Difference between revisions of "User:Plebe/Sandbox"
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<td class='centertext'>[[Paladin]]</td> | <td class='centertext'>[[Paladin]]</td> | ||
<td class='centertext'>[[Golem]]</td> | <td class='centertext'>[[Golem]]</td> | ||
− | <td class='centertext'>[[ | + | <td class='centertext'>[[Kronos]]</td> |
<td class='centertext'>[[Vargur]]</td> | <td class='centertext'>[[Vargur]]</td> | ||
</tr> | </tr> | ||
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<th class='firstcol groupheader'><span class='textlabel'>Pirate Faction Ships</span></th> | <th class='firstcol groupheader'><span class='textlabel'>Pirate Faction Ships</span></th> | ||
<th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_sanshas_nation.png|center|20x20px]]</div>Sansha's Nation</th> | <th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_sanshas_nation.png|center|20x20px]]</div>Sansha's Nation</th> | ||
− | <th class='piratecol noshowexplain'><div class='img'>[[Image: | + | <th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_the_blood_raider_covenant.png|center|20x20px]]</div>Blood Raiders</th> |
<th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_guristas_pirates.png|center|20x20px]]</div>Guristas</th> | <th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_guristas_pirates.png|center|20x20px]]</div>Guristas</th> | ||
<th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_serpentis.png|center|20x20px]]</div>Serpentis</th> | <th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_serpentis.png|center|20x20px]]</div>Serpentis</th> | ||
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</table> | </table> | ||
</div> | </div> | ||
+ | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
+ | <!----------------------------------------------------------- | ||
+ | * SHIP ATTRIBUTES SECTION (last update : 1/18/2015) | ||
+ | ------------------------------------------------------------- | ||
+ | * on editing the attributes, please make sure that you don't | ||
+ | * leave/misstype any tags required. please follow the same | ||
+ | * format below and edit only the values (after the = sign). | ||
+ | -------------------------------------------------------------> | ||
+ | | shipid=20125 | ||
+ | | shipimg= curse.jpg | ||
+ | | shipname=Curse | ||
+ | | caption=Curse | ||
+ | | class=Combat Recon Ship | ||
+ | | grouping=Recon Ships | ||
+ | | hulltype=Arbitrator Class | ||
+ | | faction=Amarr Empire | ||
+ | | race=Amarr | ||
+ | | variations={{Ship|Pilgrim}},{{Ship|Arbitrator}} | ||
+ | | tech=2 | ||
+ | | powergrid=900 MW | ||
+ | | cpu=380 tf | ||
+ | | capacitor=1,250 GJ | ||
+ | | highs=5 | ||
+ | | turrets=2 | ||
+ | | launchers=4 | ||
+ | | mediums=6 | ||
+ | | lows=4 | ||
+ | | mass=11,810,000 kg | ||
+ | | volume=120,000 m³ | ||
+ | | cargohold=345 m³ | ||
+ | | dronebay=150 m³ | ||
+ | | bandwidth=50 Mbit/sec | ||
+ | | info=Name: Curse<br>Hull: Arbitrator<br>Role: Combat Recon Ship<br><br>Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer: Khanid Innovation<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat. | ||
+ | | bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>7.5% bonus to Tracking Disruptor effectiveness<br>10% bonus to Drone hitpoints and damage<br><b>Recon Ships bonuses (per skill level):</b><br>40% bonus to Energy Vampire and Energy Neutralizer transfer range<br>20% bonus to Energy Vampire and Energy Neutralizer transfer amount<br> | ||
+ | | structurehp=872 HP | ||
+ | | shieldhp=1,238 HP | ||
+ | | shieldem=0 | ||
+ | | shieldexp=81.25 | ||
+ | | shieldkin=62.5 | ||
+ | | shieldtherm=20 | ||
+ | | armorhp=1,463 HP | ||
+ | | armorem=50 | ||
+ | | armorexp=70 | ||
+ | | armorkin=53.125 | ||
+ | | armortherm=35 | ||
+ | | maxvelocity=175 m/sec | ||
+ | | inertia=0.651 | ||
+ | | warpspeed=3.3 AU/s | ||
+ | | warptime=10.66 s | ||
+ | | targetrange=130.00 km | ||
+ | | sigradius=150 m | ||
+ | | maxlockedtargets=10 | ||
+ | | sensortype=RADAR | ||
+ | | sensorvalue=28 points | ||
+ | | scanres=281 mm | ||
+ | | reqskills=*{{RequiredSkill|Amarr Cruiser|V}} | ||
+ | **{{RequiredSkill|Spaceship Command|II}} | ||
+ | **{{RequiredSkill|Amarr Destroyer|III}} | ||
+ | ***{{RequiredSkill|Amarr Frigate|III}} | ||
+ | ****{{RequiredSkill|Spaceship Command|I}} | ||
+ | *{{RequiredSkill|Recon Ships|I}} | ||
+ | **{{RequiredSkill|Cloaking|IV}} | ||
+ | ***{{RequiredSkill|CPU Management|IV}} | ||
+ | **{{RequiredSkill|Signature Analysis|V}} | ||
+ | ***{{RequiredSkill|CPU Management|I}} | ||
+ | **{{RequiredSkill|Spaceship Command|V}} | ||
+ | **{{RequiredSkill|Electronics Upgrades|V}} | ||
+ | ***{{RequiredSkill|CPU Management|II}} | ||
+ | ***{{RequiredSkill|Power Grid Management|II}} | ||
− | [ | + | | totaltraintime=61d 11h 23m 20s |
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Curse Curse on Eve Online Wiki] | ||
+ | | rigs_size=Medium | ||
+ | | rigs_count=2 | ||
+ | | rigs_calibration=400 | ||
+ | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> |
Latest revision as of 22:17, 19 December 2021
RELATED UNI-WIKI REFERENCES
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Name: Curse SHIP BONUSES
Amarr Cruiser bonuses (per skill level):
Ship Attributes
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