Difference between revisions of "Filament"
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* [[Abyssal filaments]] transport pilots to a randomly-chosen pocket of [[Abyssal Deadspace]], where they will face difficult time-limited PvE combat challenges with potentially lucrative rewards. | * [[Abyssal filaments]] transport pilots to a randomly-chosen pocket of [[Abyssal Deadspace]], where they will face difficult time-limited PvE combat challenges with potentially lucrative rewards. | ||
− | * [[ | + | * [[Needlejack filaments]] transport pilots to randomly-chosen parts of nullsec space (“Noise” filaments) or randomly-chosen parts of nullsec space with high capsuleer activity (“Signal” filaments). |
− | * [[Pochven# | + | * [[Pochven#Pochven Region Filaments|Pochven filaments]] transport pilots either ''to'' a randomly-chosen part of [[Pochven]], or ''from'' Pochven into a randomly-chosen part of lowsec or highsec space. |
* Proving grounds filaments transport players to the [[Abyssal Proving Grounds]] for PvP challenges against randomly-chosen opponents, with ship and equipment restrictions. | * Proving grounds filaments transport players to the [[Abyssal Proving Grounds]] for PvP challenges against randomly-chosen opponents, with ship and equipment restrictions. | ||
Latest revision as of 13:25, 14 January 2022
Filaments are items which can instantly transport a ship or a small fleet. There are four types of filament, with quite different effects and uses:
- Abyssal filaments transport pilots to a randomly-chosen pocket of Abyssal Deadspace, where they will face difficult time-limited PvE combat challenges with potentially lucrative rewards.
- Needlejack filaments transport pilots to randomly-chosen parts of nullsec space (“Noise” filaments) or randomly-chosen parts of nullsec space with high capsuleer activity (“Signal” filaments).
- Pochven filaments transport pilots either to a randomly-chosen part of Pochven, or from Pochven into a randomly-chosen part of lowsec or highsec space.
- Proving grounds filaments transport players to the Abyssal Proving Grounds for PvP challenges against randomly-chosen opponents, with ship and equipment restrictions.
Although they differ considerably in their destinations, all types of filament are alike in including an element of randomness.