Difference between revisions of "Incursion Fitting: Assault"

From EVE University Wiki
Jump to: navigation, search
(Redirected page to Assault Incursion fits)
 
(34 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<noinclude>[[Category:Work_in_progress]] [[Category:Incursion]][[Category:Guides]]{{Work_in_Progress}}
+
#redirect [[Assault Incursion fits]]
(Page should be finalized by the end of June 2012.)
 
 
 
<div style="float:right; font-size:80%; line-height:125%; list-style-type:none; text-indent:0in; margin-left:0px; padding:0.5em;">__TOC__</div>
 
Incursions are fleet based PvE sites where the only enemies are Sansha’s Nation ships. The AI for these NPCs use some of the most advanced tactics seen in game, including many forms of EWAR. Further, all enemies have both high damage output and high resistances.  This means that it is very easy to lose a ship if unprepared. But with a proper fit one should have no trouble getting into a EVE Uni Incursion fleet.
 
 
 
This page contains the basic requirements for an Vanguard site fitting, a basic Vanguard fitting guide, and numerous sample fits for damage dealer ships. If you are looking for fittings for Logistics Ships, or other site type fitting, please refer to the appropriate guide: (Until the other DD sites are built, this guide provides many fundamentals, though some of the specific recommendations many not be applicable.)
 
*[[Incursion_Fitting:_Vanguard|Vanguard Fitting]] (Under Construction)
 
*[[Incursion_Fitting:_Headquarters|Headquarters Fitting]] (To be Created)
 
*[[Incursion_Fitting:_Logistics|Logistics Fitting]] (Under Construction)
 
 
 
==Requirements==
 
{{:Incursion Fitting: Vanguard|IncursionRequirements}}
 
===Assault Requirements===
 
Assault sites have ships of all sizes and a much higher damage output than Vanguard sites. This means that a larger tank is required. This means ships need the following minimum tanking modules and rigs:
 
*Shield:
 
**Adaptive Invulnerability Field II x2
 
**EM Ward Field II
 
**Large Shield Extender II
 
**Anti-Thermal Screen Reinforcer I
 
**Core Defense Field Extender I x2
 
*Armor:
 
 
 
Assault sites also require snipers as ship now orbit at 150km. To be an Incursion Sniper a ship must have Optimal + 1/2 Falloff be 150km and be able to lock ships at over 150km.
 
 
 
==Sample Fits==
 
===Battlecruisers===
 
===Battleships===
 

Latest revision as of 18:42, 8 June 2013