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→Industrialist - Producer: Remove mention of kernite being lowsec only. There are now hisec ore anomalies with kernite. |
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* [[Industrialist (Producer)|Industrialist - Producer]], which teach you about [[mining]], [[reprocessing]], [[manufacturing]], and [[hauling]]. | * [[Industrialist (Producer)|Industrialist - Producer]], which teach you about [[mining]], [[reprocessing]], [[manufacturing]], and [[hauling]]. | ||
The agents are not exclusive (i.e. doing one set of missions doesn't "lock" you into a pre-set "career path", as there are no such things in EVE); you can do as many of the agents' missions as you want. There are 12 [[#Career Agents Locations|locations]] in total, 3 for each of the four [[ | The agents are not exclusive (i.e. doing one set of missions doesn't "lock" you into a pre-set "career path", as there are no such things in EVE); you can do as many of the agents' missions as you want. There are 12 [[#Career Agents Locations|locations]] in total, 3 for each of the four [[Factions#Empires|empires]] in New Eden. | ||
It is highly recommended that you complete all the mission chains (or arcs if you will) given by the five career agents, even if you already know what you'd like to do in EVE. The missions give a good overview of some of the mechanics of the game, and good financial rewards for a new player. It is also good to have a basic idea of how each career works - for example, even if you don't plan to do any exploration, it is good to have an idea of how other players are able to scan and find you while you are in space doing any number of activities. Also, it's likely that over the course of your time in EVE you will want to try doing many different things. | It is highly recommended that you complete all the mission chains (or arcs if you will) given by the five career agents, even if you already know what you'd like to do in EVE. The missions give a good overview of some of the mechanics of the game, and good financial rewards for a new player. It is also good to have a basic idea of how each career works - for example, even if you don't plan to do any exploration, it is good to have an idea of how other players are able to scan and find you while you are in space doing any number of activities. Also, it's likely that over the course of your time in EVE you will want to try doing many different things. | ||
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* [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|Making Mountains of Molehills (4/10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (8 of 10)|(8/10)]] require 7,000 and 2,640 units of Tritanium respectively, which you can reprocess from the ores you mine or buy from the market. Should you wish to mine and reprocess yourself, a {{sh|Venture}} mining frigate given by [[Industrialist (Entrepreneur)#Balancing the Books (2 of 10)|Industrialist - Entrepreneur mission: Balancing the Books (2/10)]] may come in handy due to its mining speed and spacious orehold capacity. Alternatively, [[Frigates#Exploration|exploration frigates]] given out by [[Explorer#An Introduction to Cosmic Signatures (2 of 5)|Explorer mission: An Introduction to Cosmic Signatures (2/5)]] is also a good candidate for mining for this mission (although not for mining in general) as they usually have the largest cargohold capacity within the non-mining frigate class to minimize the number of mining trips you have to make. | * [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|Making Mountains of Molehills (4/10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (8 of 10)|(8/10)]] require 7,000 and 2,640 units of Tritanium respectively, which you can reprocess from the ores you mine or buy from the market. Should you wish to mine and reprocess yourself, a {{sh|Venture}} mining frigate given by [[Industrialist (Entrepreneur)#Balancing the Books (2 of 10)|Industrialist - Entrepreneur mission: Balancing the Books (2/10)]] may come in handy due to its mining speed and spacious orehold capacity. Alternatively, [[Frigates#Exploration|exploration frigates]] given out by [[Explorer#An Introduction to Cosmic Signatures (2 of 5)|Explorer mission: An Introduction to Cosmic Signatures (2/5)]] is also a good candidate for mining for this mission (although not for mining in general) as they usually have the largest cargohold capacity within the non-mining frigate class to minimize the number of mining trips you have to make. | ||
* [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] Mining 4,000 units of Kernite before completing this mission and then reprocessing it will complete both the mining and reprocessing Kernite [[AIR Career Program]] industrialist tasks | * [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] Mining 4,000 units of Kernite before completing this mission and then reprocessing it will complete both the mining and reprocessing Kernite [[AIR Career Program]] industrialist tasks. | ||
* [[Industrialist (Producer)#Making Mountains of Molehills (10 of 10)|Making Mountains of Molehills (10/10)]] requires a faction-specific frigate which you can either manufacture or purchase from the market. Alternatively, if you have already completed [[Explorer#Gas Site Scanning (5 of 5)|Explorer mission: Gas Site Scanning (5/5)]] and have the rewarded frigate intact, you can turn it in to immediately complete the mission. | * [[Industrialist (Producer)#Making Mountains of Molehills (10 of 10)|Making Mountains of Molehills (10/10)]] requires a faction-specific frigate which you can either manufacture or purchase from the market. Alternatively, if you have already completed [[Explorer#Gas Site Scanning (5 of 5)|Explorer mission: Gas Site Scanning (5/5)]] and have the rewarded frigate intact, you can turn it in to immediately complete the mission. | ||