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Added MTO Development and Anarchy tables, and expanded the descriptions of the site functionality
 
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'''Mercenary Tactical Operations''' are given to those who currently have ???
'''Mercenary Tactical Operations''' (MTOs) are combat sites that are available to the owner of a [[Mercenary Den]].


Mercenary Tactical Operations were added as part of the ??? Expansion.
MTOs spawn approximately every 3 days from the time they are onlined.


Loads of TO BE ADDED and FILLER
Mercenary Dens were added as part of the Revenant Expansion <ref>Expansion Notes: https://www.eveonline.com/news/view/revenant-expansion-notes</ref>, intended for a solo player in a T1 or Faction [[cruiser]], and are commonly run in a [[Vexor Navy Issue]] or a [[Gila]].
 
== Development and Anarchy levels ==
Mercenary Dens have two parameters, Development and Anarchy.
 
=== Development ===
Development is generated over time, and when the owner successfully completes Mercenary Tactical Operations. Higher Development levels will cause the mercenary den to increase production yield of [[Informorph Decryption Key]] over time.
 
Successfully completing a Mercenary Tactical Operation increases the Development value by 10 points, or grants 350 bonus infomorphs if already at max level 4.
 
Development passively increases by 5 points approximately every 24 hours.
{| class="wikitable"
|+ Infomorph Production Per Development Level
|-
! Development Level !! Development Progress !! Production Bonus !! IDK/hr
|-
| 0 || 0-19 || 0% (base rate) || 65-100
|-
| 1 || 20-39 || +15% || 68-105
|-
| 2 || 40-69 || +25% || 71-110
|-
| 3 || 70-99 || +35% || 74-115
|-
| 4 (max) || 100 || +50% || 78-120
|}
 
=== Anarchy ===
Anarchy is also generated over time and decreases when the owner successfully completes Mercenary Tactical Operations. Higher Anarchy levels will cause its host Skyhook to siphon workforce production, preventing the workforce from being used by the sovereignty owner.
 
Anarchy passively increases by 5 points approximately every 24 hours.
{| class="wikitable"
|+ Workforce Penalty per Anarchy Level
|-
! Anarchy Level !! Anarchy Progress !! Workforce Disruption
|-
| 0 || 0-19 || 0% (no penalty)
|-
| 1 || 20-39 || 0% (no penalty)
|-
| 2 || 40-69 || -10%
|-
| 3 || 70-99 || -20%
|-
| 4 (max) || 100 || -40%
|}


== Sites ==
== Sites ==
Includes the following sites:
MTOs come in the form of the following sites:
* [[Drifter Muster Point]]
* [[Drifter Muster Point]]
* [[Rogue Drone Emergence]]
* [[Rogue Drone Emergence]]
* [[Sansha Raiding Party]]
* [[Sansha Raiding Party]]


== References ==
<references />


[[Category:Mercenary Tactical Operations| ]]<!-- The space sortkey is deliberate to sort before the alphabetical sorting -->
[[Category:Mercenary Tactical Operations| ]]<!-- The space sortkey is deliberate to sort before the alphabetical sorting -->

Latest revision as of 03:29, 22 January 2026

This article is a stub. You can help the UniWiki by expanding it.

Mercenary Tactical Operations (MTOs) are combat sites that are available to the owner of a Mercenary Den.

MTOs spawn approximately every 3 days from the time they are onlined.

Mercenary Dens were added as part of the Revenant Expansion [1], intended for a solo player in a T1 or Faction cruiser, and are commonly run in a Vexor Navy Issue or a Gila.

Development and Anarchy levels

Mercenary Dens have two parameters, Development and Anarchy.

Development

Development is generated over time, and when the owner successfully completes Mercenary Tactical Operations. Higher Development levels will cause the mercenary den to increase production yield of Informorph Decryption Key over time.

Successfully completing a Mercenary Tactical Operation increases the Development value by 10 points, or grants 350 bonus infomorphs if already at max level 4.

Development passively increases by 5 points approximately every 24 hours.

Infomorph Production Per Development Level
Development Level Development Progress Production Bonus IDK/hr
0 0-19 0% (base rate) 65-100
1 20-39 +15% 68-105
2 40-69 +25% 71-110
3 70-99 +35% 74-115
4 (max) 100 +50% 78-120

Anarchy

Anarchy is also generated over time and decreases when the owner successfully completes Mercenary Tactical Operations. Higher Anarchy levels will cause its host Skyhook to siphon workforce production, preventing the workforce from being used by the sovereignty owner.

Anarchy passively increases by 5 points approximately every 24 hours.

Workforce Penalty per Anarchy Level
Anarchy Level Anarchy Progress Workforce Disruption
0 0-19 0% (no penalty)
1 20-39 0% (no penalty)
2 40-69 -10%
3 70-99 -20%
4 (max) 100 -40%

Sites

MTOs come in the form of the following sites:

References