Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Sabre: Difference between revisions

From EVE University Wiki
Kpsup (talk | contribs)
No edit summary
Update stats for Version 22.02 Release 2025-03-12.1
 
(28 intermediate revisions by 21 users not shown)
Line 1: Line 1:
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2025-03-12)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
-------------------------------------------------------------
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
------------------------------------------------------------->
| shipid=22456
| shipimg=Sabre.jpg
|shipid=22456
| shipname=Sabre
|shipimg=Sabre.jpg
| class=Interdictor
|shipname=Sabre
| grouping=Interdictors
|caption=Sabre
| hulltype=Thrasher Class
|class=Interdictor
| faction=Minmatar Republic  
|grouping=Interdictors
| variations={{Ship|Thrasher}}, {{Ship|Thrasher Fleet Issue}}
|hulltype=Thrasher Class
| tech=2
|faction=Minmatar Republic
|race=Minmatar
|roles=unspecified
|variations={{Ship|Thrasher}}
|tech=2
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=58 MW
|cpu=228 tf
|capacitor=437.5 GJ
|highs=8
|turrets=7
|launchers=2
|mediums=4
|lows=2
|mass=1,285,000 kg
|volume=43,000 m&#179;
|cargohold=400 m&#179;
|dronebay=0 m&#179;
|bandwidth=0 Mbit/sec
|info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels.  Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted.  Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Core Complexion<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
|bonuses=<b>Destroyer Skill Bonus:</b><br>5% bonus to Small Projectile Turret damage per level<br>10% bonus to Small Projectile Turret tracking speed per level<br><b>Interdictors Skill Bonus:</b><br>10% bonus to Small Projectile Turret falloff per level<br>10% bonus to Interdiction Sphere Launcher rate of fire per level<br><b>Special Ability:</b><br>Can fit Interdiction Sphere Launchers on the ship
|structurehp=600 HP
|shieldhp=700 HP |shieldem=10 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=651 HP |armorem=70 |armorexp=10 |armorkin=25 |armortherm=35
|maxvelocity=320 m/s
|inertia=3.468
|warpspeed=9 AU/s
|warptime=6.18 s
|targetrange=45 km
|sigradius=75 m
|maxlockedtargets=6
|sensortype=LADAR
|sensorvalue=9 points
|scanres=550 mm
|reqskills=*Minmatar Frigate V<small>11d 20h 26m</small>
**Spaceship Command I<small>8m</small>
*Destroyers V<small>11d 20h 26m</small>
**Spaceship Command III<small>4h 26m</small>
*Interdictors I<small>41m</small>
**Spaceship Command IV<small>1d 1h 8m</small>
**Interceptors IV<small>4d 4h 34m</small>
|totaltraintime=29d 3h 52m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Sabre Sabre on Eve Online Wiki]<br>
|highlights1=High Amount of High Slots
|highlights2=
|highlights3=
|highlights4=


| powergrid=58 MW
| cpu=230 tf
| capacitor=600 GJ
| highs=8
| turrets=7
| launchers=1
| mediums=4
| lows=2
| mass=1,285,000 kg
| volume=43,000 m³
| cargohold=400 m³
| extrahold=
| extraholdtype=
| dronebay=
| bandwidth=
| quote= Those stuck in what was, will not survive what comes next.
| quote_attribution= Sebiestor Anur-Chief Karin Midular
| info= Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels.  Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted.  Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
| bonuses= <b>Interdictors bonuses (per skill level):</b><br>
10% bonus to Small Projectile Turret falloff<br>
10% reduction in Microwarpdrive signature radius penalty<br>
<b>Minmatar Destroyer bonuses (per skill level):</b><br>
5% bonus to Small Projectile Turret damage<br>
10% bonus to Small Projectile Turret tracking speed<br>
<b>Role Bonus:</b><br>
•&nbsp;Can fit Interdiction Sphere Launcher<br>
25% bonus to warp speed and warp acceleration
| structurehp=625 HP
| armorhp=650 HP
| armorem=80
| armortherm=51.25
| armorkin=25
| armorexp=10
| shieldhp=750 HP
| shieldem=50
| shieldtherm=40
| shieldkin=40
| shieldexp=50
| maxvelocity=320 m/sec
| inertia=3.7
| warpspeed= 4.5 AU/s
| warptime=6.59 s
| targetrange=45.00 km
| maxlockedtargets=7
| sigradius=70 m
| scanres=550 mm
| sensortype=LADAR
| sensorvalue=11 points
| reqskills=*{{RequiredSkill|Minmatar Destroyer|V}}
** {{RequiredSkill|Minmatar Frigate|III}}
*** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Interdictors|I}}
** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Graviton Physics|I}}
*** {{RequiredSkill|Science|V}}
*** {{RequiredSkill|Power Grid Management|V}}
** {{RequiredSkill|Propulsion Jamming|V}}
*** {{RequiredSkill|CPU Management|III}}
*** {{RequiredSkill|Navigation|II}}
| totaltraintime=43d 4h 12m 20s
| wikireferences=
| externallinks=
| highlights1=High Amount of High Slots
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


Line 84: Line 102:
------------------------------------------------------------------------------------------->
------------------------------------------------------------------------------------------->


==Summary==
== Summary ==
The Sabre is a Tech 2 Minmatar destroyer hull. As an Interdictor, its primary reason for existence is to launch warp disrupt probes to prevent the enemy fleet from warping. Used poorly, it can hold your fleet in place and prevent your fleet from warping. This is bad. You want to be very careful when you bubble. If in a fleet, you should only launch your bubble if the FC commands you to.  
The '''Sabre''' is the Minmatar [[Interdictor]]. As an Interdictor, its primary reason for existence is to launch warp disrupt probes and thereby to prevent the enemy fleet from warping. Its high speed and Minmatar Tech 2 shield damage resistance profile have long made it a popular option among the four light interdictors. In small gang PvP situations, the Sabre can also muster respectable DPS.
 
Sabres, much like their T1 variant, Thrashers, are sized such that they aren't as difficult to hit as frigates and are also slower than frigates. Their defences are only marginally better then frigates, so they're easy to kill. Expect to lose a few Sabres if you're a Sabre pilot. However, you will also get on all sorts of kill mails, including those of your allies. Your best strategy is to stay out of any bubbles around (a bubble that overlaps another bubble serves no purpose in that area), warping off if you get yellow-boxed (or red-boxed if it comes to that), and trying to fly a guerrilla warfare strategy. Get in, drop bubble, get out again.
 
==Skills==
''Further information about additional or recommended skills to pilot Sabre for a specific or it's common role(s) can be written here.''
 
==Fitting==


{{Fittings
== Skills ==
|name="Double-Bubble" Fleet Fit
As a Tech 2 ship, the Sabre deserves strong [[support skills]] and [[fitting skills]]. Since it tends to be shield-tanked and is popular in part for its mobility, shield tanking skills and navigation skills particularly draw out its strengths.
|high=Interdiction Sphere Launcher I, Warp Disrupt Probe  <br />
Interdiction Sphere Launcher I, Warp Disrupt Probe <br />
Prototype Cloaking Device I <br />
[Empty High slot] <br />
[Empty High slot] <br />
[Empty High slot] <br />
[Empty High slot] <br />
[Empty High slot]
|mid=Limited 1MN MicroWarpdrive I <br />
Medium Shield Extender II <br />
Medium Azeotropic Ward Salubrity I <br />
[Empty Med slot]
|low=Co-Processor II <br />
Nanofiber Internal Structure
|charges=
|drones=
|rigs=Small Core Defense Field Extender I <br />
Small Core Defense Field Extender I <br />
|recommended1=
|recommended2=
|recommended3=
|notes=
}} {{Fittings
|name=Sabre, Specialist Gang/Solo Tackle


|low=
== Tactics ==
Nanofiber Internal Structure II<br>
For more information on piloting an interdictor effectively, especially in a fleet situation, see [[Interdictors]].
Nanofiber Internal Structure II
|mid=
Limited 1MN MicroWarpdrive I<br>
F-90 Positional Sensor Subroutines<br>
Faint Epsilon Warp Scrambler I<br>
Medium F-S9 Regolith Shield Induction
|high=
200mm AutoCannon II<br>
200mm AutoCannon II<br>
200mm AutoCannon II<br>
200mm AutoCannon II<br>
200mm AutoCannon II<br>
200mm AutoCannon II<br>
Improved Cloaking Device II<br>
Interdiction Sphere Launcher I
|rigs=
Small Projectile Ambit Extension I<br>
Small Polycarbon Engine Housing I
|drones=


|charges=
== Notes ==
Republic Fleet EMP S<br>
''You can add notes here.''
Warp Disrupt Probe
}} {{Fittings
|name=Sabre, DPS
|low=
Nanofiber Internal Structure II<br>
Gyrostabilizer II
|mid=
Fleeting Propulsion Inhibitor I<br>
Faint Epsilon Warp Scrambler I<br>
Medium F-S9 Regolith Shield Induction<br>
Limited 1MN MicroWarpdrive I
|high=
200mm AutoCannon II<br>
200mm AutoCannon II<br>
200mm AutoCannon II<br>
200mm AutoCannon II<br>
200mm AutoCannon II<br>
200mm AutoCannon II<br>
200mm AutoCannon II<br>
Interdiction Sphere Launcher I
|rigs=
Small Projectile Collision Accelerator I<br>
Small Projectile Burst Aerator I
|drones=


|charges=
== Patch History ==
Barrage S<br>
{{expansion past
Warp Disrupt Probe
|'''Version 22.02 - Release 2025-03-12.1''' - ''Revenant Major Update'' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
* Add role bonus "25% bonus to warp speed and warp acceleration"
* Warp speed reduced from 5.5 AU/s to 4.5 AU/s
}}
}}


==Tactics==
{{ShipsMatrix|expgroup=destroyers}}
For more information on piloting an Interdictor effectively, especially in a fleet situation, see the [[Interdictor|main article]].


==Notes==
''You can write additional notes for Sabre here.''


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Interdictors]]
[[Category:Interdictors]]