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User:Lex bellator: Difference between revisions

69 editsJoined 12 December 2010
Djavin novienta (talk | contribs)
Exploration Loadout: Removed call to deleted template.
 
(23 intermediate revisions by one other user not shown)
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Working on my Profile...
Working on my Profile...


== Scanning Result Summary condensed for lazy Lex ==
=== Result Types ===
{| width="90%" cellspacing="1" cellpadding="1" border="0" align="left" style=""
|-
! scope="col" | '''Type'''
! scope="col" | Description
! scope="col" | Module / Ship needed
! scope="col" | More Info<br>
|-
| CS:Mag<br>
| Archaeology or Salvage<br>
| Salvager &amp; Analyzer<br>
| <br>
|-
| CS:Rad<br>
| Hacking<br>
| Code Breaker<br>
| http://wiki.eveuniversity.org/Hacking#Hacking<br>
|-
| CS:Lad<br>
| Gas Cloud<br>
| Gas Harvester<br>
| <br>
|-
| CS:Grav<br>
| Asteroid Belt<br>
| Asteroid Mining<br>
| <br>
|-
| CS:Combat<br>
| Cosmic Signatur Combat Site<br>
| Pew Pew<br>
| <br>
|-
| CA:Combat<br>
| Cosmic Anomaly Combat Site<br>
| low level Pew Pew<br>
| <br>
|-
| CS:WH<br>
| Cosmic Signatur Wormhole<br>
| depends<br>
| <br>
|}
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
=== Result Sites  ===
E-UNI WiKi : http://wiki.eveuniversity.org/Exploration<br>
EvE WiKi: http://wiki.eveonline.com/en/wiki/Exploration
== Sensor Strength ==
collections on how to estimatethe scan results from the percentage
LINKS:
http://www.wormnav.com/base/sighelp.php<br>
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1000820&page=2#52<br>
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1019121<br>
http://siggy.borkedlabs.com/info/strength_calculator<br>
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1023548<br>
http://siggy.borkedlabs.com/info/<br>
== Exploration Loadout ==
Here I collect all the info i can get on loadouts for exploration ships.
Note a dual setup: scanner / site runner is always better esp. in lowsec, but not always at hand.
=== Sensor Strength ===
All ships have one in common: they need scanning equipment. Best for that is a frigate with scanning bonuses. But for the role of running all-in-one other ships need to be fitted. So the question is how much sensor strenght do I need to scan down my quicy sites?
The answer is: around 70, or higher (todo add math)
Now lets see how one can find out what sensor strength a fit has:
http://explorationalmanac.blogspot.com/2010/06/how-do-i-check-my-probes-sensor.html
Items to improve the sensor strength when fitting:
* Sisters Launchers
* Sisters Probes
* Gravimetric Rigs
* Skills
* Implants
To give comparison values on sensor strenght we need a character with realistic skills (all V is not very realistic, although getting the scanning skills up should be on your plan)
Lazy L3 Lex:
Astrometrics IV (needs to be at IV to get the Pinpointing Skill)
Pinpointing, Aquisition, Rangefinding all to III
'''NOTE: the rest of the stats are at all lvl V!'''
=== Highsec Radar ===
=== Lowsec Radar ===
=== Highsec AllInOne ===
* Gila
* Pilgrim
* Arbitrator
=== Lowsec AllInOne ===


== Completed Recorded Classes ==
== Completed Recorded Classes ==
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== Useful Links ==
== Useful Links ==
http://go-dl1.eve-files.com/media/1012x/e-uni-routes.pdf
* common E-Uni routes: http://go-dl1.eve-files.com/media/1012x/e-uni-routes.pdf
* self updating gas pricesheet: https://docs.google.com/spreadsheet/ccc?authkey=CNHqq-MI&key=0Ats5DfimIT9EdGJVeXFrd0NOdG1KWnFiSzczTlNRZUE&authkey=CNHqq-MI#gid=10