Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Stiletto: Difference between revisions

From EVE University Wiki
Fitting: added decent fits
added warp speeed changes from recent patch notes
 
(44 intermediate revisions by 27 users not shown)
Line 1: Line 1:
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2023-01-16)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
-------------------------------------------------------------
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
------------------------------------------------------------->
| shipid=11198
| shipimg=Stiletto.jpg
|shipid=11198
| shipname=Stiletto
|shipimg=Stiletto.jpg
| class=Interceptor
|shipname=Stiletto
| grouping=Interceptors
|caption=Stiletto
| hulltype=Slasher Class
|class=Interceptor
| faction=Minmatar Republic  
|grouping=Interceptors
| variations={{Ship|Slasher}}, {{Ship|Claw}}
|hulltype=Slasher Class
| tech=2  
|faction=Minmatar Republic
|race=Minmatar
|roles=Fleet Interceptor
|variations={{Ship|Slasher}}, {{Ship|Claw}}
|tech=2
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=30 MW
|cpu=150 tf
|capacitor=250 GJ
|highs=3
|turrets=2
|launchers=1
|mediums=4
|lows=3
|mass=1,100,000 kg
|volume=17,400 m&#179;
|cargohold=120 m&#179;
|dronebay=0 m&#179;
|bandwidth=0 Mbit/sec
|info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Core Complexion<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "Lots of guns" approach traditionally favored by the Minmatar.
|bonuses=<b>Minmatar Frigate Skill Bonus:</b><br>5% bonus to Small Projectile Turret damage and 7.5% bonus to Small Projectile Turret tracking speed per level<br><b>Interceptor Skill Bonus:</b><br>15% reduction in MicroWarpdrive signature radius penalty and 5% bonus to Warp Scrambler and Warp Disruptor range per level<br><b>Role bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost
|structurehp=528 HP
|shieldhp=387 HP |shieldem=10 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=422 HP |armorem=70 |armorexp=10 |armorkin=25 |armortherm=35
|maxvelocity=435 m/s
|inertia=3.1
|warpspeed=13.5 AU/s
|warptime=4.73 s
|targetrange=25 km
|sigradius=31 m
|maxlockedtargets=4
|sensortype=LADAR
|sensorvalue=9 points
|scanres=925 mm
|reqskills=*Minmatar Frigate V<small>11d 20h 26m</small>
**Spaceship Command I<small>8m</small>
*Interceptors I<small>33m</small>
**Spaceship Command III<small>4h 26m</small>
**Evasive Maneuvering V<small>11d 20h 26m</small>
***Navigation II<small>47m</small>
|totaltraintime=23d 22h 40m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Stiletto Stiletto on Eve Online Wiki]<br>
|highlights1=Fast Target Locking Time
|highlights2=
|highlights3=
|highlights4=


}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
| powergrid=30 MW
| cpu=150 tf
| capacitor=250 GJ


<!-----------------------------------------------------------------------------------------
| highs=3
***************** ARTICLE SECTION :: ANYTHING BELOW IS SAFELY EDITABLE *******************
| turrets=2
------------------------------------------------------------------------------------------->
| launchers=1
| mediums=4
| lows=3


==Summary==
| mass=1,010,000 kg
The Stiletto is unique among interceptors for having 4 mid slots, which is a great help to it in the fleet interceptor's niche - tackling. The 4 mid slots allow for the standard tackling gear combinations along with an extra module such as a [[Eve Lexicon#MSE|MSE]], Scram, Sensor Booster, Cap Booster, [[Eve Lexicon#ASB|ASB]] or Web.
| volume=17,400 m³


==Skills==
| cargohold=92 m³
''Required Skills
*'''[[Skills:Spaceship Command#Minmatar Frigate|Minmatar Frigate]]''' V
*'''[[Skills:Spaceship Command#Spaceship Command|Spaceship Command]]''' III
*'''[[Skills:Spaceship Command#Interceptors|Interceptors]]''' I
*'''[[Skills:Navigation#Evasive Maneuvering|Evasive Maneuvering]]''' V
*'''[[Skills:Navigation#Navigation|Navigation]]''' II


| dronebay=
| bandwidth=


''Recommended/Helpful Skills
| quote=No matter how far ahead they begin, we will always take the lead.
| quote_attribution=Sebiestor Chief Acassa Midular
| info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
| bonuses= <b>Interceptors bonuses (per skill level):</b><br>
15% reduction in Microwarpdrive signature radius penalty<br>
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br>
'''Minmatar Frigate bonuses (per skill level):'''
<br>5% bonus to Small Projectile Turret damage<br>
7.5% bonus to Small Projectile Turret tracking speed<br>
'''Role Bonus:'''<br>
80% reduction in Propulsion Jamming systems activation cost<br>
80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty and scan resolution penalty<br>
100% bonus to Interdiction Nullifier duration<br>
60% bonus to warp speed and warp acceleration


The Stiletto has tight fitting so you are going to want high fitting skills either 4's or 5's
*'''[[Skills:Navigation#Navigation|Navigation]]''' IV/V Increase's Speed by 5% per level very handy for catching another ship (1x) short train time about 4 days
*'''[[Electronics#Signature Analysis|Signature Analysis]]''' IV/V Increase's targeting speed by 5% (1x about 4 day to V) Allows to quickly lock and point a target trying to get away.
*'''[[Electronics#Propulsion Jamming|Propulsion Jamming]]''' II/III Reducing cost of Point/Web allows the T2 versions at II
*'''[[Skills:Navigation#Propulsion jamming|Acceleration Control]]'''Acceleration Control 3/4 5% boost to MWD/AB speed.
*'''[[Skills:Navigation#High Speed maneuvering|High Speed maneuvering]]''' 3/4 Allows t2 MWD at III and for each level decrease's cap cost of MWD by 5%
*'''[[Skills:Spaceship Command#Spaceship Command|Spaceship Command]]''' V 2% agility per level, Short train and allows tighter turns, to keep Angular Velocity high.
''


==Fitting==
| structurehp=500 HP
[Stiletto, Frood's tanky Stiletto]


Internal Force Field Array I
| armorhp=400 HP
| armorem=70
| armortherm=35
| armorkin=25
| armorexp=10


Micro Auxiliary Power Core II
| shieldhp=400 HP
| shieldem=10
| shieldtherm=20
| shieldkin=40
| shieldexp=50


Overdrive Injector System II
| maxvelocity=435 m/sec
| inertia=3.5
| warpspeed=5 AU/s
| warptime=4.9 s


| targetrange=29.5 km
| maxlockedtargets=5
| sigradius=31 m
| scanres=970 mm
| sensortype=LADAR
| sensorvalue=10 points


Limited 1MN Microwarpdrive I
| reqskills= * {{RequiredSkill|Interceptors|I}}
** {{RequiredSkill|Evasive Maneuvering|V}}
*** {{RequiredSkill|Navigation|II}}
** {{RequiredSkill|Spaceship Command|III}}
* {{RequiredSkill|Minmatar Frigate|V}}
** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=23d 22h 40m 30s


Warp Disruptor II
| externallinks=
| highlights1=Fast Target Locking Time
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


Medium F-S9 Regolith Shield Induction
<!-----------------------------------------------------------------------------------------
***************** ARTICLE SECTION :: ANYTHING BELOW IS SAFELY EDITABLE *******************
------------------------------------------------------------------------------------------->


Medium Ancillary Shield Booster, Navy Cap Booster 50
== Summary ==
The Stiletto is a popular interceptor: its 4 mid slots allow for more tackle/utility modules, and/or a basic shield buffer, leading many pilots to prefer it to the Malediction and Ares. It is strictly better than the Crow for the core roles filled by a fleet interceptor due to better speed, better agility, and faster lock time.


== Skills ==
The Stiletto has tight fitting, so pilots will want high [[fitting skills]], either IVs or Vs. Other core relevant skills include:


125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
* {{sk|Navigation|IV/V}} Increases Speed by 5% per level very handy for catching another ship; short training time (about 4 days) and useful for any ship.
* {{sk|Signature Analysis|IV/V}} Increases targeting speed by 5% (1x, and again about 4 days to V); helps pilots quickly lock and point a target trying to flee.
* {{sk|Propulsion Jamming|II/III}} Reduces capacitor burden of running points, scrams, and webs; allows the T2 versions of these modules at II
* {{sk|Acceleration Control|III/IV}} Boosts MWD/AB speed.
* {{sk|High Speed Maneuvering|III/IV}} Allows T2 MWD at III and for each level decreases the cap burden of running the MWD by 5%.
* {{sk|Spaceship Command|V}} 2% agility per level; short train, helps in flying any ship, and allows tighter turns, to keep Angular Velocity high.


125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S


[empty high slot]
== Tactics ==
Most fleet interceptor tactics are fairly consistent across different hulls. Aspiring interceptor pilots should practice [[manual piloting]] at speed; YouTube has some good videos illustrating spiraling in safely to avoid gunfire, and keeping enemies at a set range while tackling them.


== Notes ==
''You can write additional notes for Stiletto here.''


Small Ionic Field Projector I
== Patch History ==
 
{{expansion past|
Small Polycarbon Engine Housing I
'''Version 22.02 2025-03-12.1''' [https://www.eveonline.com/news/view/patch-notes-version-22-02#h2-2]
 
''Ship warp speed changes:''
Notes: This is a good standard tanky Stiletto fit. Due to the mASB this fit is tankier than all other Interceptors. It is a bit pricey with the meta DCU. If you can't fit this, try dropping one gun. Feel free to play aroudn with the polycarbon rig and the OD, alternatives are a nanofiber, an auxiliary thrust rig, a SigAmp or an anti-em screen rig. Experienced Inty pilots can consider fitting a scram instead of the mASB.
* The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.
 
* Grouped up all ships based on their size, such as Small, Medium, Large and Capital. Removing the 10% or +0.5AU/s bonus from Tech II ships.
[Stiletto, Frood's scram Stiletto]
* Tech II ships which need the increased warp speed for performing their specialization, such as Interceptors and Interdictors, have been given role bonuses to warp speed to keep their current warp speeds about the same while making these ships easier to identify for new players.
 
Damage Control II
 
Micro Auxiliary Power Core I
 
Overdrive Injector System II
 


Limited 1MN Microwarpdrive I
'''Version 19.06 Release 2021-07-13.1''' [https://www.eveonline.com/news/view/patch-notes-version-19-06#2021-07-13.1 Patch notes]


Warp Disruptor II
''Ship balance:''
* Role bonus for fleet interceptors (Ares, Crow, Malediction, Stiletto) has been changed to include a reduction in scan resolution penalty while using Interdiction Nullifiers, the role bonus is now:
** 80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty, and scan resolution penalty.


Medium Shield Extender II


Warp Scrambler II
'''Release 119.5 Released on Tuesday, May 9th, 2017'''
* Reoriented Stiletto and Claw shield ellipsoids to accommodate warp configurations.


'''YC118.8 v.1.0 – Build: 1077233 – 13.09.16'''
* Slasher, Stiletto & Claw Ship Model Redesign


125mm Gatling AutoCannon II, EMP S
'''Oceanus 1.0 Released on Tuesday September 30th, 2014'''
* Stiletto: -10000 Mass


125mm Gatling AutoCannon II, EMP S
'''Rubicon 1.1 Released on Tuesday, January 28th 2014'''
* Stiletto: Mobility (agility / align time): 3.5 (+0.4) / 4.95 (+0.57)


[empty high slot]
'''Rubicon 1.0 Released on Tuesday, November 19th 2013'''
* Stiletto
** Minmatar Frigate Bonuses: 5% bonus to Small Projectile Turret Damage per level, 7.5% Small Projectile Turret tracking speed per level
** Interceptors Bonuses: 15% reduction in MicroWarpdrive signature radius penalty per level, 5% bonus to Warp Scrambler and Warp Disruptor range per level
** Role bonuses: 80% reduction in Propulsion Jamming systems activation cost, Immunity to non-targeted interdiction
** Slot layout: 3H, 4M, 3L; 2 turrets, 1 launchers
** Fittings: 30 PWG, 150 CPU
** Defense (shields / armor / hull) : 400(+13) / 400(-22) / 500(-28)
** Capacitor (amount / recharge rate / cap/s) : 250 / 187.5s / 1.33
** Mobility (max velocity / agility / mass / align time): 435 / 3.1 / 1020000(-80000) / 4.38s(-0.35)
** Drones (bandwidth / bay): 0 / 0
** Targeting (max targeting range / Scan Resolution / Max Locked targets): 29.5km(+4.5) / 970(+45) / 5(+1)
** Sensor strength: 10(+1) Ladar
* Signature radius: 31
* Cargo Capacity: 92(-28)
}}


{{ShipsMatrix|expgroup= frigates}}


Small Ionic Field Projector I
[[Category:Ship Database]]
 
[[Category:Interceptors]]
Small Polycarbon Engine Housing I
 
Note: This fit is for the experienced Inty pilot who knows when he can get into scram/web range. Instead of the warp scrambler you could also bring a web. You will be suspectible to being scrammed, webbed, neuted yourself so you should only get into scram range if you know you can survive it or when the catch is worth losing this ship.
 
 
 
 
{{ShipFitting|
ship=Stiletto|
shipTypeID=11198|
fitName=Fast Locker|
fitID=Fast-Locker|
high1name=200mm AutoCannon II|
high1typeID=2889|
high2name=200mm AutoCannon II|
high2typeID=2889|
high3name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Sensor Booster II|
mid2typeID=1952|
mid3name=Warp Disruptor II|
mid3typeID=3244|
mid4name=Medium Shield Extender II|
mid4typeID=3831|
low1name=Micro Auxiliary Power Core I|
low1typeID=11563|
low2name=Nanofiber Internal Structure II|
low2typeID=2605|
low3name=Damage Control II|
low3typeID=2048|
charge1name=Scan Resolution Script x1|
charge1typeID=29011|
charge2name=Republic Fleet EMP S x1|
charge2typeID=21898|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Polycarbon Engine Housing I|
rig1typeID=31177|
rig2name=Small Ionic Field Projector I|
rig2typeID=31274|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=11198:2889;2:1952;1:3244;1:3831;1:5973;1:2048;1:2605;1:11563;1:31177;1:31274;1:21898;1:29011;1::|
skills=|
notes=A fast locking PvP fit, will point at 36 km with overheat. </li><li>With all skills at V and before boosts, this ship has 5 K EHP, flies at 4275 m/s (6102 m/s with MWD on overheat) and align in 3.6 s (2.5 s with MWD off). The capacitor last 6 min 56 s.</li><li>Damage is 70 dps at 0.8 + 6 km with Republic Fleet EMP.</li><li>Will lock most ship almost instantaneously: worst case is 1.4 s for a capsule.<li>Note that this isn't a general purpose fitting and is probably better for gate camping due to the SeBo [http://forum.eveuniversity.org/viewtopic.php?p=621470#p621470 (see forum discussion for more on fitting a SeBo)].}}
 
==Tactics==
''No sub-article about Stiletto roles or piloting tactics. You can write them here.''
 
==Notes==
''You can write additional notes for Stiletto here.''
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Interceptors]]