Difference between revisions of "AIR Career Program"

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{{Update|The article needs more links, images, etc.}}
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{{hatnote|If you are looking for a step-by-step guide on how to efficiently complete the AIR Career Program see [[Guide to AIR Career Programme]]}}
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[[File:AIR Career Program Neocom path.png|thumb|How to access the AIR Career Program window]] The '''AIR Career Program''' rewards players for reaching certain goals. The rewards for a single goal are a small amount of [[ISK]] and career points (CP) but sometimes also items. The goals are grouped into four categories which each have ten sub-categories. Reaching all goals in one category gives a total of a thousand CP. When you reach three-quarter completion of a category, i.e. 750 CP, you graduate for that category and receive 100k skill points (SP) plus [[EVE Lexicon#SKIN|SKIN]]s. Furthermore, you gain SP based upon your total CP. You can gain a total of 750k SP per character through the AIR Career Program.
  
The '''AIR Career Program''' rewards players for reaching certain goals. The rewards for a single goal are a small amount of [[ISK]] and career points (CP) but sometimes also items. The goals are grouped into four categories which each have ten sub-categories. Reaching all goals in one category gives a total of a thousand CP. When you reach three-quarter completion of a category, i.e. 750 CP, you graduate for that category and receive 100k skill points (SP) plus [[EVE Lexicon#SKIN|SKIN]]s. Furthermore, you gain SP based upon your total CP. You can gain a total of 750k SP per character through the AIR Career Program.
+
While you will reach most goals through your normal activities as a new player, you probably have to strive beyond those to obtain all the available SP. Thus the system encourages you to try out activities which you otherwise would not have tried.
 +
{{TOC|limit=3}}
  
While you will reach most goals through your normal activities as a new player, you probably have to strive beyond those to obtain all the available SP. Thus the system encourages you to try out activities which you otherwise would not have tried.
 
{{toclimit|limit=3}}
 
 
== Rewards ==
 
== Rewards ==
 
There are rewards for completing particular goals, but also for graduating from a career by completing 75% of its goals, and for reaching certain milestones in the overall program.
 
There are rewards for completing particular goals, but also for graduating from a career by completing 75% of its goals, and for reaching certain milestones in the overall program.
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=== Crate contents ===
 
=== Crate contents ===
The contents of the crates varies depending on the faction of the character which opens the crate.
+
The contents of the crates vary depending on the faction of the character which opens the crate. The crates can be traded through the market or contracts.
 
{| class="wikitable"
 
{| class="wikitable"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
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! style="min-width: 5em;" | Minmatar
 
! style="min-width: 5em;" | Minmatar
 
|-
 
|-
| Enforcer - Frigate Crate (market)
+
| Enforcer - Frigate Crate<ref group="Note">reward for the market, type id: 63782</ref>
|  {{Sh|Executioner}} || {{Sh|Merlin}} || {{Sh|Incursus}} || {{Sh|Rifter}}
+
|  {{Sh|Punisher}} || {{Sh|Merlin}} || {{Sh|Incursus}} || {{Sh|Rifter}}
 
|-
 
|-
 
| Enforcer - Tranquil Abyssal Filament Crate
 
| Enforcer - Tranquil Abyssal Filament Crate
| ||  ||  ||  
+
| colspan=4 style="text-align: center;" | all five types of tranquil [[Abyssal filaments]]
 
|-
 
|-
 
| Enforcer - Calm Abyssal Filament Crate
 
| Enforcer - Calm Abyssal Filament Crate
| || || ||  
+
| colspan=4 style="text-align: center;" | all five types of calm Abyssal filaments
 +
|-
 +
| Enforcer - Defense System Skill Crate
 +
| {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}} || {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}}
 
|-
 
|-
 
| Enforcer - Destroyer Skill Crate
 
| Enforcer - Destroyer Skill Crate
| || || {{Sk|Caldari Destroyer|icon=yes}} ||  
+
| {{sk|Minmatar Destroyer|icon= yes}} || {{sk|Gallente Destroyer|icon= yes}} || {{Sk|Caldari Destroyer|icon= yes}} || {{Sk|Amarr Destroyer|icon= yes}}
 
|-
 
|-
 
| Enforcer - Frigate Skill Crate
 
| Enforcer - Frigate Skill Crate
| || {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}}
+
| {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}}
 
|-
 
|-
| Enforcer - Frigate Crate (Bounties)
+
| Enforcer - Frigate Crate<ref group="Note">reward for the bounties, type id: 63780 </ref>
| || || ||  
+
| {{sh|Rifter}} || {{sh|Incursus}} || {{sh|Merlin}} || {{sh|Punisher}}
 
|-
 
|-
 
| Explorer - Frigate Skill Crate
 
| Explorer - Frigate Skill Crate
| || || || {{Sk|Gallente Frigate|icon= yes}}
+
| {{sk|Caldari Frigate|icon= yes}} || {{sk|Amarr Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}}
 
|-
 
|-
 
| Explorer - Frigate Crate
 
| Explorer - Frigate Crate
| || || || {{Sh|Imicus}}
+
| {{sh|Heron}} || {{sh|Magnate}} || {{sh|Probe}} || {{Sh|Imicus}}
 
|-
 
|-
 
| Industrialist - Light Combat Drones Crate
 
| Industrialist - Light Combat Drones Crate
| || || Hobgoblin I x2 || Warrior I x2
+
| Acolyte I x2 || Hornet I x2 || Hobgoblin I x2 || Warrior I x2
 
|-
 
|-
 
| Industrialist - Frigate Blueprint Crate
 
| Industrialist - Frigate Blueprint Crate
| {{Sh|Crucifier}} blueprint<ref group="Note" name="small blueprint">3 runs, max [[research]]ed</ref> || {{Sh|Griffin}} blueprint<ref group="Note" name="small blueprint"></ref> || {{Sh|Maulus}} blueprint<ref group="Note" name="small blueprint"></ref> || {{Sh|Vigil}} blueprint<ref group="Note" name="small blueprint"></ref>
+
| {{Sh|Crucifier}} blueprint<ref group="Note" name="small blueprint">3 runs, max [[research]]ed</ref> || {{Sh|Griffin}} blueprint<ref group="Note" name="small blueprint" /> || {{Sh|Maulus}} blueprint<ref group="Note" name="small blueprint" /> || {{Sh|Vigil}} blueprint<ref group="Note" name="small blueprint" />
 
|-
 
|-
 
| Industrialist - Destroyer Blueprint Crate
 
| Industrialist - Destroyer Blueprint Crate
| {{Sh|Coercer}} blueprint<ref group="Note" name="destroyer blueprint">2 runs, max [[research]]ed</ref> || {{Sh|Corax}} blueprint<ref group="Note" name="destroyer blueprint"></ref> || {{Sh|Algos}} blueprint<ref group="Note" name="destroyer blueprint"></ref> || {{Sh|Thrasher}} blueprint<ref group="Note" name="destroyer blueprint"></ref>
+
| {{Sh|Coercer}} blueprint<ref group="Note" name="destroyer blueprint">2 runs, max [[research]]ed</ref> || {{Sh|Corax}} blueprint<ref group="Note" name="destroyer blueprint" /> || {{Sh|Algos}} blueprint<ref group="Note" name="destroyer blueprint" /> || {{Sh|Thrasher}} blueprint<ref group="Note" name="destroyer blueprint" />
 
|-
 
|-
 
| Industrialist - Cruiser Blueprint Crate
 
| Industrialist - Cruiser Blueprint Crate
| {{Sh|Omen}}<ref group="Note" name="medium blueprint">1 run, max [[research]]ed</ref> blueprint || || {{Sh|Vexor}} blueprint<ref group="Note" name="medium blueprint"></ref> || {{Sh|Rupture}} blueprint<ref group="Note" name="medium blueprint"></ref>
+
| {{Sh|Omen}} blueprint<ref group="Note" name="medium blueprint">1 run, max [[research]]ed</ref> || {{Sh|Caracal}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Vexor}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Rupture}} blueprint<ref group="Note" name="medium blueprint" />
 
|-
 
|-
 
| Industrialist - Hauler Blueprint Crate
 
| Industrialist - Hauler Blueprint Crate
| || || {{Sh|Kryos}} || {{Sh|Mammoth}} blueprint<ref group="Note" name="medium blueprint">1 run, max [[research]]ed</ref>
+
| {{Sh|Bestower}} blueprint<ref group="Note" name="medium blueprint" />|| {{Sh|Tayra}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Kryos}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Mammoth}} blueprint<ref group="Note" name="medium blueprint" />
 
|-
 
|-
 
| Industrialist - Hauler Skill Crate
 
| Industrialist - Hauler Skill Crate
|  ||  || {{Sk|Caldari Hauler|icon= yes}} ||  
+
|  ||  || {{Sk|Caldari Hauler|icon= yes}} || {{Sk|Amarr Hauler|icon= yes}}
 
|-
 
|-
 
| Soldier of Fortune - Frigate Skill Crate
 
| Soldier of Fortune - Frigate Skill Crate
| || || {{Sk|Amarr Frigate|icon= yes}} ||  
+
| {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}}
 
|-
 
|-
 
| Soldier of Fortune - Combat Frigate Crate
 
| Soldier of Fortune - Combat Frigate Crate
| || || {{Sh|Tristan}} ||  
+
| {{sh|Executioner}} || {{sh|Condor}} || {{Sh|Tristan}} || {{sh|Slasher}}
 
|-
 
|-
 
| Soldier of Fortune - Support Frigate Crate
 
| Soldier of Fortune - Support Frigate Crate
| || || ||  
+
| {{Sh|Inquisitor}} || {{Sh|Bantam}} || {{sh|Navitas}} || {{sh|Burst}}
 
|}
 
|}
 
<References group="Note" />
 
<References group="Note" />
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== Goals ==
 
== Goals ==
The goals which are categorized in four careers split into ten activities, each with three to tengoals, for a total of 188 goals. Each goal reached will give a reward.
+
The goals which are categorized in four careers split into ten activities, each with three to ten goals, for a total of 188 goals. Each goal reached will give a reward.
 
A goal can be tracked which will display its progress in the Info Panel outside of the AIR Career Program window, but tracking isn't required to complete goals since they progress passively during normal gameplay.
 
A goal can be tracked which will display its progress in the Info Panel outside of the AIR Career Program window, but tracking isn't required to complete goals since they progress passively during normal gameplay.
 
All capsuleers start the program from the beginning. An older character's activities before the program's introduction do not count.
 
All capsuleers start the program from the beginning. An older character's activities before the program's introduction do not count.
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==== Combat Sites ====
 
==== Combat Sites ====
Complete the given number of [[combat sites]]. As you have to warp to the site to complete it, you also finish the corresponding exploration activity by it.
+
Complete the given number of [[combat sites]]. As you have to warp to the site to complete it, you also finish the corresponding exploration [[#Combat Sites 2|activity]] by it.
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
 
! Goal !! CP !! ISK !! Other
 
! Goal !! CP !! ISK !! Other
 
|-
 
|-
| Complete 5 Combat Sites || 10 || 25,000 || Small C5-L Shield Booster
+
| Complete 5 Combat Sites || 10 || 25,000 || Small C5-L Compact Shield Booster
 
|-
 
|-
 
| Complete 15 Combat Sites || 25 || 62,500 ||
 
| Complete 15 Combat Sites || 25 || 62,500 ||
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==== Epic Arc ====
 
==== Epic Arc ====
Run an [[epic arc]]. Any epic arc should do but the [[The Blood-Stained Stars|SoE epic arc]] will help you to complete the security agent activity.
+
Run an [[epic arc]]. Any epic arc should do but the [[The Blood-Stained Stars|SoE epic arc]] will help you to complete the security agent [[#Security Agent|activity]].
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
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| Earn 100 Loyalty Points || 15 || 37,500 ||
 
| Earn 100 Loyalty Points || 15 || 37,500 ||
 
|-
 
|-
| Earn 250 Loyalty Points || 20 || 50,000 || Small 1-a Enduring Armor Repairer
+
| Earn 250 Loyalty Points || 20 || 50,000 || Small I-a Enduring Armor Repairer
 
|-
 
|-
 
| Earn 500 Loyalty Points || 25 || 62,500 ||
 
| Earn 500 Loyalty Points || 25 || 62,500 ||
Line 319: Line 322:
  
 
==== Hacking ====
 
==== Hacking ====
[[Hacking|Hack]] given number of containers. If you finish the next activity advanced hacking, you also finish this one.
+
[[Hacking|Hack]] given number of containers. Hacking containers  in starter systems does not count towards these goals<ref name=PN21.01 />. If you finish the next activity advanced hacking, you also finish this one.
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
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|}
 
|}
  
==== Advance hacking ====
+
==== Advanced hacking ====
 
Hack given number of containers outside of highsec to be precise in [[System_security#Low_security|lowsec]], [[System_security#Null_security|nullsec]], and [[wormhole space]].
 
Hack given number of containers outside of highsec to be precise in [[System_security#Low_security|lowsec]], [[System_security#Null_security|nullsec]], and [[wormhole space]].
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
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| Scan a Wormhole || 10 || 25,000 ||
 
| Scan a Wormhole || 10 || 25,000 ||
 
|-
 
|-
| Scan 5 Wormholes || 15 || 37,500 || Small Hyperspatial Velocity Optimizer 1
+
| Scan 5 Wormholes || 15 || 37,500 || Small Hyperspatial Velocity Optimizer I
 
|-
 
|-
 
| Scan 10 Wormholes || 20 || 50,000 ||
 
| Scan 10 Wormholes || 20 || 50,000 ||
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==== Gas Sites ====
 
==== Gas Sites ====
Enter given number of [[Gas cloud harvesting|gas sites]].
+
Enter given number of [[Gas cloud harvesting|gas sites]]. Gas Training Sites do not count towards these goals<ref name=PN21.01 />.
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
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==== Combat Sites ====
 
==== Combat Sites ====
Enter given number of [[combat sites]]. This works well together with the enforcer variant.
+
Enter given number of [[combat sites]]. Combat sites in starter systems do not count towards these goals<ref name=PN21.01 />. This works well together with the enforcer [[#Combat Sites|variant]].
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
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=== Industrialist ===
 
=== Industrialist ===
The Industrialist career category is not only limited to industrial activities such as [[manufacturing]] but also contains [[mining]], [[manufacturing]], [[salvaging]], [[Trade|trading]].
+
The Industrialist career category is not only limited to industrial activities such as [[manufacturing]] but also contains [[mining]], [[manufacturing]], [[salvaging]] and [[trading]].
  
 
==== Career Agent Missions ====
 
==== Career Agent Missions ====
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==== Resource Harvesting ====
 
==== Resource Harvesting ====
[[Mining|Mine]] given amounts of specific ore types. Not tested if [[Asteroids_and_ore#Ore_variants|ore variants]] such as concentrated/dense/stable veldspar count, but it's to be expected as they count for the refining activity.
+
[[Mining|Mine]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count, too. Note that the amounts of ore are just below a venture load.
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
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| Mine 16,000 units of Pyroxeres (4,800{{m3}}) || 25 || 62,500 || 1MN Y-S8 Compact Afterburner
 
| Mine 16,000 units of Pyroxeres (4,800{{m3}}) || 25 || 62,500 || 1MN Y-S8 Compact Afterburner
 
|-
 
|-
| Mine 14,000 units of Plagioclase (4,900{{m3}} || 25 || 62,500 ||
+
| Mine 14,000 units of Plagioclase (4,900{{m3}}) || 25 || 62,500 ||
 
|-
 
|-
 
| Mine 4,000 units of Kernite (4,800{{m3}}) || 50 || 125,000 || Medium Shield Extender I
 
| Mine 4,000 units of Kernite (4,800{{m3}}) || 50 || 125,000 || Medium Shield Extender I
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==== Refining ====
 
==== Refining ====
[[Reprocessing|Reprocess]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count. Not tested if compressed ore counts. Note that you're supposed to refine exactly the amount of ore which you should also mine.
+
[[Reprocessing|Reprocess]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count as does compressed ore. Note that you're supposed to refine exactly the amount of ore which you should also mine.
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
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==== Social ====
 
==== Social ====
Do several social activities join a [[Fleet interface|fleet]], join a [[Corporations|corporation]], send an [[EVE Mail]], add a new [[Contacts|contact]], and send a message in chat. Note that you can form a fleet just with yourself, you can send a mail to yourself, and you can open an empty chat window just for yourself. If you join a faction in faction warfare, it counts as joining a corp.
+
Do several social activities join a [[Fleet interface|fleet]], join a [[Corporations|corporation]], send an [[EVE Mail]], add a new [[Contacts|contact]], and send a message in chat. Note that you can send a mail to yourself, and you can open an empty chat window just for yourself; however, you will need to accept a fleet invitation from others to complete the fleet mission. If you join a faction in faction warfare, it counts as joining a corp.
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
 
! Goal !! CP !! ISK !! Other
 
! Goal !! CP !! ISK !! Other
 +
|-
 +
| Send a Message in Chat || 10 || 25,000 ||
 
|-
 
|-
 
| Join a Fleet || 25 || 62,500 || Noise-5 "Needlejack" [[Needlejack filaments|Filament]]
 
| Join a Fleet || 25 || 62,500 || Noise-5 "Needlejack" [[Needlejack filaments|Filament]]
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|-
 
|-
 
| Add a new Contact || 10 || 25,000 ||
 
| Add a new Contact || 10 || 25,000 ||
|-
 
| Send a Message in Chat || 10 || 25,000 ||
 
 
|}
 
|}
  
 
==== Electronic Warfare ====
 
==== Electronic Warfare ====
Use different types of [[Electronic Warfare]] five times each on another player's ship. Note that each cycle of the module counts as one use.
+
Use different types of [[Electronic Warfare]] for 300 seconds each on other player's ships.
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
 
! Goal !! CP !! ISK !! Other
 
! Goal !! CP !! ISK !! Other
 
|-
 
|-
| Webify 5 Capsuleer ships || 20 || 50,000 || {{Sk|Target Painting}}
+
| Webify Capsuleer ships for 300 seconds || 20 || 50,000 || {{Sk|Target Painting|icon=yes}}
 
|-
 
|-
| Targer Paint 5 Capsuleer ships || 20 || 50,000 || {{Sk|Weapon Disruption}}
+
| Target Paint Capsuleer ships for 300 seconds || 20 || 50,000 || {{Sk|Weapon Disruption|icon= yes}}
 
|-
 
|-
| Warp Disrupt 5 Capsuleer ships || 20 || 50,000 || Soldier of Fortune - Frigate Skill Crate
+
| Warp Disrupt Capsuleer ships for 300 seconds || 20 || 50,000 || Soldier of Fortune - Frigate Skill Crate
 
|-
 
|-
| Warp Scramble 5 Capsuleer ships || 20 || 50,000 || AIR Rapture Booster II
+
| Warp Scramble Capsuleer ships for 300 seconds || 20 || 50,000 || AIR Rapture Booster II
 
|-
 
|-
| Weapon Disrupt 5 Capsuleer ships || 20 || 50,000 || AIR Nirvana Booster II
+
| Weapon Disrupt Capsuleer ships for 300 seconds || 20 || 50,000 || AIR Nirvana Booster II
 
|}
 
|}
  
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==== PvP ====
 
==== PvP ====
Deliver the final blow to the given number of player ships. [[Corvettes]] do not count but [[shuttles]] do.
+
Deliver the final blow to the given number of player ships. Unlike the Destruction missions, corvettes do count here.  
 
{| class="wikitable AIRCP"
 
{| class="wikitable AIRCP"
 
|- style="background: dimgray;"
 
|- style="background: dimgray;"
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| Neutralize 100GJ of Energy || 10 || 25,000 ||
 
| Neutralize 100GJ of Energy || 10 || 25,000 ||
 
|-
 
|-
| Neutralize 500GJ of Energy || 20 || 50,000 || Small Compact Pb-acid Battery
+
| Neutralize 500GJ of Energy || 20 || 50,000 || Small Compact Pb-Acid Battery
 
|-
 
|-
 
| Neutralize 2000GJ of Energy || 30 || 75,000 ||
 
| Neutralize 2000GJ of Energy || 30 || 75,000 ||
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! Goal !! CP !! ISK !! Other
 
! Goal !! CP !! ISK !! Other
 
|-
 
|-
| Join Faction Warfare || 10 || 25,000 ||
+
| Join Faction Warfare* || 10 || 25,000 ||
 
|-
 
|-
 
| Kill 1 Capsuleer in Faction Warfare || 25 || 62,500 || Small Ancillary Armor Repairer
 
| Kill 1 Capsuleer in Faction Warfare || 25 || 62,500 || Small Ancillary Armor Repairer
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| Complete a Level 1 Faction Warfare Mission || 10 || 25,000 ||
 
| Complete a Level 1 Faction Warfare Mission || 10 || 25,000 ||
 
|-
 
|-
| Defend a Novice Complex || 30 || 75,000 ||
+
| Defend a Scout Complex || 30 || 75,000 ||
 
|-
 
|-
| Capture a Novice Complex || 30 || 75,000 || Small Ancillary Shield Booster
+
| Capture a Scout Complex || 30 || 75,000 || Small Ancillary Shield Booster
|}
+
|} * Note: if a character is already part of Faction Warfare before the Air Career Program launched, they will not get credit for this Goal unless they leave Faction Warfare and rejoin.
  
 
==== Support ====
 
==== Support ====
Line 779: Line 782:
 
* [https://www.eveonline.com/news/view/patch-notes-version-20-06#acp Patch notes: version 20.06]
 
* [https://www.eveonline.com/news/view/patch-notes-version-20-06#acp Patch notes: version 20.06]
 
* [https://www.ccpgames.com/news/2022/eve-onlines-new-player-experience-expands-with-dedicated-career-program CCP news article]
 
* [https://www.ccpgames.com/news/2022/eve-onlines-new-player-experience-expands-with-dedicated-career-program CCP news article]
* [https://forum.eveuniversity.org/viewtopic.php?f=29&t=124333 Hippla's guide to the AIR Career Program]
+
 
 +
== References ==
 +
<references>
 +
<ref name=PN21.01>[[https://www.eveonline.com/news/view/patch-notes-version-21-01#2023-01-10.1 Patch notes: Version 21.01 release 2023-01-10.1]]</ref>
 +
</references>
  
 
{{GettingStartedNav}}
 
{{GettingStartedNav}}

Latest revision as of 09:55, 9 June 2024

If you are looking for a step-by-step guide on how to efficiently complete the AIR Career Program see Guide to AIR Career Programme
How to access the AIR Career Program window

The AIR Career Program rewards players for reaching certain goals. The rewards for a single goal are a small amount of ISK and career points (CP) but sometimes also items. The goals are grouped into four categories which each have ten sub-categories. Reaching all goals in one category gives a total of a thousand CP. When you reach three-quarter completion of a category, i.e. 750 CP, you graduate for that category and receive 100k skill points (SP) plus SKINs. Furthermore, you gain SP based upon your total CP. You can gain a total of 750k SP per character through the AIR Career Program.

While you will reach most goals through your normal activities as a new player, you probably have to strive beyond those to obtain all the available SP. Thus the system encourages you to try out activities which you otherwise would not have tried.

Rewards

There are rewards for completing particular goals, but also for graduating from a career by completing 75% of its goals, and for reaching certain milestones in the overall program.

Career Points
Each goal provides an amount of Career Points, which are used as the measurement of progression in each Career and the AIR Career Program overall. There are 4,000 CP to collect, 1,000 in each career.
Skill Points
Icon 100k Skill Points.png4x 100,000 Skill Points for graduating from each Career
Icon 50k Skill Points.png50,000 Skill Points for reaching 750 Career Points overall
Icon 50k Skill Points.png75,000 Skill Points for reaching 1,500 Career Points overall
Icon 100k Skill Points.png100,000 Skill Points for reaching 2,250 Career Points overall
Icon 150k Skill Points.png125,000 Skill Point for reaching 3,000 Career Points overall
Total: Icon 500k Skill Points.png 750,000 Skill Points
SKINs
for graduating from a Career
ISK
for each goal reached. Amounts vary between 12k and 125k per goal.
Additional rewards include
free Expert Systems for each Career
Expert Systems are handed out for finishing a career agent with skills corresponding to that agent. These Expert Systems expire after three days from redeeming.
Boosters
for completing some of the Goals
Various ships, modules, and skills
are all useful in a specific Career choice. Some of the rewards are intentionally associated with a different empire than the character who claims them is.

All rewards from the AIR Career Program are provided through the Redeeming window and are an addition to the standard rewards such as bounties, loot, LP, etc.

Crate contents

The contents of the crates vary depending on the faction of the character which opens the crate. The crates can be traded through the market or contracts.

Crate Contents
Amarr Caldari Gallente Minmatar
Enforcer - Frigate Crate[Note 1] AmarrPunisher CaldariMerlin GallenteIncursus MinmatarRifter
Enforcer - Tranquil Abyssal Filament Crate all five types of tranquil Abyssal filaments
Enforcer - Calm Abyssal Filament Crate all five types of calm Abyssal filaments
Enforcer - Defense System Skill Crate Icon skillbook2.png Explosive Armor Compensation Icon skillbook2.png EM Shield Compensation Icon skillbook2.png Explosive Armor Compensation Icon skillbook2.png EM Shield Compensation
Enforcer - Destroyer Skill Crate Icon skillbook2.png Minmatar Destroyer Icon skillbook2.png Gallente Destroyer Icon skillbook2.png Caldari Destroyer Icon skillbook2.png Amarr Destroyer
Enforcer - Frigate Skill Crate Icon skillbook2.png Minmatar Frigate Icon skillbook2.png Gallente Frigate Icon skillbook2.png Caldari Frigate Icon skillbook2.png Amarr Frigate
Enforcer - Frigate Crate[Note 2] MinmatarRifter GallenteIncursus CaldariMerlin AmarrPunisher
Explorer - Frigate Skill Crate Icon skillbook2.png Caldari Frigate Icon skillbook2.png Amarr Frigate Icon skillbook2.png Minmatar Frigate Icon skillbook2.png Gallente Frigate
Explorer - Frigate Crate CaldariHeron AmarrMagnate MinmatarProbe GallenteImicus
Industrialist - Light Combat Drones Crate Acolyte I x2 Hornet I x2 Hobgoblin I x2 Warrior I x2
Industrialist - Frigate Blueprint Crate AmarrCrucifier blueprint[Note 3] CaldariGriffin blueprint[Note 3] GallenteMaulus blueprint[Note 3] MinmatarVigil blueprint[Note 3]
Industrialist - Destroyer Blueprint Crate AmarrCoercer blueprint[Note 4] CaldariCorax blueprint[Note 4] GallenteAlgos blueprint[Note 4] MinmatarThrasher blueprint[Note 4]
Industrialist - Cruiser Blueprint Crate AmarrOmen blueprint[Note 5] CaldariCaracal blueprint[Note 5] GallenteVexor blueprint[Note 5] MinmatarRupture blueprint[Note 5]
Industrialist - Hauler Blueprint Crate AmarrBestower blueprint[Note 5] CaldariTayra blueprint[Note 5] GallenteKryos blueprint[Note 5] MinmatarMammoth blueprint[Note 5]
Industrialist - Hauler Skill Crate Icon skillbook2.png Caldari Hauler Icon skillbook2.png Amarr Hauler
Soldier of Fortune - Frigate Skill Crate Icon skillbook2.png Gallente Frigate Icon skillbook2.png Minmatar Frigate Icon skillbook2.png Amarr Frigate Icon skillbook2.png Caldari Frigate
Soldier of Fortune - Combat Frigate Crate AmarrExecutioner CaldariCondor GallenteTristan MinmatarSlasher
Soldier of Fortune - Support Frigate Crate AmarrInquisitor CaldariBantam GallenteNavitas MinmatarBurst
  1. ^ reward for the market, type id: 63782
  2. ^ reward for the bounties, type id: 63780
  3. ^ a b c d 3 runs, max researched
  4. ^ a b c d 2 runs, max researched
  5. ^ a b c d e f g h 1 run, max researched

Aura assistance

Each goal has a section in which Aura provides tips and guidance in the form of links to fittings, modules, skills, specific locations, and pointers to relevant UI windows.

Goals

The goals which are categorized in four careers split into ten activities, each with three to ten goals, for a total of 188 goals. Each goal reached will give a reward. A goal can be tracked which will display its progress in the Info Panel outside of the AIR Career Program window, but tracking isn't required to complete goals since they progress passively during normal gameplay. All capsuleers start the program from the beginning. An older character's activities before the program's introduction do not count.

Each career category contains an activity to do the corresponding career agent missions. Aura's assistance redirects you to the agency section for career agents which will direct you to the career agents corresponding to your school i.e. starting corporation. Since you can complete Career missions only once, if the designated agent does not have any jobs for you, please set destination to another agent to complete the mission.

Many of the goals are related. For example, if you finish the combat sites goal for the enforcer, you automatically finish the combat sites goal for the explorer. Some rewards help you with other goals: the refining activity provides you with BPCs which you can then use for the manufacturing activity.

If you want to work through the goals, it's a good idea to start with the career agents and the do the SoE epic arc as you already cover about one-third of the possible CP.

Enforcer

The enforcer career category is focused on PvE such as missions, Abyssal Deadspace, and combat sites.

Career Agent Missions

Run the Enforcer Career Agent missions.

Goal CP ISK Other
Complete mission 1 10 25,000
Complete mission 2 10 25,000
Complete mission 3 10 25,000
Complete mission 4 10 25,000
Complete mission 5 10 25,000
Complete mission 6 10 25,000
Complete mission 7 10 25,000
Complete mission 7 10 25,000
Complete mission 9 10 25,000
Complete mission 10 10 25,000 Free AIR Enforcer Expert System

Security Agent

You have to run level 1 missions for a security agents. It has indeed to be level 1 missions and not level 2 or above. If you do the SoE epic arc, you finish this activity too.

Goal CP ISK Other
Complete 1 Level 1 Security Agent Mission 10 25,000 Icon skillbook2.png Negotiation
Complete 5 Level 1 Security Agent Missions 15 37,500
Complete 10 Level 1 Security Agent Missions 20 50,000 Icon skillbook2.png Diplomacy
Complete 15 Level 1 Security Agent Missions 25 62,500
Complete 20 Level 1 Security Agent Missions 30 75,000 Icon skillbook2.png Criminal Connections

Abyssal Deadspace

Participate in Abyssal Deadspace PvE.

Goal CP ISK Other
Enter a Tier 0 Abyssal Deadspace combat site 10 25,000
Complete a Tier 0 Abyssal Deadspace combat site 20 50,000 Enforcer - Tranquil Abyssal Filament Crate
Complete 5 Tier 0 Abyssal Deadspace combat sites 25 62,500
Kill 30 Triglavian Enemies 30 75,000 Enforcer - Calm Abyssal Filament Crate

Combat

You have to destroy a given number of NPCs. PvP does not seem to count.

Goal CP ISK Other
Destroy 100 enemy ships 10 25,000 Icon skillbook2.png Acceleration Control
Destroy 150 enemy ships 20 50,000
Destroy 200 enemy ships 30 75,000 AIR Rapture Booster II
Destroy 250 enemy ships 40 100,000
Destroy 300 enemy ships 50 125,000 Enforcer - Destroyer Skill Crate

Bounties

Goal CP ISK Other
Earn 250,000 ISK in Bounties 10 25,000
Earn 500,000 ISK in Bounties 20 50,000 Enforcer - Frigate Skill Crate
Earn 1,000,000 ISK in Bounties 30 75,000
Earn 5,000,000 ISK in Bounties 50 125,000 Enforcer - Frigate Crate

Combat Sites

Complete the given number of combat sites. As you have to warp to the site to complete it, you also finish the corresponding exploration activity by it.

Goal CP ISK Other
Complete 5 Combat Sites 10 25,000 Small C5-L Compact Shield Booster
Complete 15 Combat Sites 25 62,500
Complete 25 Combat Sites 50 125,000 100mm Crystalline Carbonide Restrained Plates

Epic Arc

Run an epic arc. Any epic arc should do but the SoE epic arc will help you to complete the security agent activity.

Goal CP ISK Other
Complete 1 Epic Arc Mission 5 12,500
Complete 5 Epic Arc Missions 10 25,000
Complete 10 Epic Arc Missions 15 37,500 Small Azeotropic Restraind Shield Extender
Complete 20 Epic Arc Missions 20 50,000
Complete an Epic Arc 50 125,000 Enforcer - Defense System Skill Crate

Market

Spend certain amounts of ISK on the market. This also works if you buy from yourself on the market.

Goal CP ISK Other
Spend 50.000 ISK on the Market 5 12,500
Spend 250.000 ISK on the Market 15 37,500
Spend 500.000 ISK on the Market 25 62,500
Spend 1 M ISK on the Market 50 125,000 Enforcer - Frigate Crate

Standings

Gain standings towards a corporation. This is usually finished by just the career missions.

Goal CP ISK Other
Increase your Standings with a Corporation to 0.1 10 25,000 Icon skillbook2.png Social
Increase your Standings with a Corporation to 0.25 15 37,500
Increase your Standings with a Corporation to 0.5 25 62,500 Icon skillbook2.png Connections
Increase your Standings with a Corporation to 1.0 30 75,000

Loyalty Points

Earn and spent some Loyalty Points.

Goal CP ISK Other
Earn 50 Loyalty Points 10 25,000
Earn 100 Loyalty Points 15 37,500
Earn 250 Loyalty Points 20 50,000 Small I-a Enduring Armor Repairer
Earn 500 Loyalty Points 25 62,500
Spent a minimum of 300 Loyalty Points 25 62,500 Compact Layered Energized Membrane

Explorer

The explorer career category contains activities such as traveling, scanning, hacking, and Project Discovery.

Career Agent Missions

Run the Explorer Career Agent missions.

Goal CP ISK Other
Complete mission 1 15 37,500
Complete mission 2 15 37,500
Complete mission 3 15 37,500
Complete mission 4 15 37,500
Complete mission 5 15 37,500 Free AIR Explorer Expert System

Scanning

Scan given numbers of signatures.

Goal CP ISK Other
Scan a Cosmic Signature to 100% 10 25,000
Scan 10 Cosmic Signatures to 100% 15 37,500
Scan 25 Cosmic Signatures to 100% 25 62,500 Explorer - Frigate Skill Crate
Scan 50 Cosmic Signatures to 100% 50 125,000 Explorer - Frigate Crate

Hacking

Hack given number of containers. Hacking containers in starter systems does not count towards these goals[1]. If you finish the next activity advanced hacking, you also finish this one.

Goal CP ISK Other
Hack a container 10 25,000
Hack 5 containers 15 37,500
Hack 10 containers 25 62,500 Small Memetic Algorithm Bank I
Hack 15 containers 30 75,000
Hack 25 containers 50 125,000 Small Emission Scope Sharpener I

Advanced hacking

Hack given number of containers outside of highsec to be precise in lowsec, nullsec, and wormhole space.

Goal CP ISK Other
Hack 20 containers in Lo-Sec 50 125,000 AIR Astro-Aquisition II Booster
Hack 20 containers in Null Sec 50 125,000 AIR Astro-Rangefinding II Booster
Hack 20 containers in Wormholes 50 125,000 AIR Astro-Pinpointing II Booster

Wormholes

Scan given numbers of wormholes.

Goal CP ISK Other
Scan a Wormhole 10 25,000
Scan 5 Wormholes 15 37,500 Small Hyperspatial Velocity Optimizer I
Scan 10 Wormholes 20 50,000
Scan 15 Wormholes 30 75,000 Scan Aquisition Array I

Gas Sites

Enter given number of gas sites. Gas Training Sites do not count towards these goals[1].

Goal CP ISK Other
Enter a Gas Site 10 25,000
Enter 5 Gas Sites 15 37,500 Survey Scanner I
Enter 10 Gas Sites 20 50,000
Enter 15 Gas Sites 30 75,000 Small Gravity Capacitor Upgrade I

Combat Sites

Enter given number of combat sites. Combat sites in starter systems do not count towards these goals[1]. This works well together with the enforcer variant.

Goal CP ISK Other
Enter a Combat Site 10 25,000
Enter 5 Combat Sites 15 37,500 3x Nanofiber Internal Structure I
Enter 10 Combat Sites 20 50,000
Enter 15 Combat Sites 30 75,000 Small Low Friction Nozzle Joints I

Navigation

Make given number of stargate jumps. If you do the SoE epic arc, you'll already make a big number of jumps.

Goal CP ISK Other
Make 25 Stargate Jumps 10 25,000
Make 50 Stargate Jumps 20 50,000
Make 100 Stargate Jumps 40 100,000 AIR Agility Booster II

Advanced Navigation

Visit five different regions of highsec, lowsec, and nullsec each. The part about highsec is usually finished after you finish the SoE epic arc. The other two usually happen by themselves over time for example when you check out wormhole connections.

Goal CP ISK Other
Visit a Hi-sec System in 5 different regions 30 75,000
Visit a Lo-sec System in 5 different regions 40 100,000 Type-D Restrained Inertial Stabilizers
Visit a Null sec System in 5 different regions 50 125,000

Project Discovery

Submit given number of samples in Project Discovery.

Goal CP ISK Other
Submit a Sample 10 25,000
Submit 5 Samples 15 37,500
Submit 10 Samples 20 50,000 Expanded Probe Launcher I
Submit 25 Samples 35 87,500
Submit 50 Samples 50 125,000 8x Combat Scanner Probe I

Industrialist

The Industrialist career category is not only limited to industrial activities such as manufacturing but also contains mining, manufacturing, salvaging and trading.

Career Agent Missions

Run the Entrepreneur Career Agent and Producer Career Agent missions. Just like with the other career agents you get 10 CP per mission but the rewards are only every second mission.

Goal CP ISK Other
Complete Entrepreneur Mission 2 20 50,000
Complete Entrepreneur Mission 4 20 50,000
Complete Entrepreneur Mission 6 20 50,000
Complete Entrepreneur Mission 8 20 50,000
Complete Entrepreneur Mission 10 20 50,000
Complete Producer Mission 2 20 50,000
Complete Producer Mission 4 20 50,000
Complete Producer Mission 6 20 50,000
Complete Producer Mission 8 20 50,000
Complete Producer Mission 10 20 50,000 Free AIR Industrialist Expert System

Market

Earn certain amounts of ISK on the market. This also works if you sell to yourself on the market.

Goal CP ISK Other
Earn 50,000 ISK on the Market 10 25,000
Earn 100,000 ISK on the Market 15 37,500
Earn 250,000 ISK on the Market 20 50,000 Icon skillbook2.png Broker Relations
Earn 500,000 ISK on the Market 25 62,500
Earn 1,000,000 ISK on the Market 50 125,000 AIR Mining Range Booster I

Salvage

Salvage the given number of wrecks. Any wrecks would do but it makes sense to salvage wrecks from combat sites or missions which you have done.

Goal CP ISK Other
Salvage 10 Wrecks 10 25,000
Salvage 25 Wrecks 25 62,500
Salvage 50 Wrecks 50 125,000 Icon skillbook2.png Jury Rigging

Resource Harvesting

Mine given amounts of specific ore types. Ore variants such as concentrated/dense/stable veldspar count, too. Note that the amounts of ore are just below a venture load.

Goal CP ISK Other
Mine 49,000 units of Veldspar (4,900 m3) 25 62,500 Industrialist - Light Combat Drones Crate
Mine 30,000 units of Scordite (4,500 m3) 25 62,500
Mine 16,000 units of Pyroxeres (4,800 m3) 25 62,500 1MN Y-S8 Compact Afterburner
Mine 14,000 units of Plagioclase (4,900 m3) 25 62,500
Mine 4,000 units of Kernite (4,800 m3) 50 125,000 Medium Shield Extender I

Refining

Reprocess given amounts of specific ore types. Ore variants such as concentrated/dense/stable veldspar count as does compressed ore. Note that you're supposed to refine exactly the amount of ore which you should also mine.

Goal CP ISK Other
Reprocess 49,000 units of Veldspar 10 25,000
Reprocess 30,000 units of Scordite 10 25,000 Industrialist - Frigate Blueprint Crate
Reprocess 16,000 units of Pyroxeres 15 37,500 Industrialist - Destroyer Blueprint Crate
Reprocess 14,000 units of Plagioclase 15 37,500 Industrialist - Cruiser Blueprint Crate
Reprocess 4,000 units of Kernite 25 62,500

Manufacturing

Build ships from four different hull classes. Building a shuttle is part of the Career Agent missions. Further, you can use the blueprint copies which you got as a reward for the refining activity.

Goal CP ISK Other
Manufacture a Shuttle 10 25,000
Manufacture a Frigate 15 37,500 Medium Cargohold Optimization I
Manufacture a Destroyer 25 62,500
Manufacture a Cruiser 50 125,000 AIR Mining Yield Booster III

Distribution Agent

Complete a given number of distribution missions. This is partially covered when you do an epic arc.

Goal CP ISK Other
Complete 1 Distribution Agent Mission 10 25,000
Complete 5 Distribution Agent Missions 15 37,500
Complete 10 Distribution Agent Missions 20 50,000 Icon skillbook2.png Shield Operation
Complete 15 Distribution Agent Missions 25 62,500
Complete 20 Distribution Agent Missions 30 75,000 Industrialist - Hauler Blueprint Crate

Mining Agent

Complete a given number of mining missions.

Goal CP ISK Other
Complete 1 Mining Agent Mission 10 25,000 AIR Mining Yield Booster I
Complete 5 Mining Agent Missions 15 37,500
Complete 10 Mining Agent Missions 20 50,000 Mining Laser Upgrade I
Complete 15 Mining Agent Missions 25 62,500
Complete 20 Mining Agent Missions 30 75,000 Industrialist - Hauler Skill Crate

Research

You have to buy, research, and copy a blueprint original (BPO). Note that BPOs for light ammo such as rockets are very cheap and quick to research and copy.

Goal CP ISK Other
Buy a Blueprint 10 25,000
Complete 1 Blueprint Copy 10 25,000
Research a Blueprint to 1% Material Efficiency 25 62,500 AIR Mining Yield Booster II
Research a Blueprint to 2% Time Efficiency 25 62,500 AIR Mining Range Booster II

Soldier of Fortune

The Soldier of Fortune career category is focused on PvP and other social interaction such as duels, ship losses, destruction of other ships, Faction Warfare, remote repair, and EWAR including capacitor warfare.

Career Agent Missions

Run the Soldier of Fortune Career Agent missions.

Goal CP ISK Other
Complete mission 1 10 25,000
Complete mission 2 10 25,000
Complete mission 3 10 25,000
Complete mission 4 10 25,000
Complete mission 5 10 25,000
Complete mission 6 10 25,000
Complete mission 7 10 25,000
Complete mission 7 10 25,000
Complete mission 9 10 25,000
Complete mission 10 10 25,000 Free AIR Soldier of Fortune Expert System

Social

Do several social activities join a fleet, join a corporation, send an EVE Mail, add a new contact, and send a message in chat. Note that you can send a mail to yourself, and you can open an empty chat window just for yourself; however, you will need to accept a fleet invitation from others to complete the fleet mission. If you join a faction in faction warfare, it counts as joining a corp.

Goal CP ISK Other
Send a Message in Chat 10 25,000
Join a Fleet 25 62,500 Noise-5 "Needlejack" Filament
Join a Corporation 30 75,000 Signal-5 "Needlejack" Filament
Send an EVE Mail 10 25,000
Add a new Contact 10 25,000

Electronic Warfare

Use different types of Electronic Warfare for 300 seconds each on other player's ships.

Goal CP ISK Other
Webify Capsuleer ships for 300 seconds 20 50,000 Icon skillbook2.png Target Painting
Target Paint Capsuleer ships for 300 seconds 20 50,000 Icon skillbook2.png Weapon Disruption
Warp Disrupt Capsuleer ships for 300 seconds 20 50,000 Soldier of Fortune - Frigate Skill Crate
Warp Scramble Capsuleer ships for 300 seconds 20 50,000 AIR Rapture Booster II
Weapon Disrupt Capsuleer ships for 300 seconds 20 50,000 AIR Nirvana Booster II

Combat

Destroy 75 frigates, destroyers, and cruisers each. NPC targets do also count.

Goal CP ISK Other
Kill 75 enemies with a Frigate 20 50,000 AIR Overclocker Booster II
Kill 75 enemies with a Destroyer 30 75,000 AIR Hardshell Booster II
Kill 75 enemies with a Cruiser 40 100,000 AIR Pyrolancea Booster II

PvP

Deliver the final blow to the given number of player ships. Unlike the Destruction missions, corvettes do count here.

Goal CP ISK Other
Deliver the final blow to 2 Capsuleer's ships 20 50,000 Glorification-1 'Devana' Filament
Deliver the final blow to 3 Capsuleer's ships 30 75,000 Border-5 'Pochven' Filament
Deliver the final blow to 4 Capsuleer's ships 40 100,000
Deliver the final blow to 5 Capsuleer's ships 50 125,000 AIR Overclocker Booster III

Capacitor Warfare

Neut and drain the given amounts of capacitor from another players ship.

Goal CP ISK Other
Drain 50GJ of Energy 10 25,000
Drain 100GJ of Energy 20 50,000
Drain 250GJ of Energy 30 75,000 Eutectic Compact Cap Recharger
Neutralize 100GJ of Energy 10 25,000
Neutralize 500GJ of Energy 20 50,000 Small Compact Pb-Acid Battery
Neutralize 2000GJ of Energy 30 75,000

Faction Warfare

Fulfill certain goals in Faction Warfare. You don't have to be in faction warfare to fulfill the kill a faction warfare player goal.

Goal CP ISK Other
Join Faction Warfare* 10 25,000
Kill 1 Capsuleer in Faction Warfare 25 62,500 Small Ancillary Armor Repairer
Complete a Level 1 Faction Warfare Mission 10 25,000
Defend a Scout Complex 30 75,000
Capture a Scout Complex 30 75,000 Small Ancillary Shield Booster

* Note: if a character is already part of Faction Warfare before the Air Career Program launched, they will not get credit for this Goal unless they leave Faction Warfare and rejoin.

Support

Remote repair given amounts of shields and armor of another player's ship.

Goal CP ISK Other
Remote Boost 500 Shield HP on another Capsuleer's Ship 10 25,000
Remote Boost 1000 Shield HP on another Capsuleer's Ship 15 37,500
Remote Boost 2500 Shield HP on another Capsuleer's Ship 25 62,500 AIR Repairer Booster III
Remote Repair 500 Armor HP on another Capsuleer's Ship 10 25,000
Remote Repair 1000 Armor HP on another Capsuleer's Ship 15 37,500
Remote Repair 2500 Armor HP on another Capsuleer's Ship 25 62,500 AIR Repairer Booster III

Destruction

Lose given number of ships. Corvettes do not count but shuttles do. PvE losses like during the Career Missions count.

Goal CP ISK Other
Lose 1 Ship 5 12,500
Lose 5 Ships 10 25,000
Lose 10 Ships 15 37,500 Soldier of Fortune - Combat Frigate Crate
Lose 15 Ships 25 62,500
Lose 20 Ships 30 75,000 Soldier of Fortune - Support Frigate Crate

Duels

Participate in the given number of duels. People are very reluctant to accept duels from strangers thus you probably best do this with a friend. You can have duels with several players at once but only one open duel invitation. You can sent a new duel invitation to a player after the limited engagement timer has run down.

Goal CP ISK Other
Challenge another Capsuleer to a Duel 5 12,500
Participate in 5 Duels 10 25,000 1MN Monopropellant Enduring Afterburner
Participate in 10 Duels 20 50,000
Participate in 15 Duels 40 100,000 5MN Quad LiF Restrained Microwarpdrive

History

The AIR Career Program was launched on June 28, 2022.

External links

References