Difference between revisions of "Union Day Elite Combat Challenge"

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{{NPCTableHead}}
 
{{NPCTableHead}}
{{NPCTableRow|Destroyer|0-5|Federation Catalyst Sim|point=yes|note=Orbits @ 3km}}
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{{NPCTableRow|Destroyer|0-4|Federation Catalyst Sim|point=yes|note=Orbits @ 3km}}
{{NPCTableRow|Frigate|0-7|Federation Comet/Maulus Sim|ewar=Neut|ewar2=Damp|note=Comet orbits @ 5km, Maulus @ 15km. Only the Maulus damps alongside it neuting. }}
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{{NPCTableRow|Frigate|0-6|Federation Maulus Sim|ewar=Neut|ewar2=Damp|note=Orbits @ 15km.}}
{{NPCTableRow|Frigate|0-7|Federation Atron Sim|ewar=Web|note=Orbits @ 2km}}
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{{NPCTableRow|Frigate|0-6|Federation Comet Sim|ewar=Neut|ewar2=Web|note=Orbits @ 5km}}
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{{NPCTableRow|Frigate|0-6|Federation Atron Sim|ewar=Web|note=Orbits @ 2km}}
 
{{NPCTableSeparator | Acceleration Gate}}
 
{{NPCTableSeparator | Acceleration Gate}}
 
{{NPCTableRow | Structure| 1 | Deactivated Acceleration Gate | note= Activates after all enemies are destroyed}}
 
{{NPCTableRow | Structure| 1 | Deactivated Acceleration Gate | note= Activates after all enemies are destroyed}}
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=== Second Pocket ===
 
=== Second Pocket ===
 
{{NPCTableHead}}
 
{{NPCTableHead}}
{{NPCTableRow|Destroyer|0-5|Liminal Kikimora Sim|note=orbits @ 5-7km}}
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{{NPCTableRow|Destroyer|0-5|Liminal Kikimora Sim|note=Orbits @ 6km}}
{{NPCTableRow|Frigate|0-10|Liminal/Starving/Tangling/Anchoring Damavik Sim|ewar= Neut| ewar2=Web|point=scram|note=Liminal no EWAR, Starving neuts, Anchoring scrams, Tangling webs}}
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{{NPCTableRow|Frigate|0-5|Liminal Damavik Sim|note=Orbits @ 4km}}
 
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{{NPCTableRow|Frigate|0-5|Starving Damavik Sim|ewar= Neut|note=Orbits @ 4km}}
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{{NPCTableRow|Frigate|0-5|Tangling  Damavik Sim|ewar=Web|note=Orbits @ 4km}}
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{{NPCTableRow|Frigate|0-5|Anchoring Damavik Sim|point=scram|note=Orbits @ 4km}}
 
{{NPCTableSeparator | Acceleration Gate}}
 
{{NPCTableSeparator | Acceleration Gate}}
 
{{NPCTableRow | Structure| 1 | Deactivated Acceleration Gate | note= Activates after all enemies are destroyed}}
 
{{NPCTableRow | Structure| 1 | Deactivated Acceleration Gate | note= Activates after all enemies are destroyed}}
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=== Third Pocket ===
 
=== Third Pocket ===
 
{{NPCTableHead}}
 
{{NPCTableHead}}
{{NPCTableRow|Destroyer|0-5|Rogue Drone Dismantler Sim|ewar = Neut|note=orbits @ 7km}}
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{{NPCTableRow|Destroyer|0-8|Rogue Drone Dismantler Sim|ewar = Neut|note=Orbits @ 7km}}
{{NPCTableRow|Destroyer|0-5|Rogue Drone Ripper Sim|ewar = TP|note=orbits @ 15km}}
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{{NPCTableRow|Destroyer|0-8|Rogue Drone Ripper Sim|ewar = TP|note=Orbits @ 15km}}
{{NPCTableRow|Frigate|0-10|Rogue Drone Scavenger Sim|ewar = Web|note=orbits @ 2km}}
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{{NPCTableRow|Frigate|0-10|Rogue Drone Scavenger Sim|ewar = Web|note=Orbits @ 2km}}
 
{{NPCTableSeparator | Acceleration Gate}}
 
{{NPCTableSeparator | Acceleration Gate}}
 
{{NPCTableRow | Structure| 1 | Deactivated Acceleration Gate | note= Activates after all enemies are destroyed}}
 
{{NPCTableRow | Structure| 1 | Deactivated Acceleration Gate | note= Activates after all enemies are destroyed}}
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=== Fourth Pocket ===
 
=== Fourth Pocket ===
 
{{NPCTableHead}}
 
{{NPCTableHead}}
{{NPCTableRow|Destroyer|0-5|Guristas Renegade/Terrorist Sim|note=Renegade neuts}}
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{{NPCTableRow|Destroyer|0-5|Guristas Renegade Sim|ewar=Neut|note=Orbits @ 5km}}
{{NPCTableRow|Frigate|0-5|Guristas Wrecker Sim|ewar=Neut|ewar2=Web|note=Wrecker neuts and webs, alongside dealing high damage}}
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{{NPCTableRow|Destroyer|0-5|Guristas Terrorist Sim|}}
{{NPCTableRow|Frigate|0-5|Guristas Plunderer/Imputor Sim|note=Plunderer paints, Imputor scrams|ewar=TP|point=scram}}
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{{NPCTableRow|Frigate|0-5|Guristas Wrecker Sim|ewar=Neut|ewar2=Web|note=Orbits @ 4km. Primary due to neuts and webs, alongside dealing high damage.}}
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{{NPCTableRow|Frigate|0-5|Guristas Plunderer Sim|ewar=TP|note=Orbits @ 4km}}
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{{NPCTableRow|Frigate|0-5|Guristas Imputor Sim|point=scram|note=Orbits @ 3.5km}}
 
{{NPCTableSeparator|Boss}}
 
{{NPCTableSeparator|Boss}}
{{NPCTableRow|Cruiser|1|Guristas Commander Sim|point=yes|ewar=Neut|ewar2=Web||cargo= 500+ Union Day Reward Tokens, whilist possibly dropping T1 meta modules, 100x T1 Heavy Assault Missiles, 'Union Day' Cerebral Accelerators and/or Boosters, including Agency boosters, Union of Eight Paths fireworks, Caldari SKINs, and 'State Protector' apparel.|note=Arrives when 1 enemy left on grid. Orbits @ 8km. Expect 50 GJ neut.}}
+
{{NPCTableRow|Cruiser|1|Guristas Commander Sim|point=yes|ewar=Neut|ewar2=Web||cargo= 500+ Union Day Reward Tokens, whilist possibly dropping T1 meta modules, 100x T1 Heavy Assault Missiles, 'Union Day' Cerebral Accelerators and/or Boosters, including Agency boosters, Union of Eight Paths fireworks, Caldari Navy SKINs, and 'State Protector' apparel.|note=Arrives when 1 enemy left on grid. Orbits @ 8km. Expect 50 GJ neut.}}
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[[Category:Game events]][[Category:Combat Anomalies]]

Latest revision as of 07:56, 31 August 2022

Site Details
Union Day Elite Combat Challenge
Type Combat Anomaly
Rating N/A
Found in Lowsec Caldari Space
Max ship size T1 Destroyers (including Kikimora and Sunesis)
Faction Gallente Federation, Triglavians, Rogue Drones, and Guristas Pirates
Best damage to deal Damage to deal not defined for Gallente Federation, Triglavians, Rogue Drones, and Guristas Pirates
Damage to resist Damage to resist not defined for Gallente Federation, Triglavians, Rogue Drones, and Guristas Pirates
Sig. strength N/A


The Union Day Elite Combat Challenge is a limited-time combat site that spawns during the Caldari Union Day (2022) in Caldari Lowsec space. It contains 4 rooms with different faction enemies, being the Gallente Federation, Triglavian Collective, Rogue Drones, and the Guristas Pirates, in order.

Notes:

  • You will NOT get any faction standing losses from killing any opponents in this site.
  • You will receive a considerable amount of neut pressure while doing this site, especially on the second room.
  • There are no other differences with the highsec variant alongside the room shuffling, new boss, and the increased amount of rats on each pocket.

Walkthrough

First Pocket

Warp-in consists of an acceleration gate that permits access to T1 Destroyers (includes Kikimora and Sunesis), alongside T1 / T2 / Faction Frigates.


WD EWAR L


Destroyer 0-4 x Destroyer Federation Catalyst Sim Orbits @ 3km Warp Disruptor
Frigate 0-6 x Frigate Federation Maulus Sim Orbits @ 15km. Energy Neutralizer Remote Sensor Dampener
Frigate 0-6 x Frigate Federation Comet Sim Orbits @ 5km Energy Neutralizer Stasis Webifier
Frigate 0-6 x Frigate Federation Atron Sim Orbits @ 2km Stasis Webifier
Acceleration Gate
Structure 1 x Deactivated Acceleration Gate Activates after all enemies are destroyed

Second Pocket

WD EWAR L


Destroyer 0-5 x Destroyer Liminal Kikimora Sim Orbits @ 6km
Frigate 0-5 x Frigate Liminal Damavik Sim Orbits @ 4km
Frigate 0-5 x Frigate Starving Damavik Sim Orbits @ 4km Energy Neutralizer
Frigate 0-5 x Frigate Tangling Damavik Sim Orbits @ 4km Stasis Webifier
Frigate 0-5 x Frigate Anchoring Damavik Sim Orbits @ 4km Warp Scrambler
Acceleration Gate
Structure 1 x Deactivated Acceleration Gate Activates after all enemies are destroyed


Third Pocket

WD EWAR L


Destroyer 0-8 x Destroyer Rogue Drone Dismantler Sim Orbits @ 7km Energy Neutralizer
Destroyer 0-8 x Destroyer Rogue Drone Ripper Sim Orbits @ 15km Target Painter
Frigate 0-10 x Frigate Rogue Drone Scavenger Sim Orbits @ 2km Stasis Webifier
Acceleration Gate
Structure 1 x Deactivated Acceleration Gate Activates after all enemies are destroyed


Fourth Pocket

WD EWAR L


Destroyer 0-5 x Destroyer Guristas Renegade Sim Orbits @ 5km Energy Neutralizer
Destroyer 0-5 x Destroyer Guristas Terrorist Sim
Frigate 0-5 x Frigate Guristas Wrecker Sim Orbits @ 4km. Primary due to neuts and webs, alongside dealing high damage. Energy Neutralizer Stasis Webifier
Frigate 0-5 x Frigate Guristas Plunderer Sim Orbits @ 4km Target Painter
Frigate 0-5 x Frigate Guristas Imputor Sim Orbits @ 3.5km Warp Scrambler
Boss
Cruiser 1 x Cruiser Guristas Commander Sim Arrives when 1 enemy left on grid. Orbits @ 8km. Expect 50 GJ neut. Warp Disruptor Energy Neutralizer Stasis Webifier 500+ Union Day Reward Tokens, whilist possibly dropping T1 meta modules, 100x T1 Heavy Assault Missiles, 'Union Day' Cerebral Accelerators and/or Boosters, including Agency boosters, Union of Eight Paths fireworks, Caldari Navy SKINs, and 'State Protector' apparel.