Difference between revisions of "Raptor"

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m (misstype to mistype; cosmetic changes)
(Added quote introduced in the Revenant expansion (2024-11-12). Removed manufacturer portion of info blurb that was taken out in the same expansion.)
 
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  | shipimg=Raptor.jpg
 
  | shipimg=Raptor.jpg
 
  | shipname=Raptor
 
  | shipname=Raptor
| caption=Raptor
 
 
  | class=Interceptor
 
  | class=Interceptor
 
  | grouping=Interceptors
 
  | grouping=Interceptors
 
  | hulltype=Condor Class
 
  | hulltype=Condor Class
  | faction=Caldari State
+
  | faction=Caldari State  
| race=Caldari
 
| roles=Fleet Interceptor
 
 
  | variations={{Ship|Crow}},{{Ship|Condor}}
 
  | variations={{Ship|Crow}},{{Ship|Condor}}
  | tech=2
+
  | tech=2  
| ecmprio=1
 
 
  | powergrid=38 MW
 
  | powergrid=38 MW
 
  | cpu=160 tf
 
  | cpu=160 tf
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  | dronebay=
 
  | dronebay=
 
  | bandwidth=
 
  | bandwidth=
  | info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Lai Dai<br><br>Lai Dai ships favor a balanced mix of ship systems, making them very versatile but also less powerful when it comes to specific tactics.<br><br>
+
| quote=Speed and enthusiasm are the difference between loyalty and obligation.
 +
| quote_attribution=CEO Alakoni Ishanoya
 +
  | info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
 
  | bonuses=<b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>4% bonus to all shield resistances<br><b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to Small Hybrid Turret damage<br>10% bonus to Small Hybrid Turret optimal range<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br>
 
  | bonuses=<b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>4% bonus to all shield resistances<br><b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to Small Hybrid Turret damage<br>10% bonus to Small Hybrid Turret optimal range<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br>
 
100% bonus to the benefits of overheating Afterburners and Microwarpdrives<br>
 
100% bonus to the benefits of overheating Afterburners and Microwarpdrives<br>
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== Skills ==
 
== Skills ==
''Further information about additional or recommended skills to pilot Raptor for a specific or it's common role(s) can be written here.''
+
''Further information about additional or recommended skills to pilot Raptor for a specific or its common role(s) can be written here.''
  
 
== Tactics ==
 
== Tactics ==
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== Patch History ==
 
== Patch History ==
 
{{expansion past|
 
{{expansion past|
'''Version 18.10 - 2020-10-27.1 Release - Build: 1832008''' - ''"Howling Interdictors" Update'' ([https://www.eveonline.com/article/qi4t9e/patch-notes-for-version-18-10 Patch Notes])
+
'''Version 18.10 - 2020-10-27.1 Release - Build: 1832008''' - ''"Howling Interdictors" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-10 Patch Notes])
 
* Role bonus added to Claw, Crusader, Taranis, Raptor: 100% bonus to the benefits of overheating Afterburners and Microwarpdrives
 
* Role bonus added to Claw, Crusader, Taranis, Raptor: 100% bonus to the benefits of overheating Afterburners and Microwarpdrives
  

Latest revision as of 17:45, 17 November 2024

EVE University Database
 
Ship Database
Raptor
CornerT2h.png
Raptor
Caldari State
Caldari State
Interceptors
Condor Class
Highlight
Fast Target Locking Time
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
Speed and enthusiasm are the difference between loyalty and obligation.
– CEO Alakoni Ishanoya


Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

SHIP BONUSES

Interceptors bonuses (per skill level):
15% reduction in Microwarpdrive signature radius penalty
4% bonus to all shield resistances
Caldari Frigate bonuses (per skill level):
10% bonus to Small Hybrid Turret damage
10% bonus to Small Hybrid Turret optimal range
Role Bonus:
80% reduction in Propulsion Jamming systems activation cost
100% bonus to the benefits of overheating Afterburners and Microwarpdrives

Required Skills
Training Time what's this?
23d 22h 40m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Crow
Crow.jpg
CornerT2s.png
Crow
Interceptors Condor Class
Icon highlights.pngFast Target Locking Time
Icon hi slot.png4 (4/0) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png35 MW Icon cpu.png165 tf
Icon velocity.png430 m/sec
Icon capacity.png98 m³
,Condor
Condor.jpg
Condor
Standard Frigates Condor Class
Icon hi slot.png4 (3/0) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png35 MW Icon cpu.png185 tf
Icon velocity.png400 m/sec
Icon capacity.png130 m³

Ship Attributes

Fittings
Powergrid
powergrid
38 MW
CPU
cpu output
160 tf
Capacitor
capacitor
355 GJ
High
high slots
3
Launchers
launcher slots
1
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
420 m/sec
Inertia Modifier
inertia modifier (agility)
3.4
Warp Speed
inertia modifier (agility)
8 AU/s
Base Time to Warp
base time to warp
4.95 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
27.50 km
Max Locked Targets
max. locked targets
5
Gravimetric Sensor
Gravimetric sensor strength
14 points
Sig. Radius
signature radius
34 m
Scan Res.
scan resolution
940 mm
Structure
Structure Hitpoints
structure hitpoints
425 HP
Mass
ship mass
1,050,000 kg
Volume
ship volume
18,000 m³
Cargo Capacity
cargo capacity
92 m³
Armor
Armor Hitpoints
armor hitpoints
350 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
55
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
525 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
30
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal range, and shield resists.

When blaster-fit, the Raptor's DPS falls below that of the other hybrid turret combat interceptor, the Taranis, but its 4 mid slots allow it to mount more tackle or EWAR modules, or to leverage its shield bonus with extra tank. Its optimal range bonus allows it to begin damaging its target earlier, while a Taranis would use much more time to reach a good position to apply DPS.

The Raptor can also be rail fit, but its DPS isn't much higher than the Crow in this role, while the Crow also benefits from higher speed and a tackle range bonus. If no weapons are fitted, the Raptor has enough PG for two medium shield extenders and is quite tanky.

Skills

Further information about additional or recommended skills to pilot Raptor for a specific or its common role(s) can be written here.

Tactics

No sub-article about Raptor roles or piloting tactics. You can write them here.

Patch History

Notes

You can write additional notes for Raptor here.