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| quote= In diplomacy, rockets speak louder than words. | |||
| quote_attribution= Tibus Heth | |||
| info= The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.<br><br>As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance. | | info= The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.<br><br>As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance. | ||
| bonuses= <b>Caldari Destroyer bonuses (per skill level):</b><br> | | bonuses= <b>Caldari Destroyer bonuses (per skill level):</b><br> | ||
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In PvP the Corax has some niche uses as a cheap long-ranged missile ship. When sniping, the Corax will have no way to [[Tackling|pin]] its targets in place on its own, and must work with other ships. It lacks the high speed and MWD signature reduction of its rival the [[Talwar]], and does not tend to be favoured for close-range or mobile work. | In PvP the Corax has some niche uses as a cheap long-ranged missile ship. When sniping, the Corax will have no way to [[Tackling|pin]] its targets in place on its own, and must work with other ships. It lacks the high speed and MWD signature reduction of its rival the [[Talwar]], and does not tend to be favoured for close-range or mobile work. | ||
In PvE combat, the Corax can make short work of Level 1 missions, and can even attempt some Level 2s, though a [[Caracal]] will be a good step up for those. Pilots should remember that the ship has a bonus for kinetic missile damage. | In PvE combat, the Corax can make short work of Level 1 missions, and can even attempt some Level 2s, though a [[Caracal]] will be a good step up for those. Pilots should remember that the ship has a bonus for only kinetic missile damage. | ||
The Corax is a fantastic ship for completing low-tier [[Abyssal Deadspace]] sites. | |||
== Notes == | == Notes == | ||