Difference between revisions of "Innocents In The Crossfire"
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On the last group only the mission objective battleship auto-aggroes, and can be kited away from the rest of the group | On the last group only the mission objective battleship auto-aggroes, and can be kited away from the rest of the group | ||
− | The storyline mission provides a very significant corp | + | The storyline mission provides a very significant corp standings increase |
{{NPCTableHead|Initial Group, 30km (auto-aggro)}} | {{NPCTableHead|Initial Group, 30km (auto-aggro)}} | ||
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{{NPCTableRow|Battleship|1|Prison Warden|note= Mission Objective|drop= Captured CEO (3.0 m3)}} | {{NPCTableRow|Battleship|1|Prison Warden|note= Mission Objective|drop= Captured CEO (3.0 m3)}} | ||
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+ | As of Sept 2023 | ||
+ | Bounties : 18.7M | ||
+ | Loot : 5.2M | ||
+ | Salvage : 1.45M | ||
{{Missionrelated}} | {{Missionrelated}} |
Latest revision as of 13:44, 15 May 2024
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Mission briefing |
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Only a few moments ago the CEO from one of our subsidiaries was attacked and ransomed by Guristas, right in front of our trade delegation. Local security forces were overwhelmed and the pirates managed to escape. Our scouts pursued the Guristas vessels back to a Federation detention facility, which suggests the Guristas are only acting as mercenaries and the Gallente are really the ones to blame.
We have scouts holding above the detention facility, and they're tapping communications to look for evidence of a connection, but in the meantime we want to make an attempt to get our people out using capsuleer assistance. We're concerned that more reinforcements could be on the way, and that if they arrive, we'll lose our people for good. You need to act quickly. Your assignment is to assault the facility and return our people to us before things escalate any further. |
Video: Ishtar December 2014]
Single gated pocket.
Reinforcements are as follows:
- Reinforcement 1 spawns after all ships in Initial Group are destroyed.
- Reinforcement 2 is possibly triggered by killing frigs from initial group.
- Reinforcement 3 spawns after Reinforcement 2 is destroyed.
Each Prisoner Holding Cell drops either Janitors or Prisoners.
On the last group only the mission objective battleship auto-aggroes, and can be kited away from the rest of the group
The storyline mission provides a very significant corp standings increase
WD | EWAR | L
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4 x Elite Frigate Dire Pithi Demolisher | ||||
3 x Battleship Pith Usurper/Massacrer | ||||
1 x Sentry Guristas Stasis Tower | ||||
2 x Sentry Guristas Energy Neutralizer Sentry I |
WD | EWAR | L
| ||
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4 x Elite Cruiser Dire Pithum Mortifier/Eraser | ||||
6 x Battleship Pith Usurper/Massacrer |
WD | EWAR | L
| ||
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5 x Battlecruiser Pithatis Assassin/Executor | ||||
5 x Battleship Pith Usurper/Massacrer |
WD | EWAR | L
| ||
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3 x Battlecruiser Pithatis Assassin/Executor | ||||
4 x Battleship Pith Usurper/Massacrer | ||||
1 x Battleship Prison Warden |
As of Sept 2023 Bounties : 18.7M Loot : 5.2M Salvage : 1.45M
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