Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Chris Halsky/BuildAPraxis: Difference between revisions

From EVE University Wiki
Chris Halsky (talk | contribs)
No edit summary
Chris Halsky (talk | contribs)
No edit summary
 
(One intermediate revision by the same user not shown)
Line 17: Line 17:


<small><span style="color:red">Graphical Interface still in development, complaints about image quality are not allowed</span></small>
<small><span style="color:red">Graphical Interface still in development, complaints about image quality are not allowed</span></small>
{{CollapseBox
|Author's comments
|Ship choice - Praxis is... weird ship. It's not the best ship for specific things, but it can do a lot of different thigs kinda ok, so it's best to do "Build a ...." on Prax :) I tried to make fits very close to each other, so refitting between different weapons is as cheap as possible, and even between tanks requires change of only 1 rig.
Tank is the first choice when fitting a ship - usually. Some ships have preferred tank, some can be tanked either Shield/Armor, some both - you can use 'wrong' tank in some cases :)
What tank you should pick?
Shield - my preferred, and probably the better one for PvE (I'm assuming you're fitting for PvE) - as it leaves more Low Slots open for DPS modules. Praxis is suffering from lack of CPU to properly utilize it though, that's why you will see Co-Processors later
Armor - also nice, it leaves more Mid Slots for utility modules. Uses more PG and less CPU than comparable Shield tank, but works good enough. Thing to remember - Armor reps are done at the end of module cycle, so start them earlier than Shields
In general - my aim was to get 600 EHP/s max, 400-ish EHP/s sustained with good skills - even without them, it should be enough for most L4s if you're careful. Be careful please :)
}}