Difference between revisions of "Serpentis Haven"

From EVE University Wiki
Jump to: navigation, search
(→‎Type 2 - Gas Haven: Fix trigger information for wave 2)
 
(18 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{CMBSite|Serpentis Haven}}
+
__NOTOC__ {{CMBSiteInfo
'''Serpentis Haven''' is an [[Combat_sites#Combat_anomalies|combat anomaly]] found in Serpentis infested low and null security regions.
+
| name= Serpentis Haven
 +
| type= anomaly
 +
| rating= Tier 9
 +
| location= Null Sec
 +
| ship limit=
 +
| faction= Serpentis
 +
| damage=
 +
| resist=
 +
| signature strength=
 +
}} '''Serpentis Haven''' is an [[Combat_sites#Combat_anomalies|combat anomaly]] found in Serpentis infested low and null security regions.
  
==Walkthrough==
+
== Walkthrough ==
There are two types of Havens: gas and rock. Gas havens have enemies pre-spawned, but the enemies are much more spread out. Rock havens have the enemies grouped together, but it takes a few seconds after warping in for them to spawn.  
+
There are two types of Havens: rock and [[#Type 2 - Gas Haven|gas]]. Gas havens have enemies pre-spawned, but the enemies are much more spread out. Rock havens have the enemies grouped together, but it takes a few seconds after warping in for them to spawn.  
  
 
The site can be done in any drone boat.
 
The site can be done in any drone boat.
  
==Type 1 - Rock Haven==
+
== Type 1 - Rock Haven ==
 
The site consists of one ungated pocket. There is a hollow rock with a stargate inside about 20 km from warp-in.
 
The site consists of one ungated pocket. There is a hollow rock with a stargate inside about 20 km from warp-in.
 
The initial defenders will take a few second to arrive and new wave spawns once all ships from previous spawn are destroyed.
 
The initial defenders will take a few second to arrive and new wave spawns once all ships from previous spawn are destroyed.
Line 15: Line 24:
 
|In local:
 
|In local:
 
|{{co|#a3fc80||A large group of pirate ships have arrived through the gate. From the looks of it, they don't appear to be too friendly.}}
 
|{{co|#a3fc80||A large group of pirate ships have arrived through the gate. From the looks of it, they don't appear to be too friendly.}}
|collapsed=yes}}
+
|collapsed= yes}}
  
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
Line 29: Line 38:
 
{{NPCTableHead|Wave #1}}
 
{{NPCTableHead|Wave #1}}
 
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Scout / Agent / Guard / Defender / Protector}}
 
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Scout / Agent / Guard / Defender / Protector}}
{{NPCTableRow|Battleship|4|Core Lord Admiral / Grand Admiral}}
+
{{NPCTableRow|Battleship|3 - 4|Core Lord Admiral / Grand Admiral}}
 
|}
 
|}
  
Line 48: Line 57:
  
 
{{NPCTableHead|Wave #5}}
 
{{NPCTableHead|Wave #5}}
{{NPCTableRow|Battlecruiser|6 - 7|Corelatis Squad Leader / Captain Sentry / Platoon Leader}}
+
{{NPCTableRow|Battlecruiser|6 - 8|Corelatis Squad Leader / Captain Sentry / Platoon Leader}}
{{NPCTableRow|Battleship|6|Core Grand Admiral / Lord Admiral}}
+
{{NPCTableRow|Battleship|6 - 8|Core Grand Admiral / Lord Admiral}}
 
|}
 
|}
  
 +
 +
A Shadow Serpentis commander, a Serpentis Dreadnought, or Shadow Serpentis Titan may spawn with Wave#5.
 
{{NPCTableHead|Shadow Serpentis Boss}}
 
{{NPCTableHead|Shadow Serpentis Boss}}
 
{{NPCTableRow|Battleship|0-1|Shadow Serpentis|cargo=May drop deadspace & faction modules}}
 
{{NPCTableRow|Battleship|0-1|Shadow Serpentis|cargo=May drop deadspace & faction modules}}
 
{{NPCTableRow|Dreadnought|0-1|Serpentis Dreadnought|note=Very rare spawn|cargo=May drop faction modules|point=yes|ewar=Web|ewar2=Neut}}
 
{{NPCTableRow|Dreadnought|0-1|Serpentis Dreadnought|note=Very rare spawn|cargo=May drop faction modules|point=yes|ewar=Web|ewar2=Neut}}
 +
{{NPCTableRow|Titan|0-1|Shadow Serpentis Titan|note=Extremely rare spawn|cargo=May drop faction modules|point=yes|ewar=Web|ewar2=Neut}}
 
|}
 
|}
  
{{clear}}
+
== Type 2 - Gas Haven ==
 
 
==Type 2 - Gas Haven==
 
 
The site consists of one ungated pocket.
 
The site consists of one ungated pocket.
  
Line 66: Line 76:
 
{{NPCTableRow|Cruiser|3 - 4|Corelum Guardian Chief Defender/Protector}}
 
{{NPCTableRow|Cruiser|3 - 4|Corelum Guardian Chief Defender/Protector}}
 
{{NPCTableRow|Battlecruiser|3 - 4|Corelatis Wing Leader/ High Captain}}
 
{{NPCTableRow|Battlecruiser|3 - 4|Corelatis Wing Leader/ High Captain}}
{{NPCTableRow|Battleship|4 - 8|Core (Grand/Lord/High) Admiral}}
+
{{NPCTableRow|Battleship|4 - 8|Core (Grand/Lord/High) Admiral|trigger=Destruction of the last Core Admiral triggers the next wave}}
 
|}
 
|}
  
Line 77: Line 87:
  
 
{{NPCTableHead|Wave 3}}
 
{{NPCTableHead|Wave 3}}
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Spy / Agent|point=yes}}
+
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Spy / Agent|point=yes|ewar=Web}}
{{NPCTableRow|Battlecruiser|3 - 4|Corelatis Wing Leader / Captain / Platoon Leader}}
+
{{NPCTableRow|Battlecruiser|3 - 6|Corelatis Wing Leader / Captain / Platoon Leader}}
 
{{NPCTableRow|Battleship|3 - 4|Core (High) Admiral}}
 
{{NPCTableRow|Battleship|3 - 4|Core (High) Admiral}}
 
|}
 
|}
Line 85: Line 95:
 
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Watchman / Patroller / Agent|point=yes|ewar=Damp}}
 
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Watchman / Patroller / Agent|point=yes|ewar=Damp}}
 
{{NPCTableRow|Battlecruiser|3 - 4|Corelatis Wing Leader / Squad Leader / High Captain}}
 
{{NPCTableRow|Battlecruiser|3 - 4|Corelatis Wing Leader / Squad Leader / High Captain}}
{{NPCTableRow|Battleship|6 - 8|Core (Grand/Lord/High) Admiral|trigger =The Core Admiral triggers the next wave}}
+
{{NPCTableRow|Battleship|6 - 8|Core (Grand/Lord/High) Admiral|trigger = Destruction of the last Core Admiral triggers the next wave}}
 
|}
 
|}
  
 
{{NPCTableHead|Wave 5}}
 
{{NPCTableHead|Wave 5}}
 
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Agent / Spy / Patroller|point=yes|ewar=Damp}}
 
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Agent / Spy / Patroller|point=yes|ewar=Damp}}
{{NPCTableRow|Battleship|3 - 4|Core (Grand/Lord) Admiral}}
+
{{NPCTableRow|Battleship|3 - 4|Core (Grand/Lord/High) Admiral}}
 
|}
 
|}
A Shadow Serpentis commander or a Serpentis Dreadnought may spawn.  The Dreadnought has warp disruptors that reaches out to 70 km and webs that reach out to 100 km.
+
 
 +
 
 +
A Shadow Serpentis commander, a Serpentis Dreadnought, or Shadow Serpentis Titan may spawn with Wave#5.  
 
{{NPCTableHead|Shadow Serpentis Boss}}
 
{{NPCTableHead|Shadow Serpentis Boss}}
{{NPCTableRow|Battleship|0-1|Shadow Serpentis Rear Admiral|cargo=May drop faction modules}}
+
{{NPCTableRow|Battleship|0-1|Shadow Serpentis|cargo=May drop deadspace & faction modules}}
 
{{NPCTableRow|Dreadnought|0-1|Serpentis Dreadnought|note=Very rare spawn|cargo=May drop faction modules|point=yes|ewar=Web|ewar2=Neut}}
 
{{NPCTableRow|Dreadnought|0-1|Serpentis Dreadnought|note=Very rare spawn|cargo=May drop faction modules|point=yes|ewar=Web|ewar2=Neut}}
 +
{{NPCTableRow|Titan|0-1|Shadow Serpentis Titan|note=Extremely rare spawn|cargo=May drop faction modules|point=yes|ewar=Web|ewar2=Neut}}
 
|}
 
|}
 
{{clear}}
 
  
 
==Rewards==
 
==Rewards==

Latest revision as of 02:16, 10 August 2024

Site Details
Serpentis Haven
Type Combat Anomaly
Rating Tier 9
Found in Null Sec
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin

Serpentis Haven is an combat anomaly found in Serpentis infested low and null security regions.

Walkthrough

There are two types of Havens: rock and gas. Gas havens have enemies pre-spawned, but the enemies are much more spread out. Rock havens have the enemies grouped together, but it takes a few seconds after warping in for them to spawn.

The site can be done in any drone boat.

Type 1 - Rock Haven

The site consists of one ungated pocket. There is a hollow rock with a stargate inside about 20 km from warp-in. The initial defenders will take a few second to arrive and new wave spawns once all ships from previous spawn are destroyed.


In local:
A large group of pirate ships have arrived through the gate. From the looks of it, they don't appear to be too friendly.


Initial defenders
WD EWAR L


Battlecruiser 3 - 4 x Battlecruiser Corelatis Squad Leader / Captain Sentry / Platoon Leader
Battleship 3 - 4 x Battleship Core Grand Admiral / Lord Admiral
In local:
More ships have arrived through the gate.


Wave #1
WD EWAR L


Frigate 3 - 4 x Frigate Coreli Guardian Scout / Agent / Guard / Defender / Protector
Battleship 3 - 4 x Battleship Core Lord Admiral / Grand Admiral


Wave #2
WD EWAR L


Frigate 4 x Frigate Coreli Guardian Spy / Agent / Patroller / Watchman Warp Disruptor
Battleship 4 x Battleship Core Grand Admiral / Lord Admiral


Wave #3
WD EWAR L


Frigate 4 x Frigate Coreli Guardian Patroller / Watchman Remote Sensor Dampener
Battleship 4 x Battleship Core Grand Admiral / Lord Admiral


Wave #4
WD EWAR L


Cruiser 3 - 4 x Cruiser Corelum Guardian Chief Patroller / Guardian Chief Watchman Remote Sensor Dampener
Battleship 4 x Battleship Core Lord Admiral / Grand Admiral


Wave #5
WD EWAR L


Battlecruiser 6 - 8 x Battlecruiser Corelatis Squad Leader / Captain Sentry / Platoon Leader
Battleship 6 - 8 x Battleship Core Grand Admiral / Lord Admiral


A Shadow Serpentis commander, a Serpentis Dreadnought, or Shadow Serpentis Titan may spawn with Wave#5.

Shadow Serpentis Boss
WD EWAR L


Battleship 0-1 x Battleship Shadow Serpentis May drop deadspace & faction modules
Dreadnought 0-1 x Dreadnought Serpentis Dreadnought Very rare spawn Warp Disruptor Stasis Webifier Energy Neutralizer May drop faction modules
Titan 0-1 x Titan Shadow Serpentis Titan Extremely rare spawn Warp Disruptor Stasis Webifier Energy Neutralizer May drop faction modules

Type 2 - Gas Haven

The site consists of one ungated pocket.


Initial Wave
WD EWAR L


Sentry 2 x Sentry Factory Guard Sentry (Tower Sentry Serpentis III)
Cruiser 3 - 4 x Cruiser Corelum Guardian Chief Defender/Protector
Battlecruiser 3 - 4 x Battlecruiser Corelatis Wing Leader/ High Captain
Battleship 4 - 8 x Battleship Core (Grand/Lord/High) Admiral Destruction of the last Core Admiral triggers the next wave


Wave 2
WD EWAR L


Frigate 3 - 4 x Frigate Coreli Guardian Defender / Guard
Cruiser 3 - 4 x Cruiser Coreli Guardian Chief Protector
Battlecruiser 3 - 4 x Battlecruiser Corelatis Sentry/ High Captain Trigger for next wave
Battleship 3 - 4 x Battleship Core (High) Admiral


Wave 3
WD EWAR L


Frigate 3 - 4 x Frigate Coreli Guardian Spy / Agent Warp Disruptor Stasis Webifier
Battlecruiser 3 - 6 x Battlecruiser Corelatis Wing Leader / Captain / Platoon Leader
Battleship 3 - 4 x Battleship Core (High) Admiral


Wave 4
WD EWAR L


Frigate 3 - 4 x Frigate Coreli Guardian Watchman / Patroller / Agent Warp Disruptor Remote Sensor Dampener
Battlecruiser 3 - 4 x Battlecruiser Corelatis Wing Leader / Squad Leader / High Captain
Battleship 6 - 8 x Battleship Core (Grand/Lord/High) Admiral Destruction of the last Core Admiral triggers the next wave


Wave 5
WD EWAR L


Frigate 3 - 4 x Frigate Coreli Guardian Agent / Spy / Patroller Warp Disruptor Remote Sensor Dampener
Battleship 3 - 4 x Battleship Core (Grand/Lord/High) Admiral


A Shadow Serpentis commander, a Serpentis Dreadnought, or Shadow Serpentis Titan may spawn with Wave#5.

Shadow Serpentis Boss
WD EWAR L


Battleship 0-1 x Battleship Shadow Serpentis May drop deadspace & faction modules
Dreadnought 0-1 x Dreadnought Serpentis Dreadnought Very rare spawn Warp Disruptor Stasis Webifier Energy Neutralizer May drop faction modules
Titan 0-1 x Titan Shadow Serpentis Titan Extremely rare spawn Warp Disruptor Stasis Webifier Energy Neutralizer May drop faction modules

Rewards

  • Bounty: about 21.000.000 ISK

Escalation

Can escalate to the Serpentis Fleet Shipyard.

See also

Combat Anomalies
Serpentis Corporation
Hideaway
Hidden · Forsaken · Forlorn
Burrow Refuge Den
Hidden · Forsaken · Forlorn
Yard Rally Point
Hidden · Forsaken · Forlorn
Port Hub
Hidden · Forsaken · Forlorn
Haven Sanctum
Forsaken