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Battleships: Difference between revisions

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'''Battleships''' ('''BSs''', rarely '''BBs''' from US Navy terminology) are the biggest, heaviest sub-capital combat ships in EVE Online. They are correspondingly expensive, with even the cheapest battleship hulls selling for hundreds of millions of ISK. Tech 1 battleships are standard tools in higher-level PvE combat, are used in some large fleet [[Doctrines|doctrines]] in PvP combat, and are sometimes also used for solo or small gang PvP.
'''Battleships''' ('''BSs''', rarely '''BBs''' from US Navy terminology) are the biggest, heaviest sub-capital combat ships in EVE Online. They are correspondingly expensive, with even the cheapest battleship hulls selling for hundreds of millions of ISK. Tech 1 battleships are standard tools in higher-level PvE combat, are used in some large fleet [[Doctrines|doctrines]] in PvP combat, and are sometimes also used for solo or small gang PvP.


There are two classes of Tech 2 battleships: '''Marauders''', which are specialized for mission-running, and '''Black Ops''' battleships, which can either transport fleets of stealthy ships across long distances using covert cynosural fields or open the door for friendly capital ships to join a fight.
There are two classes of Tech 2 battleships: '''[[Marauders]]''', which are specialized for mission-running, and '''[[Black Ops]]''' battleships, which can either transport fleets of stealthy ships across long distances using covert cynosural fields or open the door for friendly capital ships to join a fight.


All battleships also come equipped with a Frigate Escape Bay, enabling battleship pilots to stay in a fight after their battleship explodes.
All battleships also come equipped with a Frigate Escape Bay, enabling battleship pilots to stay in a fight after their battleship explodes.


All battleships (except [[Praxis]]) have a role bonus known as the "battleship role bonus": 100% bonus to Shield Extender hitpoints, 50% bonus to Armor Plate hitpoints, 5% Additional bonus to Reinforced Bulkhead hitpoints.
All battleships (except [[Praxis]] and Marauders) have a role bonus known as the "battleship role bonus": 100% bonus to Shield Extender hitpoints, 50% bonus to Armor Plate hitpoints, 5% Additional bonus to Reinforced Bulkhead hitpoints.


Battleships use large weapons that are poor against small targets like frigates. All battleships (except [[Marshal]]) have a drone bay, allowing them to use [[drone]]s to engage and kill enemies that they cannot hit with ship weapons.
Battleships use large weapons that are poor against small targets like frigates. All battleships (except [[Marshal]]) have a drone bay, allowing them to use [[drone]]s to engage and kill enemies that they cannot hit with ship weapons.
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[[image:isis_amarr.png|22px|link=]]'''Amarr''':
[[image:isis_amarr.png|22px|link=]]'''Amarr''':
*[[Abaddon]]: Monstrous tank and decent damage.
*[[Abaddon]]: Monstrous tank and decent damage.
*[[Apocalypse]]: Sniper.
*[[Apocalypse]]: Dedicated laser sniper, can reach to 80km with Pulse turrets loaded with Scorch.
*[[Armageddon]]: Drone boat moonlighting in long-ranged energy neutralizers.
*[[Armageddon]]: Drone boat moonlighting in long-ranged energy neutralizers.


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{{main|Black Ops}}
{{main|Black Ops}}


Black Ops battleships (also "BLOPs") are designed for covert operations behind enemy lines. For that they have the ability to [[jump]], [[Jump drives#Bridging|bridge]], and conduit jump to any [[cyno]] especially [[Jump_drives#Covert_Cynosural_Fields|covert cynos]]. Black Ops gameplay usually means: jump in, kill the target, get safe, jump out.
Black Ops battleships (also "BLOPs") are designed for covert operations behind enemy lines. For that they have the ability to [[jump]], [[Jump drives#Bridging|bridge]], and [[conduit jump]] to any [[cyno]] especially [[Jump_drives#Covert_Cynosural_Fields|covert cynos]]. Black Ops gameplay usually means: jump in, kill the target, get safe, jump out.
Covert cynos help a lot with stealthy movements in hostile space as they are not systemwide visible like hard cynos.
Covert cynos help a lot with stealthy movements in hostile space as they are not systemwide visible like hard cynos.


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== Rare/unique battleships ==
== Rare/unique battleships ==


* [[Apocalypse Imperial Issue]]
* {{sh|Apocalypse Imperial Issue}}
* [[Armageddon Imperial Issue]]
* {{sh|Armageddon Imperial Issue}}
* [[Megathron Federate Issue]]
* {{sh|Megathron Federate Issue}}
* [[Raven State Issue]]
* {{sh|Raven State Issue}}
* [[Tempest Tribal Issue]]
* {{sh|Tempest Tribal Issue}}
* {{sh|Python}}


== Frigate escape bay ==
== Frigate escape bay ==
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The [[Astero]] and [[Metamorphosis]] are classified as Frigates rather than Covert Ops, and thus they are the only ships that can be put into a Frigate escape bay with a Covert Ops Cloaking Device fitted.
The [[Astero]] and [[Metamorphosis]] are classified as Frigates rather than Covert Ops, and thus they are the only ships that can be put into a Frigate escape bay with a Covert Ops Cloaking Device fitted.


Oddly you can put a [[Venture]] in a frigate escape bay as it is a Frigate too, and it is the only ship that can be put into a Frigate escape bay with a built in +2 warp core strength. It, however, has a longer align time than most frigates, and it is ill-advised to push a Venture in a battleship.
Oddly you can put a [[Venture]] in a frigate escape bay as it is a Frigate too, and it is one of only two ships that can be put into a Frigate escape bay with a built in +2 warp core strength (the other being the [[Metamorphosis]]). It, however, has a longer align time than most frigates, and it is ill-advised to push a Venture in a battleship.


If a frigate is inside the bay when the pilot ejects from the battleship, either the battleship is destroyed or a manual ejection is committed, the pilot will be ejected ''in the frigate'' instead of their capsule.
If a frigate is inside the bay when the pilot ejects from the battleship, either the battleship is destroyed or a manual ejection is committed, the pilot will be ejected ''in the frigate'' instead of their capsule.