Difference between revisions of "EVE UNI Mapper"
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(Updated the page to show usage for the general public. The WHC specific knowledge has been saved on my profile, and may be added to a WHC page.) |
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{{Wormhole Links}} | {{Wormhole Links}} | ||
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Connections between systems will change shape and color depending on their properties. These are user-defined and rely upon capsuleers to specify this information by right-clicking on the connection on the map. | Connections between systems will change shape and color depending on their properties. These are user-defined and rely upon capsuleers to specify this information by right-clicking on the connection on the map. | ||
− | * Wormhole size limit is indicated by a letter on the wormhole | + | * Wormhole size limit is indicated by a letter on the wormhole connection |
* Gate Connections are straight with green cores | * Gate Connections are straight with green cores | ||
− | * Reduced and critical mass | + | * Reduced and critical mass wormhole connections have yellow and red cores |
* End-of-life (EOL) wormhole connections have purple outlines | * End-of-life (EOL) wormhole connections have purple outlines | ||
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To move a system on the map, left-click and hold the wormhole, then move your mouse. | To move a system on the map, left-click and hold the wormhole, then move your mouse. | ||
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+ | To select multiple systems, hold {{button|Shift}} while dragging your mouse. | ||
=== Adding Connections === | === Adding Connections === | ||
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This will only work if the two systems are already connected. | This will only work if the two systems are already connected. | ||
− | Wormhole connection health should be subsequently verified and set by right-clicking the wormhole connection. This way you can set the mass criticality and end of the lifetime of the connection. EOL connections are automatically deleted 4h 15m after the status is set. | + | Wormhole connection health should be subsequently verified and set by right-clicking the wormhole connection. This way you can set the mass criticality and end of the lifetime of the connection. EOL connections are automatically deleted 4h 15m after the status is set. The "save mass" option is for informing other map users to not waste the mass of this wormhole. |
=== Adding Signatures === | === Adding Signatures === | ||
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To quickly bulk import signatures: | To quickly bulk import signatures: | ||
− | * Make sure the correct system is selected in | + | * Make sure the correct system is selected in Wanderer |
* Copy all signatures ({{button|CTRL}} + {{button|A}} then {{button|CTRL}} + {{button|C}}) from the in-game scan window | * Copy all signatures ({{button|CTRL}} + {{button|A}} then {{button|CTRL}} + {{button|C}}) from the in-game scan window | ||
* Paste the signatures ({{button|CTRL}} + {{button|V}}) into the signature pane | * Paste the signatures ({{button|CTRL}} + {{button|V}}) into the signature pane | ||
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* Copy all signatures ({{button|CTRL}} + {{button|A}} then {{button|CTRL}} + {{button|C}}) from the in-game scan window | * Copy all signatures ({{button|CTRL}} + {{button|A}} then {{button|CTRL}} + {{button|C}}) from the in-game scan window | ||
* Paste the signatures ({{button|CTRL}} + {{button|V}}) into the signature reader | * Paste the signatures ({{button|CTRL}} + {{button|V}}) into the signature reader | ||
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If a signature already existed in the system, the "Last Updated" timer will reset when the signature is updated. A signature that was not copied (i.e. it has expired) will not have its timer updated. | If a signature already existed in the system, the "Last Updated" timer will reset when the signature is updated. A signature that was not copied (i.e. it has expired) will not have its timer updated. | ||
− | Pressing ({{button|CTRL}} + {{button|Z}} allows for rolling back to a previous record of signatures. Useful if a signature is accidentally deleted or the wrong system's signatures are imported. | + | Pressing ({{button|CTRL}} + {{button|Z}} allows for rolling back to a previous record of signatures. Useful if a signature is accidentally deleted or the wrong system's signatures are imported. You can also use the red undo button. However, you can only do this in the first 10 seconds of making the edit. |
Preexisting signatures can also be edited or deleted in the signatures panel. Simply double click the signature, change the attributes you want to, and then press Save. | Preexisting signatures can also be edited or deleted in the signatures panel. Simply double click the signature, change the attributes you want to, and then press Save. | ||
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=== Adding Structures === | === Adding Structures === | ||
− | Structures can be added to | + | Structures can be added to a Wanderer widget by bulk importing from D-Scan. The widget is disabled by default, and you can enable it by going to Map Settings > Widgets. You can then update the structure information by clicking on the edit button. You can change the status of the structure, the owner, and add notes. Only Upwell Structures should be added. If a POS is notable (i.e. has a warp-in trap) it should be noted in the system description, opened by double clicking the system on the map. |
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To bulk import structures: | To bulk import structures: | ||
− | * Make sure the correct system is selected in | + | * Make sure the correct system is selected in Wanderer |
* Click the "D-Scan Reader" icon in the top right of the structures panel | * Click the "D-Scan Reader" icon in the top right of the structures panel | ||
* Copy everything ({{button|CTRL}} + {{button|A}} then {{button|CTRL}} + {{button|C}}) from the in-game D-Scan window | * Copy everything ({{button|CTRL}} + {{button|A}} then {{button|CTRL}} + {{button|C}}) from the in-game D-Scan window | ||
− | * Paste ({{button|CTRL}} + {{button|V}}) into the | + | * Paste ({{button|CTRL}} + {{button|V}}) into the Structures widget, or press the blue ''add structure info'' button |
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− | + | Due to the browser based nature of Wanderer, multiple bulk imports can occasionally be needed to add all structures on D-Scan. Repeat bulk imports of the same D-Scan will add missing structures from previous imports. | |
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== Available tools and intelligence == | == Available tools and intelligence == | ||
− | One of the core features of | + | One of the core features of Wanderer is that it provides a variety of intelligence about the local environment in a readily available manner. More specifically, when inspecting any given system, you are provided with the number of Ship & Pod kills. There are also links to [https://evemaps.dotlan.net/ DOTLAN] and [https://anoik.is/ Anoikis] located in the widget containing the system name and security status. Likewise, a truncated version of the killboard showcasing recent ship/pod kills for that system is displayed alongside the other widgets. |
− | + | You can also use the routes widget, and set Thera as a destination to find the fastest routes leading there. Even if you do not have a direct connection to Thera, as long as you have a connection to a Thera connected system, a route will be displayed. (See below.) | |
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== Personalizing == | == Personalizing == | ||
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You can change certain aspects of how information is presented or handled on the mapper. These settings will only apply to you. | You can change certain aspects of how information is presented or handled on the mapper. These settings will only apply to you. | ||
− | The map setting can be changed by clicking the " | + | The map setting can be changed by clicking the "settings" button on the bottom right corner of Wanderer. This opens a menu with the following options: |
− | * | + | * Common - Has the "Show Minimap" setting |
− | * | + | * Systems - Highlight certain system types, auto-select splashed |
− | * | + | * Connections - Thicker connections, delete connections to linked signatures |
− | * Signatures - | + | * Signatures - Link signature on splash, show unsplashed signatures |
− | * Compact - | + | * User Interface - Compact bar menu, background pattern, soft background |
+ | * Widgets - Able to select which widgets you want to see | ||
+ | * Themes - Change the theme to Pathfinder or Default. | ||
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+ | The widgets can be rearranged by dragging them from the top, or resized by dragging their corners. | ||
− | + | == Routes == | |
− | In addition, the mapper can look up the shortest routes to your favourite locations from a selected system. Use Routes | + | In addition, the mapper can look up the shortest routes to your favourite locations from a selected system. Use the Routes widget to add and save routes to specific maps. |
[[File:Mapper-Routes-settings-screenshot.png|400px|Mapper screenshot]] | [[File:Mapper-Routes-settings-screenshot.png|400px|Mapper screenshot]] | ||
== Creating maps == | == Creating maps == | ||
− | Pilots can | + | Pilots can create private maps in addition to the preexisting corporation maps, however this may only be done on the [https://wanderer.ltd/ public version of Wanderer]. To create a map click the "Create Map" button Maps page (accessible from the sidebar). Private maps can be shared with a limited number of other players. |
=== Map Options === | === Map Options === | ||
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* None - No connections are automatically added, but systems and connections can be added manually | * None - No connections are automatically added, but systems and connections can be added manually | ||
− | Pilot tracking has its flaws; Jump cloning, getting podded, or | + | Pilot tracking has its flaws; Jump cloning, getting podded, or using Filaments can be misinterpreted as wormhole connections. |
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[[Category:Wormholes]] | [[Category:Wormholes]] |
Latest revision as of 20:21, 31 March 2025
![]() |
Wormholes |
---|
Life in wormholes |
EVE University specific |
Reference |
NPCs |
External links |
Wanderer is a free and open-source wormhole mapping tool. This tool allows groups of players to share mapped wormhole connections, intel, and cosmic signature information.
Mapping is essential to coordinate EVE University communities' scanning and exploration and is vital for Wormhole Community to ensure they have full knowledge of nearby wormholes. EVE University hosts a private Wanderer for members of the WHC and was introduced in February 2025 as a replacement for our old Pathfinder tool.
Accessing the mapper
- Go to https://wanderer.eveuniversity.org/maps
- Use SSO login and login EVE Online account.
- Select the Eve Uni General map.
If you are not a member of the WHC, you can use the public instance and create your own maps, at https://wanderer.ltd/maps
Reading the map
The map is made of systems of any security level, and the connections between them. The map will show some of their information in compact form. To see the complete set of information about the system, select it on the map and look at the adjacent panels.
Connections
Connections between systems will change shape and color depending on their properties. These are user-defined and rely upon capsuleers to specify this information by right-clicking on the connection on the map.
- Wormhole size limit is indicated by a letter on the wormhole connection
- Gate Connections are straight with green cores
- Reduced and critical mass wormhole connections have yellow and red cores
- End-of-life (EOL) wormhole connections have purple outlines
Clicking on the connection gives an overview of the tracked characters passing through the wormhole, and the total mass that has gone through.
Managing information
Adding Systems
There are two ways to add systems.
- Automatically by Wanderer as they are jumped into (only works if your character is tracked)
- Manually create systems by right-clicking on the map
To move a system on the map, left-click and hold the wormhole, then move your mouse.
To select multiple systems, hold Shift while dragging your mouse.
Adding Connections
After a system has had another system added to it with a wormhole connection this can be linked to a signature in that system. Simply click the "leads to " attribute on the WH signature and select the corresponding system once the new system is present. Setting this will automatically add mass and size limit info on the connection if the wormhole was not K162.
This will only work if the two systems are already connected.
Wormhole connection health should be subsequently verified and set by right-clicking the wormhole connection. This way you can set the mass criticality and end of the lifetime of the connection. EOL connections are automatically deleted 4h 15m after the status is set. The "save mass" option is for informing other map users to not waste the mass of this wormhole.
Adding Signatures
First, make sure the correct system selected in Wanderer. Signatures can be added imported in bulk or individually. It is recommended to import them in bulk as it is much faster and easier to keep the system up-to-date. Pasting signatures directly into the signatures window will update signatures immediately. Use the signature reader to check updates before applying them.
To quickly bulk import signatures:
- Make sure the correct system is selected in Wanderer
- Copy all signatures (CTRL + A then CTRL + C) from the in-game scan window
- Paste the signatures (CTRL + V) into the signature pane
Using the signature reader:
- Make sure the correct system is selected in Wanderer
- Open the signature reader from the top right of the signatures pane
- Copy all signatures (CTRL + A then CTRL + C) from the in-game scan window
- Paste the signatures (CTRL + V) into the signature reader
If a signature already existed in the system, the "Last Updated" timer will reset when the signature is updated. A signature that was not copied (i.e. it has expired) will not have its timer updated.
Pressing (CTRL + Z allows for rolling back to a previous record of signatures. Useful if a signature is accidentally deleted or the wrong system's signatures are imported. You can also use the red undo button. However, you can only do this in the first 10 seconds of making the edit.
Preexisting signatures can also be edited or deleted in the signatures panel. Simply double click the signature, change the attributes you want to, and then press Save.
Adding Structures
Structures can be added to a Wanderer widget by bulk importing from D-Scan. The widget is disabled by default, and you can enable it by going to Map Settings > Widgets. You can then update the structure information by clicking on the edit button. You can change the status of the structure, the owner, and add notes. Only Upwell Structures should be added. If a POS is notable (i.e. has a warp-in trap) it should be noted in the system description, opened by double clicking the system on the map.
To bulk import structures:
- Make sure the correct system is selected in Wanderer
- Click the "D-Scan Reader" icon in the top right of the structures panel
- Copy everything (CTRL + A then CTRL + C) from the in-game D-Scan window
- Paste (CTRL + V) into the Structures widget, or press the blue add structure info button
Due to the browser based nature of Wanderer, multiple bulk imports can occasionally be needed to add all structures on D-Scan. Repeat bulk imports of the same D-Scan will add missing structures from previous imports.
Available tools and intelligence
One of the core features of Wanderer is that it provides a variety of intelligence about the local environment in a readily available manner. More specifically, when inspecting any given system, you are provided with the number of Ship & Pod kills. There are also links to DOTLAN and Anoikis located in the widget containing the system name and security status. Likewise, a truncated version of the killboard showcasing recent ship/pod kills for that system is displayed alongside the other widgets.
You can also use the routes widget, and set Thera as a destination to find the fastest routes leading there. Even if you do not have a direct connection to Thera, as long as you have a connection to a Thera connected system, a route will be displayed. (See below.)
Personalizing
You can change certain aspects of how information is presented or handled on the mapper. These settings will only apply to you.
The map setting can be changed by clicking the "settings" button on the bottom right corner of Wanderer. This opens a menu with the following options:
- Common - Has the "Show Minimap" setting
- Systems - Highlight certain system types, auto-select splashed
- Connections - Thicker connections, delete connections to linked signatures
- Signatures - Link signature on splash, show unsplashed signatures
- User Interface - Compact bar menu, background pattern, soft background
- Widgets - Able to select which widgets you want to see
- Themes - Change the theme to Pathfinder or Default.
The widgets can be rearranged by dragging them from the top, or resized by dragging their corners.
Routes
In addition, the mapper can look up the shortest routes to your favourite locations from a selected system. Use the Routes widget to add and save routes to specific maps.
Creating maps
Pilots can create private maps in addition to the preexisting corporation maps, however this may only be done on the public version of Wanderer. To create a map click the "Create Map" button Maps page (accessible from the sidebar). Private maps can be shared with a limited number of other players.
Map Options
Scope
The types of systems automatically added to the map can be limited by the map maintainer.
- All - Every connection jumped will be automatically added
- Wormholes - Only wormhole connections are added
- Stargates - Only stargate connections are added
- None - No connections are automatically added, but systems and connections can be added manually
Pilot tracking has its flaws; Jump cloning, getting podded, or using Filaments can be misinterpreted as wormhole connections.