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Ship SKINR: Difference between revisions

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added level 17 and 18 printing cost and time
 
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=== Design at your fingertips ===
=== Design at your fingertips ===
The SKINR interface can be accessed from anywhere in Space! Getting bored while gate camping? Sequence a new SKIN! Does your [[FC]] have you sitting in staging for too long? Design a new masterpiece!
The SKINR interface can be accessed from anywhere in Space! Getting bored while gate camping? Sequence a new SKIN! Does your [[Fleet Commander]] have you sitting in staging for too long? Design a new masterpiece!


The Ship SKINR is located in the Paragon Services section in the [[Neocom]]. A shortcut to it can be put in the main NEOCOM Bar!
The Ship SKINR is located in the Paragon Services section in the [[Neocom]]. A shortcut to it can be put in the main Neocom Bar!


With the SKINR Paragon introduced a robust palette of Design Elements, consisting of Basic and Metallic Nanocoatings as well as Patterns to Pilots across the Universe. Each SKIN design includes five customization slots: four for Nanocoatings and one for Patterns. Patterns also have a slot nested in them to add a Nanocoating onto the Pattern. Each Design Element comes in 2 flavors: Unlimited or Limited usage. The Unlimited Design Elements will require Sequencing Binder items to be in your current Inventory. New Design Elements can be bought and sold on the Local Market, acquired in events, [[daily goal]]s, and through loot drops in various locations in game.
With the SKINR Paragon introduced a robust palette of Design Elements, consisting of Basic and Metallic Nanocoatings as well as Patterns to Pilots across the Universe. Each SKIN design includes five customization slots: four for Nanocoatings and one for Patterns. Patterns also have a slot nested in them to add a Nanocoating onto the Pattern. Each Design Element comes in 2 flavors: Unlimited or Limited usage. The Unlimited Design Elements will require Sequencing Binder items to be in your current Inventory. New Design Elements can be bought and sold on the Local Market, acquired in events, [[daily goal]]s, and through loot drops in various locations in game.
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{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
! Complexity !! Tier 1 !! Tier 2  !! Tier 3 !! Tier 4 !! Tier 5 !! Tier 6 !! Tier 7 !! Tier 8 !! Tier 9 !! Tier 10 !! Tier 11 !! Tier 12 !! Tier 13 !! Tier 14 !! Tier 15 !! Tier 16+
! Complexity !! Tier 1 !! Tier 2  !! Tier 3 !! Tier 4 !! Tier 5 !! Tier 6 !! Tier 7 !! Tier 8 !! Tier 9 !! Tier 10 !! Tier 11 !! Tier 12 !! Tier 13 !! Tier 14 !! Tier 15 !! Tier 16 !! Tier 17
!Tier 18
!Tier 19+
|-
|-
| PLEX cost || style="width: 5%;" | 30 || style="width: 5%;" | 35 || style="width: 5%;" | 40 || style="width: 5%;" | 50 || style="width: 5%;" | 60 || style="width: 5%;" | 75 || style="width: 5%;" | 90 || style="width: 5%;" | 110 || style="width: 5%;" | 130 || style="width: 5%;" | 160 || style="width: 5%;" | 200 || style="width: 5%;" | 250 || style="width: 5%;" | 310 || style="width: 5%;" | 380 || style="width: 5%;" | 470 || style="width: 5%;" | ?
| PLEX cost || style="width: 5.5%;" | 25 || style="width: 5.5%;" | 30 || style="width: 5.5%;" | 35 || style="width: 5.5%;" | 40 || style="width: 5.5%;" | 50 || style="width: 5.5%;" | 60 || style="width: 5.5%;" | 75 || style="width: 5.5%;" | 90 || style="width: 5.5%;" | 110 || style="width: 5.5%;" | 130 || style="width: 5.5%;" | 160 || style="width: 5.5%;" | 200 || style="width: 5.5%;" | 250 || style="width: 5.5%;" | 310 || style="width: 5.5%;" | 380 || style="width: 5.5%;" | 470 || style="width: 5.5%;" | 580
|720
|?
|-
|-
| Sequencing time || 4h || 8h || 1d || 1d 12h || 2d 6h || 3d 9h || 5d || 7d || 10d || 15d || 22d || 28d 14h 20m || 1mo 7d 4h 10m|| 1mo 18d 7h 40m || ? || ?
| Sequencing time || 3h || 7h || 12h || 19h || 1d 4h || 1d 16h || 2d 8h || 3d 3h || 4d 1h || 5d 1h || 6d 6h || 7d 16h || 9d 8h || 11d 7h || 13d 13h || 16d 2h || 18d 23h
|22d 4h
|?
|}
|}


The sequencing times shown above are based on a character with no skills trained. The times can be significantly reduced by training some of the skills listed further down in this article. There are no skills or any other methods to reduce the PLEX cost. Note that you can sequence multiple skins at the same time which would multiply the PLEX cost accordingly but not the sequencing time.
The sequencing times shown above are based on a character with no skills trained. The times can be significantly reduced by training some of the skills listed further down. There are no skills or any other methods to reduce the PLEX cost. Note that you can sequence multiple skins at the same time which would multiply the PLEX cost accordingly but not the sequencing time.
Note that according to [https://www.eveonline.com/news/view/equinox-update-tweaks-and-balances Equinox Update: Tweaks & Balances] both sequencing costs and times are temporary and subject to changes in the future.


Once you started sequencing a skin you have the option to finish the sequencing process immediately for an extra amount of PLEX. Skins up to tier 6 cost 30 additional PLEX to sequence immediately, skins at tier 7 and higher cost an additional 75 PLEX. At higher levels this will probably cost even more.
Once you started sequencing a skin you have the option to finish the sequencing process immediately for an extra amount of PLEX. The exact amount of PLEX needed for this depends on how much time is left on the sequencing job.


=== Skills ===
=== Skills ===
There are a total of <s>11</s> 13 <ref name= R202407111 /> skills for those interested in specializing as SKIN builders. While having a build time for an item is nothing new for New Eden, we recognize that this represents a new paradigm for cosmetic items. To cater to those seeking instant delivery for ships SKINs, we've added an option to speed up the sequencing for an additional cost, varying on how much time remains, regardless of how many skins are in the sequencing job. This system is designed such that SKINs created with the additional cost remain balanced and do not disrupt market dynamics for those who specialize in the field of SKIN creation.
There are a total of <s>11</s> <s>13</s> <ref name= PN202407111 /> 14<ref name= PN202407251 /> skills for those interested in specializing as SKIN builders. While having a build time for an item is nothing new for New Eden, we recognize that this represents a new paradigm for cosmetic items. To cater to those seeking instant delivery for ships SKINs, we've added an option to speed up the sequencing for an additional cost, varying on how much time remains, regardless of how many skins are in the sequencing job. This system is designed such that SKINs created with the additional cost remain balanced and do not disrupt market dynamics for those who specialize in the field of SKIN creation.




There is a set of Skills that will elevate your SKIN Sequencing playstyle. These are all found under the category called “[[Skills:Sequencing|SEQUENCING]]”.
There is a set of Skills that will elevate your SKIN Sequencing playstyle. These are all found under the category called “[[Skills:Sequencing|Sequencing]]”.
* Sequencing time modifier:
* Sequencing time modifiers:
** {{Sk|Basic Induction}}: Reduces sequencing time.
** All of the following reduce the sequencing time by 1%/3%/6%/10%/15% at levels I-V.
** {{Sk|Induction Efficiency}}: Reduces sequencing time.
** {{Sk|Basic Induction|mult= yes}}
** {{Sk|Advanced Induction Efficiency}}: Reduces sequencing time.
** {{Sk|Induction Efficiency|mult= yes}}
** {{Sk|Peak Induction Acceleration}}: Reduces sequencing time.
** {{Sk|Advanced Induction Efficiency|mult= yes}}
** {{Sk|Peak Induction Acceleration|mult= yes}}
** These are combined additively. For example, Basic Induction V + Induction Efficiency IV + Advanced Ind.Eff. III combine to a 15%+10%+6%=31% reduction, meaning that jobs will take 69% of the base time. The maximum possible reduction is -60% or a 2.5x decrease.


* Mass sequencing:
* Mass sequencing:
** {{Sk|Batch Sequencing}}: Allows sequencing of multiple copies of a design.
** {{Sk|Batch Sequencing|mult= yes}}: Allows sequencing of multiple copies per run. Changes the maximum to 5/10/20/30/50 at levels I-V.
** {{Sk|Mass Sequencing}}: Allows sequencing of multiple copies of a design.
** {{Sk|Mass Sequencing|mult= yes}}: Adds +25/+25+/+50/+50/+100 to the maximum amount of copies per run (+250 total).
** {{Sk|Industrial Sequencing}}: Allows sequencing of multiple copies of a design.
** {{Sk|Industrial Sequencing|mult= yes}}: Further increases the maximum amount by +200/+250/+250/+1000/+3000 (+4700 total).
** The maximum possible amount of copies is 50+250+4700=5000.


* Multi-SKIN sequencing:
* Multi-SKIN sequencing:
** {{Sk|Parallel Sequencing}}: Allows the sequencing of multiple different designs at once.
** {{Sk|Parallel Sequencing|mult= yes}}: Level I allows 2 simultaneous jobs, increases by 2 up to 10 at level V.
** {{Sk|Multi-thread Sequencing}}: Allows the sequencing of multiple different designs at once.
** {{Sk|Multi-thread Sequencing|mult= yes}}: Allows 2 more simultaneous jobs per level. Maximum possible is 20 jobs, for a total of 100 000 SKINs being created at once.


* SKIN selling:
* SKIN selling:
** {{Sk|Hub Promotion}}: Allows the listing of more SKINs on the Hub.
** {{Sk|Hub Promotion|mult= yes}}: Allows the listing of 1 additional SKIN per level.
** {{Sk|Hub Algorithm Optimization}}: Allows the listing of more SKINs on the Hub.
** {{Sk|Hub Algorithm Optimization|mult= yes}}: 5 more listings per level.
** {{Sk|Paragon Relations|mult= yes}}: Reduces Paragon Hub vendor fees by 1% per level.
** {{Sk|Executive Paragon Partnership}}: Reduces Paragon Hub vendor fees by 1% per level.<ref>To be introduced with the [https://www.eveonline.com/news/view/revenant-expansion-notes Revenant expansion] (12 November 2024)</ref>
* Design saving<ref name= PN202407111 />:
** {{Sk|Studio Management|mult= yes}}: Allows saving 5 more designs per level.
** {{Sk|Advanced Studio Management|mult= yes}}: Allows an additional +10/+10/+20/+25/+30 designs to be saved at levels I-V.
** The maximum possible number of save slots is 125.


* Design saving<ref name= R202407111 />:
Each of these skills can be purchased straight from the Skills window. Unlike most skills, they are not seeded by NPCs on regional markets (as of 09 Aug 2024).
** {{Sk|Studio Management}}: Allows saving of multiple designs.
** {{Sk|Advanced Studio Management}}: Allows saving of multiple designs.


Each of these skills can be purchased straight from the Skill Window and needs to be trained to level IV before being able to train the next tier.
For all skills with multiple tiered versions, higher tiers require the previous skill at level IV.


=== Collection ===
=== Collection ===
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=== Paragon Hub ===
=== Paragon Hub ===
Players can buy Basic Nanocoatings, Metallic Nanocoatings, and Patterns at the Paragon Hub. Players can choose to sell their created SKINs in the Paragon Hub. Listing options include duration (day, 3 days, week, etc.). HUB Listing Costs are charged in ISK, and the SKINR Service Fee apply to sales and are charged in the currency chosen for the sale of the SKIN, you can chose to sell for any amount of ISK or PLEX.
Players can buy Basic Nanocoatings, Metallic Nanocoatings, and Patterns at the Paragon Hub. Players can choose to sell their created SKINs in the Paragon Hub. Listing options include duration (day, 3 days, week, etc.). HUB Listing Costs are charged in ISK, and the SKINR Service Fee apply to sales and are charged in the currency chosen for the sale of the SKIN, you can chose to sell for any amount of ISK or PLEX.
Any successful sale will incur a 30% fee of the sale price that is automatically deducted at the time of sale.
Any successful sale will incur a 20% fee on the sale price that is automatically deducted at the time of sale. Each level of the {{Sk|Paragon Relations}} skill reduces this fee by 1%. This fee initially used to be fixed 30% but was reduced to 20% on 2024-07-25.


=== Omega perks ===
=== Omega perks ===
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Until 17 June 2024 a special set of expansion login rewards was available for players as a [[Equinox Expansion (Daily Login Campaign)|logon reward]]. Rewards included Sequence Binder Welcome package and components for SKINR Ship Personalization, up to 200K skill points, and boosters.
Until 17 June 2024 a special set of expansion login rewards was available for players as a [[Equinox Expansion (Daily Login Campaign)|logon reward]]. Rewards included Sequence Binder Welcome package and components for SKINR Ship Personalization, up to 200K skill points, and boosters.


== to do: add a list of colors and patterns available ==
== External links ==
<!-- Do we really want this? It could probably get real big with limited relevance -->
* EVE News: [https://www.eveonline.com/news/view/revitalizing-skin-share Revitalizing SKIN Share]


== References ==
== References ==
* https://www.eveonline.com/news/view/equinox-expansion-notes#h2-11
* https://www.eveonline.com/news/view/equinox-expansion-notes#h2-11
<references>
<references>
<ref name= R202407111>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-22-01 Version 22.01 release 2024-07-11.1]</ref>
<ref name= PN202407111>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-22-01 Version 22.01] Release 2024-07-11.1</ref>
<ref name= PN202407251>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-22-01 Version 22.01] Release 2024-07-25.1</ref>
</references>
</references>