Difference between revisions of "Natural Resists"

From EVE University Wiki
Jump to: navigation, search
(Removed non-redirect text/images.)
 
(104 intermediate revisions by 4 users not shown)
Line 1: Line 1:
== Natural enemies==
+
#REDIRECT [[Natural_resistances]]
 
 
Before going into ship types you need to know the races, and more importantly who are enemies to each other in order to understand how the natural resists work.
 
 
 
Amarr VS Minmatar
 
 
 
Gallente VS Caldari
 
 
 
== Each race has a dominant dmg type ==
 
 
 
Amarr deal high EM dmg
 
 
 
[[File:lasers.jpg|1000px]]
 
 
 
Minmatar deal high Explosive dmg
 
 
 
Gallente deal high kinetic and thermal
 
 
 
Caldari deal all types of dmg, but have ships that give bonuses to Kinetic dmg.
 
 
 
 
 
 
 
== Tech 1 Ships ==
 
 
 
All Tech 1 ships have the same natural resists.
 
* Armor
 
**EM        :
 
**Explosive : 
 
**Kinetic  :
 
**Thermal  :
 
 
 
=== Tech 2 Ships ===
 
==== Ammo Types ====
 

Latest revision as of 20:33, 18 April 2017