Difference between revisions of "Crow"
Drebin 679 (talk | contribs) (Updated patch history elaborating on changes made with the Uprising expansion and adding the passive interdiction nullification change from 2021.) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 2022-11-09) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/mistype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=11176 | |
− | + | | shipimg=Crow.jpg | |
− | + | | shipname=Crow | |
− | + | | class=Interceptor | |
− | + | | grouping=Interceptors | |
− | + | | hulltype=Condor Class | |
− | + | | faction=Caldari State | |
− | + | | variations={{Ship|Raptor}}, {{Ship|Condor}} | |
− | + | | tech=2 | |
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+ | | powergrid=35 MW | ||
+ | | cpu=165 tf | ||
+ | | capacitor=315 GJ | ||
+ | |||
+ | | highs=4 | ||
+ | | turrets=0 | ||
+ | | launchers=4 | ||
+ | | mediums=4 | ||
+ | | lows=2 | ||
+ | |||
+ | | mass=1,065,000 kg | ||
+ | | volume=18,000 m³ | ||
+ | |||
+ | | cargohold=98 m³ | ||
+ | |||
+ | | dronebay= | ||
+ | | bandwidth= | ||
+ | |||
+ | | info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br> <br> | ||
+ | | bonuses= <b>Interceptors bonuses (per skill level):</b><br> | ||
+ | 15% reduction in Microwarpdrive signature radius penalty<br> | ||
+ | 5% bonus to Warp Scrambler and Warp Disruptor optimal range<br> | ||
+ | '''Caldari Frigate bonuses (per skill level):'''<br> | ||
+ | 10% bonus to shield hitpoints<br> | ||
+ | 10% bonus to Light Missile and Rocket max velocity<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | 80% reduction in Propulsion Jamming systems activation cost<br> | ||
+ | 80% reduction in Interdiction Nullifier reactivation delay,max lock range penalty and scan resolution penalty<br> | ||
+ | 100% bonus to Interdiction Nullifier duration | ||
+ | |||
+ | | structurehp=375 HP | ||
+ | |||
+ | | armorhp= 325 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=55 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
+ | | shieldhp= 550 HP | ||
+ | | shieldem=0 | ||
+ | | shieldtherm=30 | ||
+ | | shieldkin=40 | ||
+ | | shieldexp=50 | ||
+ | |||
+ | | maxvelocity=430 m/sec | ||
+ | | inertia=3.25 | ||
+ | | warpspeed=8 AU/s | ||
+ | | warptime=5.46 s | ||
+ | |||
+ | | targetrange=32.5 km | ||
+ | | maxlockedtargets=5 | ||
+ | | sigradius=35 m | ||
+ | | scanres=860 mm | ||
+ | | sensortype=Gravimetric | ||
+ | | sensorvalue=12 points | ||
+ | |||
+ | | reqskills=*{{RequiredSkill|Caldari Frigate|V}} | ||
+ | ** {{RequiredSkill|Spaceship Command|I}} | ||
+ | * {{RequiredSkill|Interceptors|I}} | ||
+ | ** {{RequiredSkill|Evasive Maneuvering|V}} | ||
+ | *** {{RequiredSkill|Navigation|II}} | ||
+ | ** {{RequiredSkill|Spaceship Command|III}} | ||
+ | | totaltraintime=23d 22h 40m 30s | ||
+ | |||
+ | | externallinks= | ||
+ | | highlights1=Fast Target Locking Time | ||
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− | ==Summary== | + | == Summary == |
− | The Crow is | + | The '''Crow''' is the Caldari fleet interceptor, repurposed from the combat interceptor role in Rubicon 1.0, and as such has a bonus to warp disruptor and scrambler range, as well as the MWD signature radius bonus and bubble immunity common to all interceptors. Oceanus 1.0 removed a low slot and added a high slot and a launcher hardpoint, as well as switching its kinetic damage bonus for a explosion radius bonus. |
− | + | The Crow has 4 mid slots like the [[Stiletto]], allowing it to fit both Point and Scram. | |
− | |||
− | == | + | == Skills == |
− | '' | + | ''Further information about additional or recommended skills to pilot Crow for a specific or its common role(s) can be written here.'' |
− | ==Tactics== | + | == Tactics == |
''No sub-article about Crow roles or piloting tactics. You can write them here.'' | ''No sub-article about Crow roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
− | '' | + | In the Uprising expansion, the Crow received a 10% bonus to shield hitpoints per level of Caldari Frigate, which may give this ship a niche as a slightly more durable interceptor. |
+ | |||
+ | == Patch History == | ||
+ | {{expansion past | ||
+ | |'''Version 20.10 - 2022-11-08''' - ''Uprising'' ([https://www.eveonline.com/news/view/patch-notes-version-20-10 Patch Notes]) | ||
+ | |||
+ | :''When it comes to small weapons, application bonuses are not very impactful except in niche circumstances and as a fast tackle ship this wasn’t doing much for the Crow. By removing this and replacing it with additional survivability, the crow should be a more interesting pick for tackle in your fleets.'' | ||
+ | |||
+ | :-CCP Aurora, [https://forums.eveonline.com/t/balance-updates-coming-with-uprising/381876 Balance Updates Coming with Uprising], October 2022 | ||
+ | |||
+ | * Updated Caldari Frigate bonuses: | ||
+ | ** Removed bonus: 5% bonus to Light Missile and Rocket explosion radius | ||
+ | ** New bonus: 10% bonus to shield hitpoints per level. | ||
+ | |||
+ | '''Version 19.06 Release 2021-07-13.1''' [https://www.eveonline.com/news/view/patch-notes-version-19-06#2021-07-13.1 Patch notes] | ||
+ | |||
+ | ''Ship balance:'' | ||
+ | |||
+ | * Role bonus for fleet interceptors (Ares, Crow, Malediction, Stiletto) has been changed to include a reduction in scan resolution penalty while using Interdiction Nullifiers, the role bonus is now: | ||
+ | ** 80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty, and scan resolution penalty. | ||
+ | |||
+ | '''Version 19.04 - Release 2021-05-18.1''' - ''The Great Escape Update'' ([https://www.eveonline.com/news/view/patch-notes-version-19-04#2021-05-18.1 Patch Notes]) | ||
+ | * Passive interdiction nullification removed | ||
+ | * Can now fit newly introduced active Interdiction Nullifier module | ||
+ | * New role bonuses: | ||
+ | ** 80% reduced target range penalty and reactivation delay for interdiction nullification modules. | ||
+ | ** 100% increased duration for interdiction nullification modules. | ||
+ | }} | ||
+ | |||
+ | {{ShipsMatrix|expgroup=frigates}} | ||
− | + | [[Category:Ship Database]] | |
− | + | [[Category:Interceptors]] |
Latest revision as of 05:24, 26 February 2024
RELATED UNI-WIKI REFERENCES
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Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. SHIP BONUSES
Interceptors bonuses (per skill level):
Ship Attributes
|
Summary
The Crow is the Caldari fleet interceptor, repurposed from the combat interceptor role in Rubicon 1.0, and as such has a bonus to warp disruptor and scrambler range, as well as the MWD signature radius bonus and bubble immunity common to all interceptors. Oceanus 1.0 removed a low slot and added a high slot and a launcher hardpoint, as well as switching its kinetic damage bonus for a explosion radius bonus.
The Crow has 4 mid slots like the Stiletto, allowing it to fit both Point and Scram.
Skills
Further information about additional or recommended skills to pilot Crow for a specific or its common role(s) can be written here.
Tactics
No sub-article about Crow roles or piloting tactics. You can write them here.
Notes
In the Uprising expansion, the Crow received a 10% bonus to shield hitpoints per level of Caldari Frigate, which may give this ship a niche as a slightly more durable interceptor.
Patch History
A long, long time ago... |
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Version 20.10 - 2022-11-08 - Uprising (Patch Notes)
Version 19.06 Release 2021-07-13.1 Patch notes Ship balance:
Version 19.04 - Release 2021-05-18.1 - The Great Escape Update (Patch Notes)
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