Difference between revisions of "User:Lelira cirim"

From EVE University Wiki
Jump to: navigation, search
m (january 2015 updates)
 
(55 intermediate revisions by the same user not shown)
Line 1: Line 1:
= New Pages to be added =
+
[[Category:Pilots]]
 +
[[File:Lelira_Cirim.jpg|200px|thumb|right|Lelira Cirim - Alumnus]]
 +
== Myself ==
 +
Call me Lira or Lel for short. I'm just a Galle who flies Amarr ''For the Empress'' and Gallente to uphold the self-evident truths of everyone to armour tank and use drones.
  
== The Big List of E-Uni Forms ==
+
If you know me from outside EVE you can be a pal and call me "Bracky". My MMO profile on twitter is [https://twitter.com/cirimcollective @CirimCollective].
 +
I have a basic [https://wiki.eveonline.com/en/wiki/User:Lelira_Cirim Evelopedia user page] too.
  
Looking for a form? Here are all the curated links we know about, and what they are related to.
+
== Activities ==
 +
'''Game Mechanics:''' I love understanding how games are designed and how they work, from a rules and ludology standpoint. We can call it "PvD", player versus developer. I care less about my killboard stats than I do about understanding why the killboard API can say Verified and still give inaccurate information. I would certainly not turn down the opportunity to work at any game developer, but not necessarily in a development role. Because gamers are entitled jerks.
  
Class Report
+
'''Learning:''' Being a generalist means I love to understand the broad brush of a complex game like EVE. Even if I'm not an expert I like being aware of everything at some level.
https://docs.google.com/spreadsheet/viewform?formkey=dEd1bEF6OVAyVTJRV3JlTGNYZkRvOUE6MQ
 
  
 +
'''Chatting:''' I spend a large amount of EVE time typing with players and even applied once for ISD Star. I'm very quiet on comms but love making myself and others fall out of their chair laughing in various channels and on the forums.
  
Skillbook Wallet Mistakes
+
== Involvement ==
https://docs.google.com/spreadsheet/viewform?formkey=dExhblNOby0za1dNcVdodjlSVC1kckE6MQ
+
'''Teaching:''' My role in the Uni has been focused on acquiring and disseminating knowledge. In particular since I don't focus on combat I prefer approaching topics of game design and OOG activities.
 +
My lectures:
 +
* Intro to Project Solitude
 +
* UniWiki 101
 +
* Corp Mechanics 101
 +
* iOS 3rd Party Tool Roundup
 +
* Finding Your Market: Exploration Blueprints
 +
* Missioning 101: Focus on War
 +
* Gang Missioning
  
== Edits ==
+
'''Wikis:''' I have a degree in Library and Information Science, and many years of experience working on many wikis across the internet. Here are my [[Special:Contributions/Lelira_cirim|major contributions]] for the UniWiki, and my significant [[User:Lelira_cirim/Wikiwork|works in progress]].
These are the NPC seeded prices for all skillbooks whose cost EVE University will reimburse through [[The Skillbook Program]].  Skillbooks that do not appear on this list will not be reimbursed. NPC prices will be reimbursed regardless of paying more or less in trade hubs.
 
  
'''Warning! These prices are a snapshot in time, and actual NPC value in game should be used for reimbursement purposes'''.
+
'''Events:''' I can be proud of some direct involvement in facilitating and/or instigating:
 +
* Box Tourney (2013 Amarr team captain)
 +
* Weekly Sisters of EVE spider fleets, October 2013
 +
* Secret Santa 2013
 +
* EVE Gate Pilgrimage w/ Bonus Titanomachy, March 2014
 +
* Tickle Tackle 'Tastic, March 2014
 +
* EVEster Egg Hunt, April 2014
 +
* Fitting Party, May 2014
 +
* Box Tournament 5v5, July 2014
 +
* Awox Game: Spooky Edition, Oct-Nov 2014
 +
* Portrait Contest, January 2015
  
Last updated: October 2013
+
== Milestones ==
 +
* 2013-05: Joined EVE on the 10th anniversary
 +
* 2013-06: Decided to join the E-Uni and focus on joining the WHC
 +
* 2013-07: Freshman status, Solitude and Aldrat campus
 +
* 2013-08: Helped scout new LSC systems prior to Uphallant LSC membership
 +
* 2013-09: Sophomore status, WHC membership
 +
* 2013-11: Accepted to Teaching department. First classes/syllabi plans.
 +
* 2013-12: Graduate status, departed Aldrat campus using my own freighter alt (made possible by [http://www.sindelsuniverse.com/the-angel-project/ The Angel Project])
 +
* 2014-02: Accepted position of Assistant Events Manager
 +
* 2014-05: Accepted position on UniWiki Team
 +
* 2014-06: Accepted position of Events Manager
 +
* 2014-08: Volunteered as co-Admin of Staff Slack chat account
 +
* 2014-12: Retired from Events Department
 +
* 2015-01: Joined ''The Graduates''
  
{| style="color: black; font-weight: bold; width: 75%"
+
== Trivia ==
! style="color: white;" | Skillbook !! style="color: white;" | Seeded Price || style="color: white;" | Hangar || style="color: white;" | Market
+
*I love space games and sci-fi.
|-
+
*I'd probably rather be playing TIE Fighter.
| bgcolor=lightgray | Acceleration Control || bgcolor=cyan align=right | 40,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
+
*Evocative avatar [http://eveportraits.wordpress.com/ portraits] are a passion of mine.
|-
+
*After 9 months in the Uni I received a silly title. \o/
| bgcolor=lightgray | Advanced Target Management || bgcolor=cyan align=right | 500,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
+
*My first EVE corp was [http://zkillboard.com/corporation/98180923/ Kite Co. Space Trucking], the official corp of [http://giantbomb.com GiantBomb.com], where I met former E-UNI director dookagalla.
|-
+
*I used to be a senior bank officer in one of the largest player fleets in Star Trek Online, ''Proteus''.
| bgcolor=lightgray | Advanced Weapon Upgrades || bgcolor=cyan align=right | 500,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
+
*I served as Leader and ran events and contests for another STO fleet of GiantBomb members, Space Neon Lobsters.
|-
 
| bgcolor=lightgray | Afterburner || bgcolor=cyan align=right | 22,500 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Amarr Cruiser || bgcolor=cyan align=right | 500,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Amarr Destroyer || bgcolor=cyan align=right | 100,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Amarr Frigate || bgcolor=cyan align=right | 40,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Amarr Industrial || bgcolor=cyan align=right | 300,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Anchoring || bgcolor=cyan align=right | 75,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Archaeology || bgcolor=cyan align=right | 100,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Arkonor Processing || bgcolor=cyan align=right | 375,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Armor Layering || bgcolor=cyan align=right | 1,000,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Armor Rigging || bgcolor=cyan align=right | 100,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Armored Warfare || bgcolor=cyan align=right | 100,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Armored Warfare Specialist || bgcolor=cyan align=right | 400,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 
|-
 
| bgcolor=lightgray | Light Missiles || bgcolor=cyan align=right | 100,000
 
|-
 
| bgcolor=lightgray | Astrogeology || bgcolor=cyan align=right | 450,000
 
|-
 
| bgcolor=lightgray | Astrometric Acquisition || bgcolor=cyan align=right | 450,000
 
|-
 
| bgcolor=lightgray | Astrometric Pinpointing || bgcolor=cyan align=right | 450,000
 
|-
 
| bgcolor=lightgray | Astrometric Rangefinding || bgcolor=cyan align=right | 450,000
 
|-
 
| bgcolor=lightgray | Astrometrics || bgcolor=cyan align=right | 450,000
 
|-
 
| bgcolor=lightgray | Astronautics Rigging || bgcolor=cyan align=right | 20,000
 
|-
 
| bgcolor=lightgray | Auto-Targeting Missiles || bgcolor=cyan align=right | 25,000
 
|-
 
| bgcolor=lightgray | Amarr Battlecruiser || bgcolor=cyan align=right | 1,000,000
 
|-
 
| bgcolor=lightgray | Biology || bgcolor=cyan align=right | 25,000
 
|-
 
| bgcolor=lightgray | Bistot Processing || bgcolor=cyan align=right | 350,000
 
|-
 
| bgcolor=lightgray | Broker Relations || bgcolor=cyan align=right | 100,000
 
|-
 
| bgcolor=lightgray | Caldari Battlecruiser || bgcolor=cyan align=right | 1,000,000
 
|-
 
| bgcolor=lightgray | Caldari Cruiser || bgcolor=cyan align=right | 500,000
 
|-
 
| bgcolor=lightgray | Caldari Destroyer || bgcolor=cyan align=right | 100,000
 
|-
 
| bgcolor=lightgray | Caldari Frigate || bgcolor=cyan align=right | 40,000
 
|-
 
| bgcolor=lightgray | Caldari Industrial || bgcolor=cyan align=right | 300,000
 
|-
 
| bgcolor=lightgray | Capacitor Emission Systems || bgcolor=cyan align=right | 67,500
 
|-
 
| bgcolor=lightgray | Capacitor Management || bgcolor=cyan align=right | 153,000
 
|-
 
| bgcolor=lightgray | Capacitor Systems Operation || bgcolor=cyan align=right | 36,000
 
|-
 
| bgcolor=lightgray | Combat Drone Operation || bgcolor=cyan align=right | 50,000
 
|-
 
| bgcolor=lightgray | Command Center Upgrades || bgcolor=cyan align=right | 500,000
 
|-
 
| bgcolor=lightgray | Connections || bgcolor=cyan align=right | 200,000
 
|-
 
| bgcolor=lightgray | Contracting || bgcolor=cyan align=right | 150,000
 
|-
 
| bgcolor=lightgray | Controlled Bursts || bgcolor=cyan align=right | 70,000
 
|-
 
| bgcolor=lightgray | Corporation Contracting || bgcolor=cyan align=right | 150,000
 
|-
 
| bgcolor=lightgray | Corporation Management || bgcolor=cyan align=right | 20,000
 
|-
 
| bgcolor=lightgray | CPU Management || bgcolor=cyan align=right | 20,000
 
|-
 
| bgcolor=lightgray | Criminal Connections || bgcolor=cyan align=right | 200,000
 
|-
 
| bgcolor=lightgray | Crokite Processing || bgcolor=cyan align=right | 325,000
 
|-
 
| bgcolor=lightgray | Cruise Missiles || bgcolor=cyan align=right | 350,000
 
|-
 
| bgcolor=lightgray | Cruiser Construction || bgcolor=cyan align=right | 1,000,000
 
|-
 
| bgcolor=lightgray | Cybernetics || bgcolor=cyan align=right | 75,000
 
|-
 
| bgcolor=lightgray | Dark Ochre Processing || bgcolor=cyan align=right | 275,000
 
|-
 
| bgcolor=lightgray | Deep Core Mining || bgcolor=cyan align=right | 500,000
 
|-
 
| bgcolor=lightgray | Defender Missiles || bgcolor=cyan align=right | 30,000
 
|-
 
| bgcolor=lightgray | Diplomacy || bgcolor=cyan align=right | 180,000
 
|-
 
| bgcolor=lightgray | Diplomatic Relations || bgcolor=cyan align=right | 40,000
 
|-
 
| bgcolor=lightgray | Drone Durability || bgcolor=cyan align=right | 50,000
 
|-
 
| bgcolor=lightgray | Drone Interfacing || bgcolor=cyan align=right | 500,000
 
|-
 
| bgcolor=lightgray | Drone Navigation || bgcolor=cyan align=right | 100,000
 
|-
 
| bgcolor=lightgray | Drone Sharpshooting || bgcolor=cyan align=right | 150,000
 
|-
 
| bgcolor=lightgray | Drones || bgcolor=cyan align=right | 20,000
 
|-
 
| bgcolor=lightgray | Drones Rigging || bgcolor=cyan align=right | 100,000
 
|-
 
| bgcolor=lightgray | EM Armor Compensation || bgcolor=cyan align=right | 120,000
 
|-
 
| bgcolor=lightgray | EM Shield Compensation || bgcolor=cyan align=right | 120,000
 
|-
 
| bgcolor=lightgray | Electronic Superiority Rigging || bgcolor=cyan align=right | 100,000
 
|-
 
| bgcolor=lightgray | Electronic Warfare || bgcolor=cyan align=right | 120,000
 
|-
 
| bgcolor=lightgray | Electronic Warfare Drone Interfacing || bgcolor=cyan align=right | 400,000
 
|-
 
| bgcolor=lightgray | Electronics Upgrades || bgcolor=cyan align=right | 100,000
 
|-
 
| bgcolor=lightgray | Energy Grid Upgrades || bgcolor=cyan align=right | 71,100
 
|-
 
| bgcolor=lightgray | Energy Pulse Weapons || bgcolor=cyan align=right | 117,000
 
|-
 
| bgcolor=lightgray | Energy Weapon Rigging || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Evasive Maneuvering || bgcolor=cyan align=right | 22,500
 
|-
 
| bgcolor=lightgray | Explosive Armor Compensation || bgcolor=cyan align=right | 108,000
 
|-
 
| bgcolor=lightgray | Explosive Shield Compensation || bgcolor=cyan align=right | 108,000
 
|-
 
| bgcolor=lightgray | Fast Talk || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Frequency Modulation || bgcolor=cyan align=right | 144,000
 
|-
 
| bgcolor=lightgray | Frigate Construction || bgcolor=cyan align=right | 72,000
 
|-
 
| bgcolor=lightgray | Fuel Conservation || bgcolor=cyan align=right | 27,000
 
|-
 
| bgcolor=lightgray | Gallente Battlecruiser || bgcolor=cyan align=right | 1,000,000
 
|-
 
| bgcolor=lightgray | Gallente Cruiser || bgcolor=cyan align=right | 450,000
 
|-
 
| bgcolor=lightgray | Gallente Destroyer || bgcolor=cyan align=right | 100,000
 
|-
 
| bgcolor=lightgray | Gallente Frigate || bgcolor=cyan align=right | 36,000
 
|-
 
| bgcolor=lightgray | Gallente Industrial || bgcolor=cyan align=right | 270,000
 
|-
 
| bgcolor=lightgray | Gneiss Processing || bgcolor=cyan align=right | 225,000
 
|-
 
| bgcolor=lightgray | Gravimetric Sensor Compensation || bgcolor=cyan align=right | 180,000
 
|-
 
| bgcolor=lightgray | Guided Missile Precision || bgcolor=cyan align=right | 450,000
 
|-
 
| bgcolor=lightgray | Gunnery || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Hacking || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Heavy Assault Missiles || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Heavy Drone Operation || bgcolor=cyan align=right | 342,000
 
|-
 
| bgcolor=lightgray | Heavy Missiles || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Hedbergite Processing || bgcolor=cyan align=right | 202,500
 
|-
 
| bgcolor=lightgray | Hemorphite Processing || bgcolor=cyan align=right | 180,000
 
|-
 
| bgcolor=lightgray | High Speed Maneuvering || bgcolor=cyan align=right | 306,000
 
|-
 
| bgcolor=lightgray | Hull Upgrades || bgcolor=cyan align=right | 54,000
 
|-
 
| bgcolor=lightgray | Hybrid Weapon Rigging || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Ice Harvesting || bgcolor=cyan align=right | 337,500
 
|-
 
| bgcolor=lightgray | Ice Processing || bgcolor=cyan align=right | 360,000
 
|-
 
| bgcolor=lightgray | Industry || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Infomorph Psychology || bgcolor=cyan align=right | 1,000,000
 
|-
 
| bgcolor=lightgray | Information Warfare || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Information Warfare Specialist || bgcolor=cyan align=right | 360,000
 
|-
 
| bgcolor=lightgray | Interceptors || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Interplanetary Consolidation || bgcolor=cyan align=right | 450,000
 
|-
 
| bgcolor=lightgray | Jaspet Processing || bgcolor=cyan align=right | 157,500
 
|-
 
| bgcolor=lightgray | Jury Rigging || bgcolor=cyan align=right | 54,000
 
|-
 
| bgcolor=lightgray | Kernite Processing || bgcolor=cyan align=right | 135,000
 
|-
 
| bgcolor=lightgray | Kinetic Armor Compensation || bgcolor=cyan align=right | 108,000
 
|-
 
| bgcolor=lightgray | Kinetic Shield Compensation || bgcolor=cyan align=right | 108,000
 
|-
 
| bgcolor=lightgray | Laboratory Operation || bgcolor=cyan align=right | 270,000
 
|-
 
| bgcolor=lightgray | Ladar Sensor Compensation || bgcolor=cyan align=right | 180,000
 
|-
 
| bgcolor=lightgray | Launcher Rigging || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Leadership || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Light Missile Specialization || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Light Missiles || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Long Distance Jamming || bgcolor=cyan align=right | 180,000
 
|-
 
| bgcolor=lightgray | Long Range Targeting || bgcolor=cyan align=right | 79,200
 
|-
 
| bgcolor=lightgray | Magnetometric Sensor Compensation || bgcolor=cyan align=right | 180,000
 
|-
 
| bgcolor=lightgray | Mass Production || bgcolor=cyan align=right | 135,000
 
|-
 
| bgcolor=lightgray | Mechanic || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Medium Energy Turret || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Medium Hybrid Turret || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Medium Projectile Turret || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Megacorp Management || bgcolor=cyan align=right | 360,000
 
|-
 
| bgcolor=lightgray | Mercoxit Processing || bgcolor=cyan align=right | 360,000
 
|-
 
| bgcolor=lightgray | Metallurgy || bgcolor=cyan align=right | 315,000
 
|-
 
| bgcolor=lightgray | Mining || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Mining Barge || bgcolor=cyan align=right | 450,000
 
|-
 
| bgcolor=lightgray | Mining Director || bgcolor=cyan align=right | 360,000
 
|-
 
| bgcolor=lightgray | Mining Drone Operation || bgcolor=cyan align=right | 36,000
 
|-
 
| bgcolor=lightgray | Mining Foreman || bgcolor=cyan align=right | 75,000
 
|-
 
| bgcolor=lightgray | Mining Upgrades || bgcolor=cyan align=right | 72,000
 
|-
 
| bgcolor=lightgray | Minmatar Battlecruiser || bgcolor=cyan align=right | 1,000,000
 
|-
 
| bgcolor=lightgray | Minmatar Cruiser || bgcolor=cyan align=right | 450,000
 
|-
 
| bgcolor=lightgray | Minmatar Destroyer || bgcolor=cyan align=right | 100,000
 
|-
 
| bgcolor=lightgray | Minmatar Frigate || bgcolor=cyan align=right | 36,000
 
|-
 
| bgcolor=lightgray | Minmatar Industrial || bgcolor=cyan align=right | 270,000
 
|-
 
| bgcolor=lightgray | Missile Bombardment || bgcolor=cyan align=right | 72,000
 
|-
 
| bgcolor=lightgray | Missile Launcher Operation || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Missile Projection || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Motion Prediction || bgcolor=cyan align=right | 54,000
 
|-
 
| bgcolor=lightgray | Nanite Operation || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Navigation || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Negotiation || bgcolor=cyan align=right | 54,000
 
|-
 
| bgcolor=lightgray | Neurotoxin Control || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Neurotoxin Recovery || bgcolor=cyan align=right | 22,500
 
|-
 
| bgcolor=lightgray | Omber Processing || bgcolor=cyan align=right | 112,500
 
|-
 
| bgcolor=lightgray | Plagioclase Processing || bgcolor=cyan align=right | 67,500
 
|-
 
| bgcolor=lightgray | Planetology || bgcolor=cyan align=right | 1,000,000
 
|-
 
| bgcolor=lightgray | Power Grid Management || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Production Efficiency || bgcolor=cyan align=right | 225,000
 
|-
 
| bgcolor=lightgray | Projectile Weapon Rigging || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Propulsion Jamming || bgcolor=cyan align=right | 135,000
 
|-
 
| bgcolor=lightgray | Pyroxeres Processing || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Radar Sensor Compensation || bgcolor=cyan align=right | 180,000
 
|-
 
| bgcolor=lightgray | Rapid Firing || bgcolor=cyan align=right | 36,000
 
|-
 
| bgcolor=lightgray | Rapid Launch || bgcolor=cyan align=right | 36,000
 
|-
 
| bgcolor=lightgray | Refinery Efficiency || bgcolor=cyan align=right | 252,000
 
|-
 
| bgcolor=lightgray | Refining || bgcolor=cyan align=right | 45,000
 
|-
 
| bgcolor=lightgray | Remote Armor Repair Systems || bgcolor=cyan align=right | 76,500
 
|-
 
| bgcolor=lightgray | Remote Hull Repair Systems || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Remote Sensing || bgcolor=cyan align=right | 250,000
 
|-
 
| bgcolor=lightgray | Repair Drone Operation || bgcolor=cyan align=right | 180,000
 
|-
 
| bgcolor=lightgray | Repair Systems || bgcolor=cyan align=right | 27,000
 
|-
 
| bgcolor=lightgray | Research || bgcolor=cyan align=right | 300,000
 
|-
 
| bgcolor=lightgray | Retail || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Rocket Specialization || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Rockets || bgcolor=cyan align=right | 9,000
 
|-
 
| bgcolor=lightgray | Salvage Drone Operation || bgcolor=cyan align=right | 220,000
 
|-
 
| bgcolor=lightgray | Salvaging || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Science || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Scordite Processing || bgcolor=cyan align=right | 45,000
 
|-
 
| bgcolor=lightgray | Scout Drone Operation || bgcolor=cyan align=right | 36,000
 
|-
 
| bgcolor=lightgray | Scrapmetal Processing || bgcolor=cyan align=right | 270,000
 
|-
 
| bgcolor=lightgray | Sensor Linking || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Sentry Drone Interfacing || bgcolor=cyan align=right | 405,000
 
|-
 
| bgcolor=lightgray | Sharpshooter || bgcolor=cyan align=right | 72,000
 
|-
 
| bgcolor=lightgray | Shield Compensation || bgcolor=cyan align=right | 108,000
 
|-
 
| bgcolor=lightgray | Shield Emission Systems || bgcolor=cyan align=right | 72,000
 
|-
 
| bgcolor=lightgray | Shield Management || bgcolor=cyan align=right | 153,000
 
|-
 
| bgcolor=lightgray | Shield Operation || bgcolor=cyan align=right | 31,500
 
|-
 
| bgcolor=lightgray | Shield Rigging || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Shield Upgrades || bgcolor=cyan align=right | 75,600
 
|-
 
| bgcolor=lightgray | Siege Warfare || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Siege Warfare Specialist || bgcolor=cyan align=right | 360,000
 
|-
 
| bgcolor=lightgray | Signal Dispersion || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Signal Suppression || bgcolor=cyan align=right | 720,000
 
|-
 
| bgcolor=lightgray | Signature Analysis || bgcolor=cyan align=right | 67,500
 
|-
 
| bgcolor=lightgray | Signature Focusing || bgcolor=cyan align=right | 540,000
 
|-
 
| bgcolor=lightgray | Skirmish Warfare || bgcolor=cyan align=right | 67,500
 
|-
 
| bgcolor=lightgray | Skirmish Warfare Specialist || bgcolor=cyan align=right | 360,000
 
|-
 
| bgcolor=lightgray | Small Artillery Specialization || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Small Autocannon Specialization || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Small Beam Laser Specialization || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Small Blaster Specialization || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Small Energy Turret || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Small Hybrid Turret || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Small Projectile Turret || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Small Pulse Laser Specialization || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Small Railgun Specialization || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Social || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Spaceship Command || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Spodumain Processing || bgcolor=cyan align=right | 270,000
 
|-
 
| bgcolor=lightgray | Starbase Defense Management || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Surgical Strike || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Survey || bgcolor=cyan align=right | 32,400
 
|-
 
| bgcolor=lightgray | Tactical Shield Manipulation || bgcolor=cyan align=right | 189,000
 
|-
 
| bgcolor=lightgray | Target Navigation Prediction || bgcolor=cyan align=right | 54,000
 
|-
 
| bgcolor=lightgray | Target Painting || bgcolor=cyan align=right | 81,000
 
|-
 
| bgcolor=lightgray | Target Management || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Thermic Armor Compensation || bgcolor=cyan align=right | 108,000
 
|-
 
| bgcolor=lightgray | Thermic Shield Compensation || bgcolor=cyan align=right | 108,000
 
|-
 
| bgcolor=lightgray | Torpedoes || bgcolor=cyan align=right | 360,000
 
|-
 
| bgcolor=lightgray | Trade || bgcolor=cyan align=right | 18,000
 
|-
 
| bgcolor=lightgray | Trajectory Analysis || bgcolor=cyan align=right | 90,000
 
|-
 
| bgcolor=lightgray | Turret Destabilization || bgcolor=cyan align=right | 360,000
 
|-
 
| bgcolor=lightgray | Veldspar Processing || bgcolor=cyan align=right | 22,500
 
|-
 
| bgcolor=lightgray | Warhead Upgrades || bgcolor=cyan align=right | 900,000
 
|-
 
| bgcolor=lightgray | Warp Drive Operation || bgcolor=cyan align=right | 27,000
 
|-
 
| bgcolor=lightgray | Weapon Disruption || bgcolor=cyan align=right | 72,000
 
|-
 
| bgcolor=lightgray | Weapon Upgrades || bgcolor=cyan align=right | 72,000
 
|}
 
 
 
[[Category:Services]]
 
 
 
 
 
= Pages added =
 
[[Managing Your Assets]]
 

Latest revision as of 09:41, 17 January 2015

Lelira Cirim - Alumnus

Myself

Call me Lira or Lel for short. I'm just a Galle who flies Amarr For the Empress and Gallente to uphold the self-evident truths of everyone to armour tank and use drones.

If you know me from outside EVE you can be a pal and call me "Bracky". My MMO profile on twitter is @CirimCollective. I have a basic Evelopedia user page too.

Activities

Game Mechanics: I love understanding how games are designed and how they work, from a rules and ludology standpoint. We can call it "PvD", player versus developer. I care less about my killboard stats than I do about understanding why the killboard API can say Verified and still give inaccurate information. I would certainly not turn down the opportunity to work at any game developer, but not necessarily in a development role. Because gamers are entitled jerks.

Learning: Being a generalist means I love to understand the broad brush of a complex game like EVE. Even if I'm not an expert I like being aware of everything at some level.

Chatting: I spend a large amount of EVE time typing with players and even applied once for ISD Star. I'm very quiet on comms but love making myself and others fall out of their chair laughing in various channels and on the forums.

Involvement

Teaching: My role in the Uni has been focused on acquiring and disseminating knowledge. In particular since I don't focus on combat I prefer approaching topics of game design and OOG activities. My lectures:

  • Intro to Project Solitude
  • UniWiki 101
  • Corp Mechanics 101
  • iOS 3rd Party Tool Roundup
  • Finding Your Market: Exploration Blueprints
  • Missioning 101: Focus on War
  • Gang Missioning

Wikis: I have a degree in Library and Information Science, and many years of experience working on many wikis across the internet. Here are my major contributions for the UniWiki, and my significant works in progress.

Events: I can be proud of some direct involvement in facilitating and/or instigating:

  • Box Tourney (2013 Amarr team captain)
  • Weekly Sisters of EVE spider fleets, October 2013
  • Secret Santa 2013
  • EVE Gate Pilgrimage w/ Bonus Titanomachy, March 2014
  • Tickle Tackle 'Tastic, March 2014
  • EVEster Egg Hunt, April 2014
  • Fitting Party, May 2014
  • Box Tournament 5v5, July 2014
  • Awox Game: Spooky Edition, Oct-Nov 2014
  • Portrait Contest, January 2015

Milestones

  • 2013-05: Joined EVE on the 10th anniversary
  • 2013-06: Decided to join the E-Uni and focus on joining the WHC
  • 2013-07: Freshman status, Solitude and Aldrat campus
  • 2013-08: Helped scout new LSC systems prior to Uphallant LSC membership
  • 2013-09: Sophomore status, WHC membership
  • 2013-11: Accepted to Teaching department. First classes/syllabi plans.
  • 2013-12: Graduate status, departed Aldrat campus using my own freighter alt (made possible by The Angel Project)
  • 2014-02: Accepted position of Assistant Events Manager
  • 2014-05: Accepted position on UniWiki Team
  • 2014-06: Accepted position of Events Manager
  • 2014-08: Volunteered as co-Admin of Staff Slack chat account
  • 2014-12: Retired from Events Department
  • 2015-01: Joined The Graduates

Trivia

  • I love space games and sci-fi.
  • I'd probably rather be playing TIE Fighter.
  • Evocative avatar portraits are a passion of mine.
  • After 9 months in the Uni I received a silly title. \o/
  • My first EVE corp was Kite Co. Space Trucking, the official corp of GiantBomb.com, where I met former E-UNI director dookagalla.
  • I used to be a senior bank officer in one of the largest player fleets in Star Trek Online, Proteus.
  • I served as Leader and ran events and contests for another STO fleet of GiantBomb members, Space Neon Lobsters.