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Security status: Difference between revisions

From EVE University Wiki
Fixed Latex expression % within \text{}
m The ui of the security status was too old, so i changed it to the new minor changed pic ui
 
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== Effects of Security status ==
== Effects of Security status ==
[[File:Security status apo bong.PNG|thumb|You can find a capsuleer's Security Status in the Character: Information window.]]
[[File:Security Status New.png|thumb|You can find a capsuleer's Security Status in the Character: Information window.]]
Having too low security status will have effects on your life in high and low security space.
Having too low security status will have effects on your life in high and low security space.
Positive security status does not provide much of a benefit, but it both serves as a buffer if the pilot suffers a penalty and any attackers will also suffer (slightly) higher penalties depending on the difference in security status. It does not however provide safety from other immediate consequences of actions resulting in security loss, such as [[Criminal]] or [[Suspect]] timers.
Positive security status does not provide much of a benefit, but it both serves as a buffer if the pilot suffers a penalty and any attackers will also suffer (slightly) higher penalties depending on the difference in security status. It does not however provide safety from other immediate consequences of actions resulting in security loss, such as [[Criminal]] or [[Suspect]] timers.
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No aggression is carried over after leaving the grid where you performed your initial act, so even though you're still a suspect or a criminal there's no further aggression from those or other sentry guns once you warp off-grid. Just remember that a new act of aggression that causes you to lose more of your security status, such as continuing to pod someone in low security space after initial aggression, would trigger another response from present sentry guns. But they too can easily be reset by bouncing to an off-grid tactical and back.
No aggression is carried over after leaving the grid where you performed your initial act, so even though you're still a suspect or a criminal there's no further aggression from those or other sentry guns once you warp off-grid. Just remember that a new act of aggression that causes you to lose more of your security status, such as continuing to pod someone in low security space after initial aggression, would trigger another response from present sentry guns. But they too can easily be reset by bouncing to an off-grid tactical and back.
{| class="wikitable" style="padding: 0;"
{| class="wikitable"
|- style="background: #222222;"
|- style="background-color: var(--background-color-warning-subtle);"
! Sentry Gun
! Sentry Gun
! Offensive data
! Offensive data
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| style="padding: 0; " | [[image:icon_amarr_sentry_gun.png|36px|Amarr Sentry Gun|link=]][[image:icon_caldari_sentry_gun.png|36px|Caldari Sentry Gun|link=]][[image:icon_gallente_sentry_gun.png|36px|Gallente Sentry Gun|link=]][[image:icon_minmatar_sentry_gun.png|36px|Minmatar Sentry Gun|link=]]
| style="padding: 0; " | [[image:icon_amarr_sentry_gun.png|36px|Amarr Sentry Gun|link=]][[image:icon_caldari_sentry_gun.png|36px|Caldari Sentry Gun|link=]][[image:icon_gallente_sentry_gun.png|36px|Gallente Sentry Gun|link=]][[image:icon_minmatar_sentry_gun.png|36px|Minmatar Sentry Gun|link=]]
| rowspan="2" |
| rowspan="2" |
{| style="font-size: 85%;"
{|
|-  
|-  
! colspan="2" | Damage
! colspan="2" | Damage
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&nbsp;&nbsp;[[image:icon_tracking_speed_script.png|16px|Tracking Speed Script]] 160 rad/s tracking speed</small>
&nbsp;&nbsp;[[image:icon_tracking_speed_script.png|16px|Tracking Speed Script]] 160 rad/s tracking speed</small>


|- style="text-align: center; font-size: 85%;"
|- style="text-align: center;"
|
|
'''Amarr Sentry'''<br>
'''Amarr Sentry'''<br>
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== External links ==
== External links ==
[https://www.eveonline.com/news/view/changes-to-security-status-and-abyssal-filaments Changes to Security Status & Abyssal Filaments - 2022-11-04]


[https://www.eveonline.com/news/view/changes-to-security-status-and-abyssal-filaments Changes to Security Status & Abyssal Filaments - 2022-11-04]


[[Category:Game mechanics]]
[[Category:Game mechanics]]