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Bellicose: Difference between revisions

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* SHIP ATTRIBUTES SECTION (last update : 2022-11-09)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=630
| shipimg=Bellicose.jpg
|shipid=630
| shipname=Bellicose
|shipimg=Bellicose.jpg
| class=Cruiser
|shipname=Bellicose
| grouping=Standard Cruisers
|caption=Bellicose
| hulltype=Bellicose Class
|class=Cruiser
| faction=Minmatar Republic  
|grouping=Standard Cruisers
| variations={{Ship|Huginn}},{{Ship|Rapier}}
|hulltype=Bellicose Class
| tech=  
|faction=Minmatar Republic
|race=Minmatar
|roles=unspecified
|variations={{Ship|Rapier}}, {{Ship|Huginn}}
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=575 MW
|cpu=250 tf
|capacitor=937.5 GJ
|highs=5
|turrets=3
|launchers=3
|mediums=4
|lows=3
|mass=11,550,000 kg
|volume=85,000 m&#179;
|cargohold=315 m&#179;
|dronebay=40 m&#179;
|bandwidth=40 Mbit/sec
|info=Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.
|bonuses=<b>Minmatar Cruiser Skill Bonus: 5% bonus to Medium Projectile Turret Rate of Fire and 7.5% bonus to target painter effectiveness per skill level.</b>
|structurehp=1,211 HP
|shieldhp=1,250 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=1,211 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
|maxvelocity=209 m/s
|inertia=0.51
|warpspeed=3 AU/s
|warptime=8.17 s
|targetrange=42 km
|sigradius=110 m
|maxlockedtargets=7
|sensortype=LADAR
|sensorvalue=11 points
|scanres=293 mm
|reqskills=*Minmatar Cruiser II<small>3h 55m</small>
**Spaceship Command III<small>4h 26m</small>
**Minmatar Frigate IV<small>2d 2h 17m</small>
|totaltraintime=2d 10h 39m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Bellicose Bellicose on Eve Online Wiki]<br>
|highlights1=
|highlights2=
|highlights3=
|highlights4=


| powergrid= 780 MW
| cpu=400 tf
| capacitor=1,200 GJ
| highs=4
| turrets=0
| launchers=4
| mediums=5
| lows=4
| mass=11,550,000 kg
| volume=85,000 m³
| cargohold=315 m³
| extraholdtype=
| extrahold=
| dronebay= 50 m³
| bandwidth= 50 Mbit/sec
|quote=The wise seek guidance.
|quote_attribution=Minmatar Empire maxim
| info=Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.
| bonuses= <b>Minmatar Cruiser bonuses (per skill level):</b><br>
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>
7.5% bonus to Target Painter effectiveness<br>7.5% bonus to Heavy Missile and Heavy Assault Missile explosion velocity
| structurehp=1,500 HP
| armorhp=1,200 HP
| armorem=60
| armortherm=35
| armorkin=25
| armorexp=10
| shieldhp=1,400 HP
| shieldem=0
| shieldtherm=20
| shieldkin=40
| shieldexp=50
| maxvelocity= 260 m/sec
| inertia=0.51
| warpspeed=4 AU/s
| warptime=8.17 s
| targetrange=62.50 km
| maxlockedtargets=7
| sigradius=120 m
| scanres=300 mm
| sensortype=LADAR
| sensorvalue=14 points
| reqskills= * {{RequiredSkill|Minmatar Cruiser|I}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Minmatar Destroyer|III}}
*** {{RequiredSkill|Minmatar Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=19h 15m 30s
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Bellicose is the Minmatar EWAR cruiser, with bonuses to target painting and projectile turret rate of fire. It is a rare and unloved ship. Target painting is only vital in a few very specific situations (like a missile-ship-only fleet), and it can be done from unbonused midslots on normal combat ships. The Bellicose doesn't tank very well, has tight CPU and powergrid and a comparatively small capacitor. And, to top it all off, it only has three turret hardpoints, which limits the benefit of the rate of fire bonus. However, its reputation means that the Bellicose is rarely primary target and it can be a useful fleet support ship. It's not much use in PvE.
The Bellicose is the Minmatar [[electronic warfare]] cruiser: it has a bonus to the effectiveness of target painters.


==Skills==
Target painting is more situational in its usefulness than the other types of EWAR, and the [[Vigil]]'s target painters have a longer range than those of the Bellicose. However, the Bellicose is tougher and, like the Amarr [[Arbitrator]], the Bellicose has a secondary bonus for combat, in this case for the rate of fire of Light, Heavy and Heavy Assault Missile Launchers. In fact, the Bellicose is the only EWAR cruiser which can use its electronic warfare directly to assist its own bonused weapons, as well as its allies.
''Further information about additional or recommended skills to pilot Bellicose for a specific or it's common role(s) can be written here.''


==Fitting==
== Skills ==
{{Fittings
The Bellicose is an affordable and fairly forgiving ship, with relatively few specifically important skills; general [[support skills]] and [[fitting skills]] will help it. [[Skills:Missiles|Missile skills]] will help its bonused damage, while {{sk|Target Painting}} and {{sk|Signature Focusing}} directly benefit target painters.
|name=Bellicose, PvP Fleet Antifrigate
 
|high= Assault Missile Launcher I <br> Assault Missile Launcher I <br> Dual 180mm AutoCannon I <br> Dual 180mm AutoCannon I <br> Dual 180mm AutoCannon I
== Tactics ==
|mid= Target Painter I <br> Warp Disruptor I <br> Stasis Webifier I <br> 10MN MicroWarpdrive I
Target painters assist all weapon systems, but are especially useful for missiles, and the Bellicose can particularly help fleets or gangs using lots of missiles. The Bellicose can be shield- or armour-tanked.
|low= 800mm Reinforced Steel Plates I <br> Damage Control I <br> Adaptive Nano Plating I
 
|charges= Caldari Navy Piranha Light Missile <br> Republic Fleet Fusion M
== Notes ==
|drones= Warrior I x5 <br> Warrior I x3
''Bellicose'' is an adjective meaning "warlike" or "fierce".
|rigs=
 
|required1= Minmatar Cruiser II <br> Hull Upgrades III <br> Target Painting I
== Patch Notes ==
|required2= High Speed Maneuvering I <br> Medium Projectile Turret I <br> Standard Missiles I
{{expansion past
|required3= Scout Drone Operation I <br> Propulsion Jamming I
|'''Version 21.06 - Release 2024-02-20.1''' - ''Havoc Update'' ([https://www.eveonline.com/news/view/patch-notes-version-21-06 Patch Notes])
|recommended1=
 
|recommended2=
:''The Bellicose continues to have low usage as both an Ewar Platform and a Combat Cruiser. With the changes made to Rapid Light Missiles, we want to make sure there are strong Tech I options for going all-out with medium missiles. This is why we are increasing the speed and powergrid output of the Bellicose, to help it stand out more against the Caracal as a speedier alternative for shield setups and help enable armor setups.''
|recommended3=
 
|notes= *This fit is designed to support a fleet or gang by destroying enemy frigates (interceptors, Dramiels, assault frigates &c) or persuading them to run away.
* Max velocity increased from 240m/s to 260m/s (+20 m/s)
*You can still, however, tackle, paint and shoot targets of any size.
* Powergrid output increased from 700 MW to 780 MW (+80 MW)
*You may want to tell your squad commander (before the fleet leaves, not during battle!) that this is what your ship is fitted for and find out whether they want you to shoot/tackle the primary or use your own initiative and hunt enemy frigates.
 
*You will want to train Drones to IV or V to get as much value out of the large drone bay as possible by fielding a full or near-full flight of drones.
'''Version 20.10 - 2022-11-08''' - ''Uprising'' ([https://www.eveonline.com/news/view/patch-notes-version-20-10 Patch Notes])
}}
 
:''The Bellicose gets picked on a bit too much and so we’ll keep buffing it until it’s the toughest kid in school (probably kidding). While support cruisers aren’t expected to be that strong in combat, the bellicose was seeing very low use compared to other support cruiser options, so we want to lift it up a bit more by giving it a little more bite. Increase in drone bandwidth makes this the only Minmatar cruiser capable of supporting a full flight of medium drones.''
 
:-CCP Aurora, [https://forums.eveonline.com/t/balance-updates-coming-with-uprising/381876 Balance Updates Coming with Uprising], October 2022
 
* Drone bandwidth increased from 40 Mbit/sec to 50 Mbit/sec (+10 Mbit/sec)
* Drone bay capacity increased from 40 m3 to 50 m3 (+10 m3)
* Powergrid increased from 650 MW to 700 MW (+50 MW)
 
'''November 2019 Release v.1.1 - Build: 1617768 - 2019-11-26'''
* Added new Ship Bonus to Heavy Missile and Heavy Assault Missile explosion velocity per skill level (7.5% per skill level)
 
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
 
'''Lifeblood v. 1.0 - Build: 1203953 - October 24th, 2017'''
* Powergrid increased from 575 MW to 650 MW (+75 MW)
* CPU increased from 360 tf to 400 tf (+40 tf)
* Maximum Target Range increased from 42.5km to 62.5km (+20 km)
 
'''YC118.8 Release
Published on Tuesday, September 13th, 2016'''
* Realigned boosters on the Bellicose.
 
'''Retribution 1.0
Released on Tuesday, December 4, 2012'''
* Minmatar Cruiser bonuses: -5% heavy assault missile launcher, heavy missile launcher and rapid light missile launcher rate of fire and +7.5 target painting strength per level
* Slot layout: 4 H, 5 M, 4 L, 0 turrets, 4 launchers
* Fittings: 575 PWG, 360 CPU
* Defense (shields / armor / hull): 1400 / 1200 / 1500
* Capacitor (amount / recharge rate / cap per second): 1200 / 428 s / 2.8
* Mobility (max velocity / agility / mass / align time): 240 / 0.51 / 11550000 / 5.5 s
* Drones (bandwidth / bay): 40 / 40
* Targeting (max targeting range / Scan Resolution / Max Locked targets): 42.5km / 300 / 7
* Sensor strength: 14 Ladar
* Signature radius: 120


==Tactics==
* The Target Painting effectiveness bonuses on the Vigil and Bellicose have been increased to 7.5% per level, and the Golem, Hynea, Huginn and Rapier to 10% per level
''No sub-article about Bellicose roles or piloting tactics. You can write them here.''


==Notes==
'''Inferno 1.1
''You can write additional notes for Bellicose here.''
Deployed on Monday, June 25, 2012.'''
* Minmatar booster locators on the Bellicose and its variants have been moved closer to the engine exhaust.
}}


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Cruisers]]
 
[[Category:Ship Database]]
[[Category:Standard Cruisers]]