Difference between revisions of "Dominix"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2024-11-15)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=645
+
| shipimg=Dominix.jpg
|shipid=645
+
| shipname=Dominix
|shipimg=Dominix.jpg
+
| class=Battleship
|shipname=Dominix
+
| grouping=Standard Battleships
|caption=Dominix
+
| hulltype=Dominix Class
|class=Battleship
+
| faction=Gallente Federation  
|grouping=Standard Battleships
+
| variations= {{Ship|Sin}},<br>
|hulltype=Dominix Class
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{{Ship|Dominix Navy Issue}}
|faction=Gallente Federation
+
| tech=  
|race=Gallente
+
| powergrid=10,000 MW
|roles=unspecified
+
| cpu=600 tf
|variations={{Ship|Sin}}, {{Ship|Dominix Navy Issue}}
+
| capacitor=6,000 GJ
+
| highs=6
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| turrets=6
+
| launchers=0
|powergrid=10,000 MW
+
| mediums=5
|cpu=600 tf
+
| lows=7
|capacitor=6,000 GJ
+
| mass=100,250,000 kg
|highs=6
+
| volume=454,500
|turrets=6
+
| cargohold=750 m³
|launchers=0
+
| extrahold=
|mediums=5
+
| extraholdtype=
|lows=7
+
| dronebay=375
+
| bandwidth=125 Mbit/sec
|mass=100,250,000 kg
 
|volume=454,500 m&#179;
 
|cargohold=600 m&#179;
 
 
|dronebay=375 m&#179;
 
|bandwidth=125 Mbit/sec
 
 
|info=The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful weapons batteries means that anyone not in the largest and latest battleships will regret ever locking horns with it.
 
 
|bonuses=<b>Gallente Battleship Skill Bonus:</b><br>10% bonus to Drone Damage and Drone hitpoints<br>10% bonus to Drone optimal range and Drone tracking speed
 
 
|structurehp=8,500 HP
 
|shieldhp=7,200 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
 
|armorhp=8,000 HP |armorem=50 |armorexp=10 |armorkin=35 |armortherm=35
 
 
|maxvelocity=109 m/s
 
|inertia=0.1254
 
|warpspeed=3 AU/s
 
|warptime=16.88 s
 
 
|targetrange=70 km
 
|sigradius=465 m
 
|maxlockedtargets=7
 
|sensortype=Magnetometric
 
|sensorvalue=22 points
 
|scanres=90 mm
 
 
|reqskills=*Gallente Battleship I<small>1h 6m</small>
 
**Spaceship Command IV<small>1d 1h 8m</small>
 
**Gallente Cruiser IV<small>5d 5h 42m</small>
 
|totaltraintime=6d 7h 57m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Dominix Dominix on Eve Online Wiki]<br>
 
 
|highlights1=High Amount of Low Slots
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
 +
| quote= Metal hands make light work.
 +
| quote_attribution= Gallente expression
 +
| info=The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.
 +
| bonuses= <b>Gallente Battleship bonuses (per skill level):</b><br>
 +
10% bonus to Drone hitpoints and damage<br>
 +
7.5% bonus to Drone optimal range and tracking speed<br>
 +
'''Role Bonus:'''<br>
 +
100% bonus to Shield Extender hitpoints<br>
 +
50% bonus to Armor Plate hitpoints<br>
 +
5% Additional bonus to Reinforced Bulkhead hitpoints
 +
| structurehp=9,350 HP
 +
| shieldhp=7,920 HP
 +
| shieldem=0
 +
| shieldexp=50
 +
| shieldkin=40
 +
| shieldtherm=20
 +
| armorhp=8,800 HP
 +
| armorem=50
 +
| armorexp=10
 +
| armorkin=35
 +
| armortherm=35
 +
| maxvelocity=109 m/sec
 +
| inertia=0.125
 +
| warpspeed=3 AU/s
 +
| warptime=17.37 s
 +
| targetrange=84.00 km
 +
| sigradius=465 m
 +
| maxlockedtargets=7
 +
| sensortype=Magnetometric
 +
| sensorvalue=22 points
 +
| scanres=117 mm
 +
| reqskills=*{{RequiredSkill|Gallente Battleship|I}}
 +
** {{RequiredSkill|Spaceship Command|IV}}
 +
** {{RequiredSkill|Gallente Battlecruiser|III}}
 +
*** {{RequiredSkill|Spaceship Command|III}}
 +
*** {{RequiredSkill|Gallente Cruiser|III}}
 +
**** {{RequiredSkill|Spaceship Command|II}}
 +
**** {{RequiredSkill|Gallente Destroyer|III}}
 +
***** {{RequiredSkill|Gallente Frigate|III}}
 +
****** {{RequiredSkill|Spaceship Command|I}}
 +
 +
| totaltraintime=3d 20h 55m 10s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=High Amount of Low Slots
 +
| highlights2=
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
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==Summary==
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== Summary ==
The Dominix (aka Domi) is the one of two T1 battleship drone carriers, with a bonus to drone damage and hit points. It has the 125mb bandwidth required to field a full flight of heavy or sentry drones (which is not unique among t1 battleships) and a 375m<sup>3</sup> drone bay large enough to carry several flights of heavies, sentries, mediums and/or lights. The Dominix's ability to choose damage types by switching drones makes it an attractive level 4 mission runner. With its 5 mid slots and 7 low slots, the Dominix is normally armor tanked. Compared to the Amarrian [[Armageddon]], the Dominix has bonuses towards drone tracking, meaning both normal and sentry drones will apply damage more easily against smaller ships.  
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The '''Dominix''' (or "Domi") is an iconic droneboat with a bonus to drone damage and hit points. It is the fifth entry in the Gallente line of droneboats, after the [[Tristan]], [[Algos]], [[Vexor]], and [[Myrmidon]].
 +
It has the 125Mb bandwidth required to field a full flight of heavy or sentry drones and a 375m³ drone bay large enough to carry several flights of differently sized drones. This provides pilots with either flexibility in choosing drones, or the ability to replace lost drones when opponents are destroying them. Flexibility is generally the theme for the Dominix, which is open to many types of fitting.
 +
 
 +
In PvP, Dominixes are typically flown solo PvP or in small fleets (often, if in small fleets, using remote repairers to support each other).
 +
 
 +
The Dominix is also used for various kinds of PvE combat. It can run nullsec anomalies where the drones automatically aggro the NPCs, but it is also a popular choice for running Level 4 missions. The Dominix outcompetes the other Tech 1 drone battleship, the [[Armageddon]], in this role, as it has bonuses to drone tracking and range that the Armageddon lacks.
 +
 
 +
== Skills ==
 +
''Further information about additional or recommended skills to pilot Dominix for a specific or its common role(s) can be written here.''
 +
 
 +
== Tactics ==
 +
 
 +
'''PvP'''
 +
 
 +
As most of the ship's DPS stems from the drones, the high slots can be used in many ways. Turrets can make a Dominix into an absolute DPS machine. With no bonuses for a particular turret type, projectile turrets are a popular option, as they use no capacitor and allow damage selection.
  
Since Dominixes get a lot of their damage from drones, losing some high slots to drone link augmentors or remote repair doesn't hurt too much, and nor does using a different type of weapon. This flexibility, along with the ability to carry utility drones such as EWAR or repair, and the low price, also make the Dominix a popular pick for PvP. For capacitor warfare, however, the [[Armageddon]] has better bonuses towards it.
+
Remote reps are a popular high slot choice for small groups of Domis, which can then collectively repair whichever member is targeted. Energy neutralizers for [[capacitor warfare]] are obviously also helpful. A drone link augmentor can usefully increase the drone control range.
  
The Dominix is sometimes humorously called the "Space Potato" because of its squat and round appearance.
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The Dominix is also flexible in its tank. It is most commonly armor-tanked, either buffer or active. It also has many hull hitpoints, making a hull tank viable. In some cases Domis are even shield-tanked.
  
==Skills==
+
'''PvE'''
''Further information about additional or recommended skills to pilot Dominix for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
+
Domis in missions often use sentries and an MJD to snipe the NPCs from a distance, but fits based on heavy drones are also viable.
{{ShipFitting|
 
ship=Dominix|
 
shipTypeID=645|
 
fitName=Mission Dual LAR|
 
fitID=Mission-Dual-LAR|
 
high1name=Dual 250mm Prototype Gauss Gun|
 
high1typeID=7407|
 
high2name=Dual 250mm Prototype Gauss Gun|
 
high2typeID=7407|
 
high3name=Dual 250mm Prototype Gauss Gun|
 
high3typeID=7407|
 
high4name=Dual 250mm Prototype Gauss Gun|
 
high4typeID=7407|
 
high5name=Dual 250mm Prototype Gauss Gun|
 
high5typeID=7407|
 
high6name=Drone Link Augmentor I|
 
high6typeID=23527|
 
mid1name=Cap Recharger II|
 
mid1typeID=2032|
 
mid2name=Cap Recharger II|
 
mid2typeID=2032|
 
mid3name=Cap Recharger II|
 
mid3typeID=2032|
 
mid4name=Cap Recharger II|
 
mid4typeID=2032|
 
mid5name=Cap Recharger II|
 
mid5typeID=2032|
 
low1name=Large Armor Repairer II|
 
low1typeID=3540|
 
low2name=Large Armor Repairer II|
 
low2typeID=3540|
 
low3name=Armor Kinetic Hardener II|
 
low3typeID=11644|
 
low4name=Armor Explosive Hardener II|
 
low4typeID=11646|
 
low5name=Armor Explosive Hardener II|
 
low5typeID=11646|
 
low6name=Damage Control II|
 
low6typeID=2048|
 
low7name=Energized Adaptive Nano Membrane II|
 
low7typeID=11269|
 
drone1name=Warrior II x5|
 
drone1typeID=2488|
 
drone2name=Valkyrie II x5|
 
drone2typeID=21640|
 
drone3name=Berserker I x5|
 
drone3typeID=2476|
 
drone4name=Bouncer I x5|
 
drone4typeID=23563|
 
drone5name=open|
 
rig1name=Large Capacitor Control Circuit I|
 
rig1typeID=25948|
 
rig2name=Large Capacitor Control Circuit I|
 
rig2typeID=25948|
 
rig3name=Large Capacitor Control Circuit I|
 
rig3typeID=25948|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=PRE-RET 1.0|
 
shipDNA=645:7407;5:23527;1:2032;5:2048;1:3540;2:11269;1:11644;1:11646;2:25948;3:2476;5:2488;5:21640;5:23563;5::|
 
skills=Acceleration Control III</li><li>Afterburner IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronics IV</li><li>EM Armor Compensation III</li><li>Energy Grid Upgrades III</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering III </li><li>Explosive Armor Compensation III</li><li>Fuel Conservation III</li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization II</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>Heavy Drone Operation IV</li><li>Hull Upgrades V</li><li>Jury Rigging I</li><li>Kinetic Armor Compensation III</li><li>Large Hybrid Turret IV</li><li>Long Range Targeting III</li><li>Mechanic V</li><li>Medium Hybrid Turret III</li><li>Minmatar Drone Specialization II </li><li>Motion Prediction IV</li><li>Navigation IV</li><li>Rapid Firing IV</li><li>Repair Systems IV</li><li>Scout Drone Operation V</li><li>Sentry Drone Interfacing IV</li><li>Sharpshooter IV</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Targeting IV</li><li>Thermic Armor Compensation III</li><li>Trajectory Analysis III |
 
notes=The example fitting has drones and hardeners fitted for Angel Cartel rats.</li><li>The Damage Control can be changed to a third hardener (explosive or thermal, as some angel missions have more thermal damage than others), or to an EANM (if you have high armor compensation skills), or a tracking enhancer to help your guns track close-orbiting ships and to reach those who stay further away more easily (as the lack of AB makes range control difficult).}}{{ShipFitting|
 
ship=Dominix|
 
shipTypeID=645|
 
fitName=Mission Single LAR|
 
fitID=Mission-Single-LAR|
 
high1name=Dual 250mm Prototype Gauss Gun|
 
high1typeID=7407|
 
high2name=Dual 250mm Prototype Gauss Gun|
 
high2typeID=7407|
 
high3name=Dual 250mm Prototype Gauss Gun|
 
high3typeID=7407|
 
high4name=Dual 250mm Prototype Gauss Gun|
 
high4typeID=7407|
 
high5name=Dual 250mm Prototype Gauss Gun|
 
high5typeID=7407|
 
high6name=Drone Link Augmentor I|
 
high6typeID=23527|
 
mid1name=100MN Afterburner II|
 
mid1typeID=12068|
 
mid2name=Cap Recharger II|
 
mid2typeID=2032|
 
mid3name=Cap Recharger II|
 
mid3typeID=2032|
 
mid4name=Cap Recharger II|
 
mid4typeID=2032|
 
mid5name=Cap Recharger II|
 
mid5typeID=2032|
 
low1name=Magnetic Field Stabilizer II|
 
low1typeID=10190|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Large Armor Repairer II|
 
low3typeID=3540|
 
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
 
low5name=Armor Kinetic Hardener II|
 
low5typeID=11644|
 
low6name=Armor Explosive Hardener II|
 
low6typeID=11646|
 
low7name=Armor Explosive Hardener II|
 
low7typeID=11646|
 
drone1name=Warrior II x5|
 
drone1typeID=2488|
 
drone2name=Valkyrie II x5|
 
drone2typeID=21640|
 
drone3name=Berserker I x5|
 
drone3typeID=2476|
 
drone4name=Bouncer I x5|
 
drone4typeID=23563|
 
drone5name=open|
 
rig1name=Large Capacitor Control Circuit I|
 
rig1typeID=25948|
 
rig2name=Large Capacitor Control Circuit I|
 
rig2typeID=25948|
 
rig3name=Large Capacitor Control Circuit I|
 
rig3typeID=25948|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=PRE-RET 1.0|
 
shipDNA=645:7407;5:23527;1:2032;4:12068;1:3540;1:10190;2:11269;1:11644;1:11646;2:25948;3:2476;5:2488;5:21640;5:23563;5::|
 
skills=Acceleration Control III</li><li>Afterburner IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronics IV</li><li>EM Armor Compensation III</li><li>Energy Grid Upgrades III</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering III </li><li>Explosive Armor Compensation III</li><li>Fuel Conservation III</li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization II</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>Heavy Drone Operation IV</li><li>Hull Upgrades V</li><li>Jury Rigging I</li><li>Kinetic Armor Compensation III</li><li>Large Hybrid Turret IV</li><li>Long Range Targeting III</li><li>Mechanic V</li><li>Medium Hybrid Turret III</li><li>Minmatar Drone Specialization II </li><li>Motion Prediction IV</li><li>Navigation IV</li><li>Rapid Firing IV</li><li>Repair Systems IV</li><li>Scout Drone Operation V</li><li>Sentry Drone Interfacing IV</li><li>Sharpshooter IV</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Targeting IV</li><li>Thermic Armor Compensation III</li><li>Trajectory Analysis III |
 
notes=The example fitting has drones and hardeners fitted for Angel Cartel rats.</li><li>The afterburner is used to get close to antimatter optimal range, since some rat battleships are faster than a dominix with no propulsion module. It also helps keep angular velocity low to avoid tracking problems.}}
 
{{ShipFitting|
 
ship=Dominix|
 
shipTypeID=645|
 
fitName=PvE Sentry Sniper|
 
fitID=PvE-Sentry-Sniper|
 
high1name=425mm Prototype Gauss Gun|
 
high1typeID=7447|
 
high2name=425mm Prototype Gauss Gun|
 
high2typeID=7447|
 
high3name=425mm Prototype Gauss Gun|
 
high3typeID=7447|
 
high4name=Drone Link Augmentor II|
 
high4typeID=24427|
 
high5name=Drone Link Augmentor II|
 
high5typeID=24427|
 
high6name=Drone Link Augmentor II|
 
high6typeID=24427|
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1typeID=6160|
 
mid2name=Large Micro Jump Drive|
 
mid2typeID=4383|
 
mid3name=100MN Afterburner II|
 
mid3typeID=12068|
 
mid4name=Omnidirectional Tracking Link II|
 
mid4typeID=24438|
 
mid5name=Omnidirectional Tracking Link II|
 
mid5typeID=24438|
 
low1name=Large Armor Repairer II|
 
low1typeID=3540|
 
low2name=Damage Control II|
 
low2typeID=2048|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
 
low5name=Drone Damage Amplifier II|
 
low5typeID=4405|
 
low6name=Drone Damage Amplifier II|
 
low6typeID=4405|
 
low7name=Drone Damage Amplifier II|
 
low7typeID=4405|
 
drone1name=Hammerhead II x5|
 
drone1typeID=2185|
 
drone2name=Hobgoblin II x5|
 
drone2typeID=2456|
 
drone3name=Garde I x6|
 
drone3typeID=23561|
 
drone4name=Bouncer I x6|
 
drone4typeID=23563|
 
drone5name=open|
 
charge1name=Targeting Range Script x1|
 
charge1typeID=29009|
 
charge2name=Antimatter Charge L x240|
 
charge2typeID=238|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Large Auxiliary Nano Pump I|
 
rig1typeID=25896|
 
rig2name=Large Auxiliary Nano Pump I|
 
rig2typeID=25896|
 
rig3name=Large Processor Overclocking Unit I|
 
rig3typeID=4397|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=645:7447;3:24427;3:4383;1:6160;1:12068;1:24438;2:2048;1:3540;1:4405;3:11269;2:4397;1:25896;2:2185;5:2456;5:23561;6:23563;6:238;240:29009;1::|
 
skills=Acceleration Control III</li><li>Afterburner IV</li><li>Armor Rigging I</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronics IV</li><li>EM Armor Compensation III</li><li>Energy Grid Upgrades III</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering III</li><li>Explosive Armor Compensation III</li><li>Fuel Conservation III</li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization II</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>Heavy Drone Operation IV</li><li>Hull Upgrades V</li><li>Jury Rigging I</li><li>Kinetic Armor Compensation III</li><li>Large Hybrid Turret IV</li><li>Long Range Targeting III</li><li>Mechanic V</li><li>Medium Hybrid Turret III</li><li>Micro Jump Drive Operation I</li><li>Minmatar Drone Specialization II</li><li>Motion Prediction IV</li><li>Navigation IV</li><li>Rapid Firing IV</li><li>Repair Systems IV</li><li>Scout Drone Operation V</li><li>Sentry Drone Interfacing IV</li><li>Sharpshooter IV</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Targeting IV</li><li>Thermic Armor Compensation III</li><li>Trajectory Analysis III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades IV|
 
notes=Without enough drone control range it is not possible to order the Sentry Drones to fire, even if the enemy ship can be locked. Example: locking range:130km; Sentry Drone optimal range:100km; drone control range: 50km. Result: Sentry Drones cannot be ordered to fire on enemy ships that are farther than 50km away from your ship.}}
 
{{ShipFitting|
 
ship=Dominix|
 
shipTypeID=645|
 
fitName=PvP Neut|
 
fitID=PvP-Neut|
 
high1name=Heavy Unstable Power Fluctuator I|
 
high1typeID=16479|
 
high2name=Heavy Unstable Power Fluctuator I|
 
high2typeID=16479|
 
high3name=Heavy Unstable Power Fluctuator I|
 
high3typeID=16479|
 
high4name=Medium Energy Neutralizer II|
 
high4typeID=12267|
 
high5name=Medium Energy Neutralizer II|
 
high5typeID=12267|
 
high6name=Medium Energy Neutralizer II|
 
high6typeID=12267|
 
mid1name=Prototype 100MN Microwarpdrive I|
 
mid1typeID=5945|
 
mid2name=Heavy Electrochemical Capacitor Booster I|
 
mid2typeID=5051|
 
mid3name=Heavy Electrochemical Capacitor Booster I|
 
mid3typeID=5051|
 
mid4name=Stasis Webifier II|
 
mid4typeID=527|
 
mid5name=Warp Disruptor II|
 
mid5typeID=3244|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Reactor Control Unit I|
 
low2typeID=1353|
 
low3name=Armor Explosive Hardener II|
 
low3typeID=11646|
 
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
 
low5name=Energized Adaptive Nano Membrane II|
 
low5typeID=11269|
 
low6name=1600mm Reinforced Rolled Tungsten Plates I|
 
low6typeID=11325|
 
low7name=1600mm Reinforced Rolled Tungsten Plates I|
 
low7typeID=11325|
 
drone1name=Warrior II x5|
 
drone1typeID=2488|
 
drone2name=Hammerhead II x5|
 
drone2typeID=2185|
 
drone3name=Ogre II x5|
 
drone3typeID=2446|
 
drone4name=Bouncer II x5|
 
drone4typeID=28215|
 
drone5name=Vespa EC-600 x5|
 
drone5typeID=23705|
 
rig1name=Large Trimark Armor Pump I|
 
rig1typeID=25894|
 
rig2name=Large Trimark Armor Pump I|
 
rig2typeID=25894|
 
rig3name=Large Trimark Armor Pump I|
 
rig3typeID=25894|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=PRE-RET 1.0|
 
shipDNA=645:12267;3:16479;3:527;1:3244;1:5051;2:5945;1:1353;1:2048;1:11269;2:11325;2:11646;1:25894;3:2185;5:2446;5:2488;5:23705;5:28215;5::|
 
skills=Acceleration Control IV</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Combat Drone Operation IV</li><li>Drone Durability III</li><li>Drone Interfacing V</li><li>Drone Navigation V</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>Electronics IV</li><li>EM Armor Compensation IV</li><li>Energy Emission Systems IV</li><li>Energy Grid Upgrades II</li><li>Energy Management IV</li><li> </li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation IV</li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization IV</li><li>Gallente Frigate IV</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation IV</li><li>Long Range Targeting IV</li><li>Mechanic V</li><li>Minmatar Drone Specialization IV</li><li> </li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Propulsion Jamming IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sentry Drone Interfacing V</li><li>Shield Management IV</li><li>Signature Analysis IV</li><li>Spaceship Command IV</li><li>Targeting IV</li><li>Thermic Armor Compensation IV</li><li>Thermodynamics IV</li><li>Warp Drive Operation III|
 
notes=}}
 
  
==Tactics==
+
== Notes ==
''No sub-article about Dominix roles or piloting tactics. You can write them here.''
 
  
==Notes==
+
The Dominix is sometimes humorously called the "Space Potato" because of its round, squat appearance.
This vessel qualifies for the University [[PYOS]] and [[BYOM]] programs.
+
 
 +
== Patch History ==
 +
{{Expansion past|
 +
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])
 +
 
 +
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
 +
* 50% bonus to HP from all Armor Plates
 +
* 100% bonus to HP from all Shield Extenders
 +
* 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes.
 +
 
 +
 
 +
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
 +
* T1, Faction and Pirate Battleship base hp increased by 10%
 +
* T1, Faction and Pirate Battleship base scan resolution increased 30%
 +
 
 +
'''October 2019 Release - 2019-10-15.1'''
 +
 
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
 
 +
* Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s)
 +
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Battleships]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Standard Battleships]]

Latest revision as of 19:04, 15 November 2024

EVE University Database
 
Ship Database
Dominix
Dominix
Gallente Federation
Gallente Federation
Standard Battleships
Dominix Class
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
Metal hands make light work.
– Gallente expression


The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.

SHIP BONUSES

Gallente Battleship bonuses (per skill level):
10% bonus to Drone hitpoints and damage
7.5% bonus to Drone optimal range and tracking speed
Role Bonus:
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints

Required Skills
Training Time what's this?
3d 20h 55m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Sin
Sin.jpg
CornerT2s.png
Sin
Black Ops Dominix Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png7 (0/4) Icon mid slot.png6 Icon low slot.png6
Icon powergrid.png8,800 MW Icon cpu.png600 tf
Icon velocity.png117 m/sec
Icon capacity.png800 m³
,
Dominix Navy Issue
Dominix Navy Issue.jpg
CornerTFs.png
Dominix Navy Issue
Faction Battleships Dominix Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png6 (0/6) Icon mid slot.png6 Icon low slot.png7
Icon powergrid.png14,500 MW Icon cpu.png660 tf
Icon velocity.png110 m/sec
Icon capacity.png845 m³

Ship Attributes

Fittings
Powergrid
powergrid
10,000 MW
CPU
cpu output
600 tf
Capacitor
capacitor
6,000 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
6
Medium
medium slots
5
Low
low slots
7
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
109 m/sec
Inertia Modifier
inertia modifier (agility)
0.125
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
17.37 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
375 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
84.00 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
22 points
Sig. Radius
signature radius
465 m
Scan Res.
scan resolution
117 mm
Structure
Structure Hitpoints
structure hitpoints
9,350 HP
Mass
ship mass
100,250,000 kg
Volume
ship volume
454,500 m³
Cargo Capacity
cargo capacity
750 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
8,800 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
7,920 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Dominix (or "Domi") is an iconic droneboat with a bonus to drone damage and hit points. It is the fifth entry in the Gallente line of droneboats, after the Tristan, Algos, Vexor, and Myrmidon. It has the 125Mb bandwidth required to field a full flight of heavy or sentry drones and a 375m³ drone bay large enough to carry several flights of differently sized drones. This provides pilots with either flexibility in choosing drones, or the ability to replace lost drones when opponents are destroying them. Flexibility is generally the theme for the Dominix, which is open to many types of fitting.

In PvP, Dominixes are typically flown solo PvP or in small fleets (often, if in small fleets, using remote repairers to support each other).

The Dominix is also used for various kinds of PvE combat. It can run nullsec anomalies where the drones automatically aggro the NPCs, but it is also a popular choice for running Level 4 missions. The Dominix outcompetes the other Tech 1 drone battleship, the Armageddon, in this role, as it has bonuses to drone tracking and range that the Armageddon lacks.

Skills

Further information about additional or recommended skills to pilot Dominix for a specific or its common role(s) can be written here.

Tactics

PvP

As most of the ship's DPS stems from the drones, the high slots can be used in many ways. Turrets can make a Dominix into an absolute DPS machine. With no bonuses for a particular turret type, projectile turrets are a popular option, as they use no capacitor and allow damage selection.

Remote reps are a popular high slot choice for small groups of Domis, which can then collectively repair whichever member is targeted. Energy neutralizers for capacitor warfare are obviously also helpful. A drone link augmentor can usefully increase the drone control range.

The Dominix is also flexible in its tank. It is most commonly armor-tanked, either buffer or active. It also has many hull hitpoints, making a hull tank viable. In some cases Domis are even shield-tanked.

PvE

Domis in missions often use sentries and an MJD to snipe the NPCs from a distance, but fits based on heavy drones are also viable.

Notes

The Dominix is sometimes humorously called the "Space Potato" because of its round, squat appearance.

Patch History