Difference between revisions of "User:Lex bellator"

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(→‎Exploration Loadout: Removed call to deleted template.)
 
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=== Result Sites  ===
 
=== Result Sites  ===
E-UNI WiKi : http://wiki.eveuniversity.org/Exploration
+
E-UNI WiKi : http://wiki.eveuniversity.org/Exploration<br>
 
EvE WiKi: http://wiki.eveonline.com/en/wiki/Exploration
 
EvE WiKi: http://wiki.eveonline.com/en/wiki/Exploration
  
{| width="90%" cellspacing="3" cellpadding="1" border="0" style="margin:20px; margin-top:5px; empty-cells:hide;"
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== Sensor Strength ==
|- style="color:black; background:#BBBBBB;"
+
collections on how to estimatethe scan results from the percentage
! width="20%" align="center" | &nbsp;Name
+
 
! width="10%" align="center" | &nbsp;Type
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LINKS:
! width="5%" align="center" | &nbsp; ship restr.<br>
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http://www.wormnav.com/base/sighelp.php<br>
! width="5%" align="center" | DED rating
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http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1000820&page=2#52<br>
! width="20%" align="center" | &nbsp;More
+
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1019121<br>
|- style="color:white;"
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http://siggy.borkedlabs.com/info/strength_calculator<br>
| valign="top" align="left" | Angel Lookout
+
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1023548<br>
| valign="top" align="left" | CS:Combat
+
http://siggy.borkedlabs.com/info/<br>
| valign="top" align="left" | BC
+
 
| valign="top" align="left" |
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== Exploration Loadout ==
| valign="top" align="left" | http://wiki.eveuniversity.org/Angel_Lookout <br> http://wiki.eveonline.com/en/wiki/Angel_Lookout
+
Here I collect all the info i can get on loadouts for exploration ships.
|- style="color:white;"
+
Note a dual setup: scanner / site runner is always better esp. in lowsec, but not always at hand.
| valign="top" align="left" | Angel Lookout
+
 
| valign="top" align="left" | CS:Combat
+
=== Sensor Strength ===
| valign="top" align="left" | BC
+
All ships have one in common: they need scanning equipment. Best for that is a frigate with scanning bonuses. But for the role of running all-in-one other ships need to be fitted. So the question is how much sensor strenght do I need to scan down my quicy sites?
| valign="top" align="left" |
+
The answer is: around 70, or higher (todo add math)
| valign="top" align="left" | http://wiki.eveuniversity.org/Angel_Lookout <br> http://wiki.eveonline.com/en/wiki/Angel_Lookout
+
 
|}
+
 
 +
Now lets see how one can find out what sensor strength a fit has:
 +
http://explorationalmanac.blogspot.com/2010/06/how-do-i-check-my-probes-sensor.html
 +
 
 +
Items to improve the sensor strength when fitting:
 +
* Sisters Launchers
 +
* Sisters Probes
 +
* Gravimetric Rigs
 +
* Skills
 +
* Implants
 +
 
 +
To give comparison values on sensor strenght we need a character with realistic skills (all V is not very realistic, although getting the scanning skills up should be on your plan)
 +
 
 +
Lazy L3 Lex:
 +
Astrometrics IV (needs to be at IV to get the Pinpointing Skill)
 +
 
 +
Pinpointing, Aquisition, Rangefinding all to III
 +
 
 +
 
 +
'''NOTE: the rest of the stats are at all lvl V!'''
 +
 
 +
=== Highsec Radar ===
 +
 
 +
=== Lowsec Radar ===
 +
 
 +
=== Highsec AllInOne ===
 +
 +
* Gila
 +
 
 +
* Pilgrim
 +
 
 +
* Arbitrator
 +
 
 +
=== Lowsec AllInOne ===
  
 
== Completed Recorded Classes ==
 
== Completed Recorded Classes ==
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== Useful Links ==
 
== Useful Links ==
http://go-dl1.eve-files.com/media/1012x/e-uni-routes.pdf
+
* common E-Uni routes: http://go-dl1.eve-files.com/media/1012x/e-uni-routes.pdf
 +
* self updating gas pricesheet: https://docs.google.com/spreadsheet/ccc?authkey=CNHqq-MI&key=0Ats5DfimIT9EdGJVeXFrd0NOdG1KWnFiSzczTlNRZUE&authkey=CNHqq-MI#gid=10

Latest revision as of 17:28, 28 April 2017

Working on my Profile...

Scanning Result Summary condensed for lazy Lex

Result Types

Type Description Module / Ship needed More Info
CS:Mag
Archaeology or Salvage
Salvager & Analyzer

CS:Rad
Hacking
Code Breaker
http://wiki.eveuniversity.org/Hacking#Hacking
CS:Lad
Gas Cloud
Gas Harvester

CS:Grav
Asteroid Belt
Asteroid Mining

CS:Combat
Cosmic Signatur Combat Site
Pew Pew

CA:Combat
Cosmic Anomaly Combat Site
low level Pew Pew

CS:WH
Cosmic Signatur Wormhole
depends












Result Sites

E-UNI WiKi : http://wiki.eveuniversity.org/Exploration
EvE WiKi: http://wiki.eveonline.com/en/wiki/Exploration

Sensor Strength

collections on how to estimatethe scan results from the percentage

LINKS: http://www.wormnav.com/base/sighelp.php
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1000820&page=2#52
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1019121
http://siggy.borkedlabs.com/info/strength_calculator
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1023548
http://siggy.borkedlabs.com/info/

Exploration Loadout

Here I collect all the info i can get on loadouts for exploration ships. Note a dual setup: scanner / site runner is always better esp. in lowsec, but not always at hand.

Sensor Strength

All ships have one in common: they need scanning equipment. Best for that is a frigate with scanning bonuses. But for the role of running all-in-one other ships need to be fitted. So the question is how much sensor strenght do I need to scan down my quicy sites? The answer is: around 70, or higher (todo add math)


Now lets see how one can find out what sensor strength a fit has: http://explorationalmanac.blogspot.com/2010/06/how-do-i-check-my-probes-sensor.html

Items to improve the sensor strength when fitting:

  • Sisters Launchers
  • Sisters Probes
  • Gravimetric Rigs
  • Skills
  • Implants

To give comparison values on sensor strenght we need a character with realistic skills (all V is not very realistic, although getting the scanning skills up should be on your plan)

Lazy L3 Lex: Astrometrics IV (needs to be at IV to get the Pinpointing Skill)

Pinpointing, Aquisition, Rangefinding all to III


NOTE: the rest of the stats are at all lvl V!

Highsec Radar

Lowsec Radar

Highsec AllInOne

  • Gila
  • Pilgrim
  • Arbitrator

Lowsec AllInOne

Completed Recorded Classes

  • Introduction to Eve University
  • Anti Hulkageddon Briefing
  • Minmatar Ships 101
  • Armour Tanking
  • Introduction to Industry
  • Logistics Ships 101
  • Black Ops and Scamming
  • Gunnery 101
  • Guest Lecture - Le Soltuer
  • Caldari Ships 101
  • Introduction to PvP
  • Uni Fleet Ravens
  • Fleet Command
  • Frigates
  • DataCore Farming
  • Missioning 101
  • Boosters
  • Caldari Ships 101
  • Bookmarks 101
  • Electronic Warfare 101
  • Passive Tanking 101
  • Drones 101
  • Drones 102
  • Combat and Logisic Drones
  • Shield Tanking
  • Going Realy Fast
  • Caldari 101
  • Station Trading
  • Station Trading2
  • Fitting 101
  • Trading 101 (Sun Win)
  • Trading (Dr Deus)
  • Eve Careers 101
  • Messing With Your Head
  • Fleet 102 (Levanon)
  • Advanced Trading
  • Fleets 101 (recording from May 05 2010)
  • Q&A Nior Hellscream
  • Disco Uncertainty - The Dark Side of EVE
  • The Mittani - The necessity of Esionage
  • Guest Lecture Piracy Q&A

Completed Live Classes

Basic Training Requirement Classes BG3

AAR's

since I did not make records until 11.04.11 this list starts from this day...

Useful Links