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| '''Ship sensors''' are used to acquire a target lock on an enemy ship. The strength of a ship's sensors can be modified by a variety of [[Modules]].
| | #REDIRECT[[Electronic Countermeasures]] |
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| == Types of Sensors ==
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| There are 4 types of ship sensors, based on the race of the ship. They are:
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| * Gravimetric sensors (used by Caldari)
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| * Magnetometric sensors (used by Gallente)
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| * LADAR sensors (used by Minmatar)
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| * RADAR sensors (used by Amarr)
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| This can be important to know when using [[ECM_Guide|Electronic Counter Measures]].
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| == Sensor Strength ==
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| Every ship has a sensor strength attribute. Larger ships generally have higher sensor strength than small ships. This attribute is used when calculating the chance of being jammed by an [[ECM_Guide|Electronic Counter Measure]] module. Knowing the type of sensors used by an opponent can help in determining which type of ECM jamming device to use.
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| Sensor strength can be improved using [[ECCM|Electronic Counter, Counter Measures]] or Sensor Backup Arrays.
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| == Scan Resolution ==
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| Every ship has a scan resolution attribute. This determines how quickly the ship can lock on to a particular target. A higher scan resolution means that the ship's sensors can target a ship faster. Larger ships tend to have a lower scan resolution, so it takes them longer to target other ships. The formula for determining the targeting time is:
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| Targeting time = 10000 ÷ Scan resolution × arcsinh ([[Signature_radius|Signature Radius]] of the target)
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| For example, a [[Frigate]] can target a [[Battleship]]-sized ship in under a second, but a battleship will spend approximately 20 seconds targeting a frigate-sized ship. A ship's scan resolution can be increased by activating Sensor Boosters or Signal Amplifiers, and the signature radius of a ship can be increased by using a target painter on it.
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| == See Also ==
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| * [[EWar_101_Guide|Electronic Warfare]]
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| [[Category:Glossary]]
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