots with two or more players. They are usually completed by kiting in MWD ships that can deal damage over at least 20-30km. ECM to jam the logi support and target painting is also very useful. Tactics revolve around either attacking the Assault Frigate and powering through the logi reps or jamming one logi while killing the other.
=== Anomic Base ===
These are the hardest tier of anomic missions and will usually require a specific ship type, fit and skillset to do them that varies depending on the specific mission. The Serpentis anomic base is doable with a fast and high DPS brawling assault frigate and good piloting skills to evade the Talos' poor tracking but hard hitting turrets, the other bases will generally require a Pirate Faction or Heavy Assault Cruiser with faction/deadspace module tank and damage application support.


== External Links ==
== External Links ==
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* [https://www.youtube.com/playlist?list=PLrSHvDFStFwYrgKEqVWcmTxSe0jA6ZDsQ 2020 Burners YouTube Playlist by HateLesS Gaming]
* [https://www.youtube.com/playlist?list=PLrSHvDFStFwYrgKEqVWcmTxSe0jA6ZDsQ 2020 Burners YouTube Playlist by HateLesS Gaming]


[[Category:Missions]]
{{AnomicMissionNav}}
 
 
[[Category:Anomic missions]]
[[Category:Anomic missions]]
{{AnomicMissionNav}}