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Corax: Difference between revisions

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<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
* SHIP ATTRIBUTES SECTION (last update : 2024-11-15)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/misstype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=32876
| shipid= 32876
| shipimg=Corax.jpg
| shipimg= Corax.jpg
| shipname=Corax
| shipname= Corax
| caption=Corax
| class= Destroyer
| class=Destroyer
| grouping= Standard Destroyers
| grouping=Standard Destroyers
| hulltype= Corax Class
| hulltype=Corax Class
| faction= Caldari State  
| faction=Caldari State
| variations= {{Ship|Stork}}, {{Ship|Mamba}}
| race=Caldari
| tech=
| roles=unspecified
| variations=<i>none</i>
| tech=
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| powergrid=48 MW
| cpu=210 tf
| capacitor=500 GJ
| highs=7
| turrets=0
| launchers=7
| mediums=4
| lows=2
| mass=1,900,000 kg
| volume=52,000 m&#179;
| cargohold=450 m&#179;
| extrahold=
| extraholdtype=
| dronebay=0 m&#179;
| bandwidth=0 Mbit/sec
| info=<b>Development</b><br>The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.<br><br>As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance.
| bonuses=<b>Caldari Destroyer bonuses (per skill level):</b><br>5% bonus to kinetic Light Missile and Rocket damage<br>10% bonus to Light Missile and Rocket explosion velocity<br><b>Role Bonus:</b><br>50% bonus to Light Missile and Rocket max velocity<br>
| structurehp=750 HP
| shieldhp=950 HP
| shieldem=0
| shieldexp=50
| shieldkin=40
| shieldtherm=20
| armorhp=750 HP
| armorem=50
| armorexp=10
| armorkin=25
| armortherm=45
| maxvelocity=235 m/sec
| inertia=2.7
| warpspeed=4.5 AU/s
| warptime=7.11 s
| targetrange=45.00 km
| sigradius=69 m
| maxlockedtargets=7
| sensortype=Gravimetric
| sensorvalue=12 points
| scanres=475 mm
| reqskills=*{{RequiredSkill|Caldari Destroyer|I}}
**{{RequiredSkill|Caldari Frigate|III}}
***{{RequiredSkill|Spaceship Command|I}}


| totaltraintime=9h 18m 20s
| powergrid= 53 MW
| forumlinks=
| cpu= 210 tf
| wikireferences=
| capacitor= 500 GJ
| externallinks=[http://wiki.eveonline.com/en/wiki/Corax Corax on Eve Online Wiki]
 
| highlights1=High Amount of High Slots
| highs= 7
| highlights2=
| turrets=
| highlights3=
| launchers= 7
| highlights4=
| mediums= 4
| lows= 2
 
| mass= 1,750,000 kg
| volume= 52,000 m³
 
| cargohold= 450 m³
| extraholdtype=
| extrahold=
 
| dronebay=
| bandwidth=
 
| quote= In diplomacy, rockets speak louder than words.
| quote_attribution= Tibus Heth
| info= The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.<br><br>As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance.
| bonuses= <b>Caldari Destroyer bonuses (per skill level):</b><br>
5% bonus to kinetic Light Missile and Rocket damage<br>
10% bonus to Light Missile and Rocket explosion velocity<br>
<b>Role Bonus:</b><br>50% bonus to Light Missile and Rocket max velocity
 
| structurehp= 750 HP
 
| armorhp= 750 HP
| armorem= 50
| armortherm= 45
| armorkin= 25
| armorexp= 10
 
| shieldhp= 1,000 HP
| shieldem=
| shieldtherm= 20
| shieldkin= 40
| shieldexp= 50
 
| maxvelocity= 235 m/sec
| inertia= 2.7
| warpspeed= 4.5 AU/s
| warptime= 6.55 s
 
| targetrange= 45 km
| maxlockedtargets= 7
| sigradius= 69 m
| scanres= 475 mm
| sensortype= Gravimetric
| sensorvalue= 12 points
 
| reqskills= * {{RequiredSkill|Caldari Destroyer|I}}
** {{RequiredSkill|Caldari Frigate|III}}
*** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=9h 18m 20s
 
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=High Amount of High Slots
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Corax is the Caldari destroyer introduced in the [http://www.eveonline.com/retribution/ Retribution] expansion.  New Caldari players who enjoyed the missile-centric playstyle of the [[Kestrel]] now have the option of flying a destroyer-class missileboat on their way to piloting a [[Caracal]], rather than being forced into the Gunnery-based [[Cormorant]].
New Caldari players who enjoyed the missile-centric playstyle of the [[Kestrel]] have the option of flying the missile-flinging Corax on their way to piloting a [[Caracal]], rather than being forced into the turret-toting [[Cormorant]]. With its range bonus and a bonus to explosion velocity that helps its missiles apply damage to small, fast targets, the Corax can threaten most frigates, from long ranges.
 
== Skills ==
Being a Tech 1 destroyer and potentially a pilot's first step up from frigate hulls, the Corax is quite forgiving. Basic [[fitting skills]] and [[support skills]] are desirable. {{sk|Missile Bombardment}} and {{sk|Missile Projection}} increase missile ranges and synergize well with the Corax's strengths.
 
== Tactics ==
The Corax's range bonuses push it towards mid- and long-range engagements. With honed skills and Tech 2 equipment, it can be fitted to project around 150 DPS at around 70 km, though this DPS will be delayed by missile travel time.
 
In PvP the Corax has some niche uses as a cheap long-ranged missile ship. When sniping, the Corax will have no way to [[Tackling|pin]] its targets in place on its own, and must work with other ships. It lacks the high speed and MWD signature reduction of its rival the [[Talwar]], and does not tend to be favoured for close-range or mobile work.
 
In PvE combat, the Corax can make short work of Level 1 missions, and can even attempt some Level 2s, though a [[Caracal]] will be a good step up for those. Pilots should remember that the ship has a bonus for only kinetic missile damage.


As a ship, the Corax functions quite well as a sniper, with its large number of high slots.  Since it has a small, fragile tank, it functions best engaging enemies at ranges larger than 20Km.  By keeping enemies at range and using its nimble body to its full advantage, the competent Corax pilot should have no trouble running L1s and most L2s.  This same philosophy has made the Corax a fearsome PvP destroyer, able to kite most ships with relative ease.
The Corax is a fantastic ship for completing low-tier [[Abyssal Deadspace]] sites.


The Corax can be effectively flown with very low skill points and with minimum investment in the Missile Launcher Operation skill tree. As such, its serves as an effective introduction to the missile play style for both new players and veterans looking to explore a different way of playing EVE. However, for PvP it is generally ignored in favour of the [[Talwar]], as it lacks the reduction to MWD signature bloom of its rival.
== Notes ==
''Corax'' is part of the scientific name for the common raven, ''corvus corax''; it was a Latin word meaning "raven", and was borrowed into Latin from ancient Greek. This makes the Corax a rare example of a ship in EVE which has a name meaning the same thing as that of another ship, the much larger [[Raven]].


==Skills==
== Patch History ==
''Further information about additional or recommended skills to pilot Corax for a specific or it's common role(s) can be written here.''
{{expansion past|
'''APRIL 2019 RELEASE APRIL 9TH 2019'''
*Powergrid increased to 53 (was 48)


==Fitting==
'''Lifeblood v. 1.0 - Build: 1203953 - 24.10.17'''
{{:Caldari Basic Ship and Skill Guide|Corax}}


{{ShipFitting|
* Mass reduced from 1,900,000 kg to 1,750,000 kg (-150,000 kg)
ship=Corax|
* Shield HP increased from 950 to 1,000 (+50 HP)
shipTypeID=32876|
fitName=PvP Sniper|
fitID=PvP-Sniper|
high1name=Prototype 'Arbalest' Light Missile Launcher|
high1typeID=8093|
high2name=Prototype 'Arbalest' Light Missile Launcher|
high2typeID=8093|
high3name=Prototype 'Arbalest' Light Missile Launcher|
high3typeID=8093|
high4name=Prototype 'Arbalest' Light Missile Launcher|
high4typeID=8093|
high5name=Prototype 'Arbalest' Light Missile Launcher|
high5typeID=8093|
high6name=Prototype 'Arbalest' Light Missile Launcher|
high6typeID=8093|
high7name=Prototype 'Arbalest' Light Missile Launcher|
high7typeID=8093|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=F-90 Positional Sensor Subroutines|
mid2typeID=6160|
mid3name=Phased Weapon Navigation Array Generation Extron|
mid3typeID=19814|
mid4name=Warp Disruptor II|
mid4typeID=3244|
low1name=Ballistic Control System II|
low1typeID=22291|
low2name=Ballistic Control System II|
low2typeID=22291|
charge1name=Targeting Range Script x1|
charge1typeID=29009|
charge2name=Scan Resolution Script x1|
charge2typeID=29011|
charge3name=Caldari Navy Scourge Light Missile x1|
charge3typeID=27361|
charge4name=open|
charge5name=open|
rig1name=Small Polycarbon Engine Housing I|
rig1typeID=31177|
rig2name=Small Anti-EM Screen Reinforcer I|
rig2typeID=31716|
rig3name=Small Ancillary Current Router I|
rig3typeID=31358|
difficulty=1|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=32876:8093;7:3244;1:5973;1:6160;1:19814;1:22291;2:31177;1:31358;1:31716;1:27361;1:29009;1:29011;1::|
skills=Caldari Frigate III</li><li>Caldari Destroyer III</li><li>Spaceship Command III</li><li>Missile Launcher Operation III</li><li>Propulsion Jamming II</li><li>Weapons Upgrades IV</li><li>Light Missiles III</li><li>Long Range Targeting I</li><li>High Speed Maneuvering I</li><li>Target Painting I</li><li>CPU Management III</li><li>Navigation III</li><li>Afterburner III</li><li>Gunnery II|
notes=This is a relatively low-skill boat with the exception of the t2 weapon upgrades modules.</li><li>It is a pure sniping fit. With decent skills it should get 100-150 dps at 40-50 km. However, it has a very small tank, and if it takes damage it will likely die quickly.</li><li>Use the Micro Warp Drive to keep range on targets.}}    {{ShipFitting|
ship=Corax|
shipTypeID=32876|
fitName=Cheap L2 Sniper|
fitID=Cheap-L2-Sniper|
high1name=Light Missile Launcher I|
high1typeID=499|
high2name=Light Missile Launcher I|
high2typeID=499|
high3name=Light Missile Launcher I|
high3typeID=499|
high4name=Light Missile Launcher I|
high4typeID=499|
high5name=Light Missile Launcher I|
high5typeID=499|
high6name=Light Missile Launcher I|
high6typeID=499|
high7name=Light Missile Launcher I|
high7typeID=499|
mid1name=Limited 1MN Afterburner I|
mid1typeID=6001|
mid2name=EM Ward Amplifier I|
mid2typeID=1808|
mid3name=Adaptive Invulnerability Field I|
mid3typeID=578|
mid4name=Small Shield Extender I|
mid4typeID=377|
low1name=Ballistic Control System I|
low1typeID=12274|
low2name=Emergency Damage Control I|
low2typeID=5841|
charge1name=Scourge Light Missile x1|
charge1typeID=210|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Processor Overclocking Unit I|
rig1typeID=26929|
rig2name=Small Processor Overclocking Unit I|
rig2typeID=26929|
rig3name=Small Anti-Thermal Screen Reinforcer I|
rig3typeID=31752|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=32876:499;7:377;1:578;1:1808;1:6001;1:5841;1:12274;1:26929;2:31752;1:210;1::|
skills=|
notes=This is a relatively low-skill boat meant to kite and snipe level 1 and 2 missions.</li><li>Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.</li><li>Speed tank with the afterburner and keep at range. If you have the skills the ships should be cap stable with all mods active.</li><li>If your skills are high enough consider replacing one or both of the overclocking units with either additional shields.</li><li>If you have the funds, replace the meta I items with meta II or III variants.}}{{ShipFitting|
ship=Corax|
shipTypeID=32876|
fitName=Rocket Brawler|
fitID=Rocket-Brawler|
high1name='Arbalest' Rocket Launcher I|
high1typeID=16527|
high2name='Arbalest' Rocket Launcher I|
high2typeID=16527|
high3name='Arbalest' Rocket Launcher I|
high3typeID=16527|
high4name='Arbalest' Rocket Launcher I|
high4typeID=16527|
high5name='Arbalest' Rocket Launcher I|
high5typeID=16527|
high6name='Arbalest' Rocket Launcher I|
high6typeID=16527|
high7name='Arbalest' Rocket Launcher I|
high7typeID=16527|
mid1name=Experimental 1MN Afterburner I|
mid1typeID=6003|
mid2name=Faint Epsilon Warp Scrambler I|
mid2typeID=5443|
mid3name=X5 Prototype Engine Enervator|
mid3typeID=4025|
mid4name=Limited Adaptive Invulnerability Field I|
mid4typeID=9632|
low1name=F85 Peripheral Damage System I|
low1typeID=5843|
low2name=Cross-linked Bolt Array I|
low2typeID=16457|
charge1name=Caldari Navy Scourge Rocket x2000|
charge1typeID=27333|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Core Defense Field Extender I|
rig1typeID=31788|
rig2name=Small Core Defense Field Extender I|
rig2typeID=31788|
rig3name=Small Anti-EM Screen Reinforcer I|
rig3typeID=31716|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.1|
shipDNA=32876:16527;7:4025;1:5443;1:6003;1:9632;1:5843;1:16457;1:31716;1:31788;2:27333;2000::|
skills=|
notes=}}


==Tactics==
'''Retribution v. 1.0 - Build: 476047 - 04.12.12'''
''No sub-article about Corax roles or piloting tactics. You can write them here.''


==Notes==
* Ship introduced.
*This vessel qualifies for the University [[Ship Replacement Program]], [[PYOS]], and [[BYOM]].
}}


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Destroyers]]
 
[[Category:Ship Database]]
[[Category:Standard Destroyers]]