Difference between revisions of "Template:Skill"
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Prof hubert (talk | contribs) m (Changed the word order so it seems clearer.) |
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|style="vertical-align: top;"|[[Image:Multiplier.png|link=|16px]] '''Multiplier:''' | |style="vertical-align: top;"|[[Image:Multiplier.png|link=|16px]] '''Multiplier:''' | ||
− | |{{SkillTimeInfo|{{{ | + | |{{#if: {{{skill|}}}|{{SkillTimeInfo|{{GetSkillMult|{{{skill}}}}}}}|{{SkillTimeInfo|1x}}}} |
|- | |- | ||
|style="vertical-align: top;"|[[Image:Isk.png|link=|16px]] '''Price:''' | |style="vertical-align: top;"|[[Image:Isk.png|link=|16px]] '''Price:''' | ||
− | |{{#if:{{{ | + | |{{#if: {{{skill|}}}|{{SkillPriceInfo|{{GetSkillPrice|{{{skill}}}}}}}|''This skill is not seeded on the market.<br />It has to be obtained through one of the [[Loyalty Points#Loyalty point store|Loyalty Point Store]]s or as loot (e.g. through [[Exploration]]).''}} |
+ | |- | ||
+ | |style="vertical-align: top;"|[[Image:Alpha.png|link=|16px]] '''Alpha max level:''' | ||
+ | |{{#if: {{{skill|}}}|{{SkillAlphaInfo|{{GetSkillAlpha|{{{skill}}}}}}}|''Alpha pilot can not train this skill.''}} | ||
|- | |- | ||
|style="vertical-align: top;"|[[Image:Skill.png|link=|16px]] '''Prerequisites:''' | |style="vertical-align: top;"|[[Image:Skill.png|link=|16px]] '''Prerequisites:''' | ||
|{{{pre|''There are no prerequisites for this skill.''}}} | |{{{pre|''There are no prerequisites for this skill.''}}} | ||
+ | |||
|- | |- | ||
− | |style="vertical-align: top;" | + | {{#if:{{{reqI|}}} |
− | + | |{{sep}}style="vertical-align: top;"{{sep}}[[Image:Skill.png|link=|16px]] '''I required for:''' | |
+ | {{sep}}{{{reqI}}} | ||
+ | |}} | ||
+ | |||
|- | |- | ||
− | |style="vertical-align: top;" | + | {{#if:{{{reqII|}}} |
− | + | |{{sep}}style="vertical-align: top;"{{sep}}[[Image:Skill.png|link=|16px]] '''II required for:''' | |
+ | {{sep}}{{{reqII}}} | ||
+ | |}} | ||
|- | |- | ||
− | |style="vertical-align: top;" | + | {{#if:{{{reqIII|}}} |
− | + | |{{sep}}style="vertical-align: top;"{{sep}}[[Image:Skill.png|link=|16px]] '''III required for:''' | |
+ | {{sep}}{{{reqIII}}} | ||
+ | |}} | ||
|- | |- | ||
− | |style="vertical-align: top;" | + | {{#if:{{{reqIV|}}} |
− | + | |{{sep}}style="vertical-align: top;"{{sep}}[[Image:Skill.png|link=|16px]] '''IV required for:''' | |
+ | {{sep}}{{{reqIV}}} | ||
+ | |}} | ||
|- | |- | ||
− | |style="vertical-align: top;" | + | {{#if:{{{reqV|}}} |
− | + | |{{sep}}style="vertical-align: top;"{{sep}}[[Image:Skill.png|link=|16px]] '''V required for:''' | |
+ | {{sep}}{{{reqV}}} | ||
+ | |}} | ||
|- | |- | ||
Line 45: | Line 60: | ||
|} | |} | ||
</div> | </div> | ||
− | <noinclude> | + | <noinclude> |
+ | {{documentation}} | ||
+ | </noinclude> |
Latest revision as of 12:19, 18 March 2021
Unnamed Skill
Attributes: | |
Multiplier: | 1x |
Price: | This skill is not seeded on the market. It has to be obtained through one of the Loyalty Point Stores or as loot (e.g. through Exploration). |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | There are no prerequisites for this skill. |
Template documentation (for the above template, sometimes hidden or invisible)
- description
- This template creates the beautiful skill overview boxes used on the skill category pages.
- Dependencies
-
- Uses
- {{GetSkillPrice}} - Look up skillbook price
- {{GetSkillMult}} - Look up training time multiplier
- {{GetSkillAlpha}} - Look up max level available to alpha pilots
- {{SkillPriceInfo}} - Creates tool-tip for price
- {{SkillTimeInfo}} - Creates tool-tip for training time multiplier
- {{SkillAlphaInfo}} - Create tool-tip for and format level available to alpha pilots
- Skill attribute images: Charisma.png, Intelligence.png, Memory.png, Perception.png, Willpower.png
- Syntax
{{Skill |skill= |desc= |1= |2= |pre= |reqI= |reqII= |reqIII= |reqIV= |reqV= |notes= }}
- Parameters
-
- skill
- The name of the skill. Please use spaces (no underscores), and capitalize it in the same way as in the game. So, for instance,
skill= Pyroxeres Processing
. - desc
- The description of what the skill does (copied directly from the game).
- 1 and 2
- The primary(1) and secondary(2) character attributes which determine how quickly the skill is trained. Possible values:
Charisma
,Intelligence
,Memory
,Perception
, andWillpower
(please capitalize). Defaults to Intelligence for 1 and Memory for 2. - pre
- The prerequisite skill(s). Use the
{{Sk}}
template with a skill name and rank, as follows:pre= {{Sk|CPU Management|I}}
If there is more than one prerequisite, create a separate link for each one, and separate them by commas:pre= {{Sk|Refining|IV}}, {{Sk|Mass Production|I}}
- If the skill has no prerequisites, leave this blank.
- reqI, reqII, reqIII, reqIV and reqV
- Any skills, modules, charges, implants etc which require this skill at that level (I, II, III, IV, V). Use
{{Sk|skillname|icon= yes}}
for skills. If more than one item, separate them by semicolons. - Leave blank or omit if not needed.
- notes
- Any notes or comments about skill which don't fit anywhere else (for instance, if the skillbook is only available from LP stores, this would be a good place to note this).
- Usage notes
- As
{{GetSkillMult}}
,{{GetSkillAlpha}}
and{{GetSkillPrice}}
have a list of all the skills in the game, when CCP changes this information, it is not updated on the skills category pages, but only in those templates. - If skills are removed, added or change names, update the skills category pages, the three templates above and
{{GetSkillLink}}
. - If skills are removed or names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them.