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Blood Yard: Difference between revisions

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==Locating & Difficulty==
{{Update|Ship list and payout doesn't seem right.}}
[[File:blood_yard_pretty_picture.png|400px]]<br>
{{CMBSiteInfo
This is a combat site that can be scanned down with the ship scanner, and can be found in low security space in the Amarr regions.
|name=Blood Yard
|type=anomaly
|rating=Class 5
|location=Low, Null
|ship limit=Unrestricted
|faction=Blood Raiders
|signature strength=N/A
}}


The site is an open deadspace pocket that can be warped to at any range.


A passive shield-tanked Drake can run this site easily.
The Blood Yard is a [[combat anomaly]] found in Amarr low and null security regions with [[Blood Raider]] presence.


==The Site Itself==
Each new wave spawns when the previous one is destroyed.
<br>
===Wave 1===
Wave spawns around Dark Shipyard<br>
3x Cruisers (Corpum Arch Sage)<br>
2x Blood Heavy Missile Batteries<br>
===Wave 2===
Wave spawns around Ruined Drill, 40 km from center<br>
4x Cruisers (Corpum Arch Templar/Revenant)<br>
===Wave 3===
Wave spawns around Dark Shipyard<br>
2x Cruisers (Corpum Arch Priest/Sage)<br>
2x Frigates (Corpii Diviner/Reaver)<br>
===Wave 4===
Wave spawns around Scanner Sentry II, 50 km from center<br>
3x Cruisers (Corpum Arch Templar/Revenant)<br>
3x Destroyer (Corpior Visionary/Cleric)<br>
===Wave 5===
Wave spawns around Scanner Sentry III, 45 km from center<br>
3x Cruisers (Corpum Arch Priest/Sage)<br>
3x Destroyer (Corpior Devoter/Cleric)<br>


== Walkthough ==
The site is an open Deadspace pocket, one may warp to preferred distance. Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended. Reinforcements spawns are triggered by the last ship killed.


==Rewards==
{{Expected NPC
You can get about 1 million ISK in bounties.  This site may escalate into an expedition.<br>
        | TotalExpFrigates      = 2
        | TotalExpDestroyers    = 6
        | TotalExpCruisers        = 15
        | TotalExpBattlecruisers =  
        | TotalExpBattleships  = 1
        | TotalExpCapitals      =
        | TotalExpSentries      = 2
}}


{{NPCTableHead|Initial Defenders (Dark Shipyard)}}
{{NPCTableRow|Elite Cruiser|2-3|Corpum Arch Sage}}
{{NPCTableRow|Sentry|2|Blood Heavy Missile Battery}}
|}


[[Category:Exploration]]
 
[[Category:Exploration Complex]]
{{NPCTableHead|First Reinforcement Spawn (~40km, Ruined Drill)}}
{{NPCTableRow|Elite Cruiser|2-4|Corpum Arch Templar/ Revenant}}
|}
 
 
{{NPCTableHead|Second Reinforcement Spawn (Dark Shipyard)}}
{{NPCTableRow|Destroyer|3|Corpior Devoter / Visionary}}
{{NPCTableRow|Elite Cruiser|2|Corpum Arch Priest/ Sage}}
|}
 
 
{{NPCTableHead|Third Reinforcement Spawn (~50km, Scanner Sentry II)}}
{{NPCTableRow|Elite Cruiser|1|Corpum Arch Templar/ Revenant}}
{{NPCTableRow|Battleship|1|Corpus Archon}}
|}
 
 
{{NPCTableHead|Fourth Reinforcement Spawn (~45km, Scanner Sentry III)}}
{{NPCTableRow|Elite Cruiser|3|Corpum Arch / Shadow Priest / Sage}}
{{NPCTableRow|Battlecruiser|3|Corpatis Exorcist / Phantom}}
|}
 
 
{{NPCTableHead|Fifth Reinforcement Spawn (~45km, Scanner Sentry III)}}
{{NPCTableRow|Elite Frigates|2|Elder Corpii Engraver / Raider}}
{{NPCTableRow|Elite Cruiser|2|Corpum Arch Templar}}
|}
 
{{NPCTableHead|Rare final spawn}}
{{NPCTableRow|Commander Cruiser|1|Dark Blood Templar/Reaver|cargo=Faction modules, possible implants}}
|}
 
 
== Rewards ==
The site pays one million isk in bounties and the rare faction spawn can drop faction modules, implants or blueprints.
 
== Escalation ==
This site can escalate to [[Crimson Hand Supply Depot]].
{{Combat Anomalies|Blood}}
 
[[Category:Combat Anomalies]]