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User:Aquamo: Difference between revisions

71 editsJoined 5 October 2013
Aquamo (talk | contribs)
Aquamo (talk | contribs)
 
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** cans have variable difficulty (kernel from 70-90 strength)
** cans have variable difficulty (kernel from 70-90 strength)
** in two samples, the Ruins can type is often the best loot, in both occasions, approximately 24M ISK in Power Circuit salvage.
** in two samples, the Ruins can type is often the best loot, in both occasions, approximately 24M ISK in Power Circuit salvage.
** the rest of the site typically contains lower value, but usable salvage
** the rest of the site typically contains lower value, but usable salvage.  Burned Logic Circuit salvage is not uncommon.
* Forgotten Frontier Quarantine Outpost
* Forgotten Frontier Quarantine Outpost
** a w-space Relic site, contains sleeper rats
** a w-space Relic site, contains sleeper rats
** sleeper rats in these sites are more difficult typically than the combat sites within a C3
** sleeper rats in these sites are more difficult typically than the combat sites within a C3
* Decayed Blood Raider Rock Formations
** a Relic site
** total value, about 24M ISK
** Interface Circuit and Capacitor Console salvage being the most valuable
* Central  Angel Command Center
** two BPCs (Medium Micro Jump Drive/Large Ancillary Shield Repairer)
** misc salvage ; I lost one can, total value about 12.5M isk
* Ruined Guristas Temple Site
** misc salvage, about 2M isk worth
** Medium Micro Jump Drive Blueprint
* Ruined Angel Science Outpost
** I got 4 of the 6 cans hacked with my perfect skill character + t2 rigged helios, implants, and t2 relic analyzer
* Central Blood Raider Sparking Transmitter
** 1.5M ISK loot
** x1 Amarr Encryption Methods skill book
** x1 Reactive Armor Hardener Bluepring
** two of the cans (the ruins) were blood baths - in both situations the paths were filled by multiple barriers - hardest i've ever seen in at least 100 sites
** I'm wondering something changed on the server side around Dec 3/4 ?
** total value approx - 5.90M (most valuable item was a stack of 64 Tripped Power Circuits
* Central Guristas Sparking Transmitter
** 3.8M in loot / I lost two cans, again with perfect skills
* Central Sansha Sparking Transmitter
** 5.8M ISK in loot ; decryptors, data chips, misc parts, 1 x Amarr Encryption Methods skill book
** 2 BPCs (1 x Medium Micro Jump Drive, 1 x Reactive Armor Hardener Blueprint)
* Ruined Sansha Temple Site (5-Dec-2014)
** approximately 33M in loot - salvage:
*** intact armor plates, and armor plates
*** x14 artificial neural networks
* Central Blood Raider Sparking Transmitter
** 1.5M ISK total loot value
** x1 Amarr Encryption Methods skill book
** x1 Reactive Armor Hardener Blueprint
* Central Sansha Sparking Transmitter
** 1.5B ISK w00t!
** BINGO!  True Sansha Control Tower Blueprint
** Also about 6M ISK in mainly datacores, and one Amarr Encryption Methods skillbook
* Central Angel Data Mining Site
** 17M ISK in parts/chips/decryptors
** including x1 Optimized Attainment Decryptor (~7M)
* Decayed Serpentis Excavation (LowSec) Relic
** 6M ISK, most valuable items Interface Circuit, and Logic Circuit
* Central Serpentis Sparking Transmitter (Data)
** 6.2M ISK
** Most value was from Decryptors and x7 Graviton Physics Datacores
* Central Angel Sparking Transmitter
** 4.2M ISK Loot
** datacores, decryptors, and one Large Ancilliary Shield Booster Blueprint
* Ruined Guristas Temple Site (Relic)
** about 13M ISK in salvage
** Intact Shield Emitter, Interface Logic and Interface Circuits made up the majority of the value
** I failed on one of the two Ruins containers - they appear to have the highest difficulty
* Central Guristas Sparking Transmitter
** Mainframes had firewall defenses at level 80 strength
** Comm Tower/Databank were more difficult I think @ 90
** 10M ISK in datacores, decryptors, and one Reactive Armor Hardener Blueprint
* Central Angel Sparking Transmitter
** Container types:  Databank (highest difficulty), Mainframe (Medium Difficulty), Com Tower (Low Difficulty)
** 12M ISK in loot
** x1 Optimized Attainment Decryptor
** Minmatar Encryption Methods
** x30 various data cores
* Central Angel Command Center
** Com Tower: easiest (green/70), Databank: Hardest (red/90), Mainframe (Orange/70)
** datacores, Minmatar Encryption Methods skillbook
** 6.2M ISK value of loot, most value from Parity Decryptors and x15 Rocket Science Datacores
* Ruined Blood Raider Temple Site (Relic)
** Ruins (red/90) sometimes empty, both ruins were empty on this trip
** Remains (yellow/70) - interface circuits and standard salvage
** Rubble (green/70) - easiest, got a jury rigging skill book
** about 18M ISK in salvage value
* Ruined Angel Crystal Quarry (first time we've seen this type in our C3), and we got two of these sites on the same day
** no rats on warp in
** 58M loot from the site (most was from x19 Logic Circuit and x20 Power Circuit)
** wow, and a monolith on grid too, very rare
** and a Domination Medium Autocannon Battery Blueprint
* Central Sansha Sparking Transmitter
** Com tower (easy/70), Databank (hard/red/90), Mainframe (medium 70/yellow)
** only about 3.8M ISK, one BPC
* Central Guristas Sparking Transmitter
** 11.6M ISK in loot, most valuable were decrypts and data cores
** same difficulty as other sparking transmitters - green/70/small map,  com tower, databank red/90, mainframes are yellow/70/large map
=== Log after Rhea Release ===
* Ruined Blood Raider Science Outpost (Relic)
** Remains
** Ruins (very hard, large map, red/90, all defenses encountered)
** 24M ISK in salvage (Power Circuits, Capacitor Console made up the majority)
** failed on one of the two Ruins, very hard
* Ruined Serpentis Temple Site (Relic)
** 14M ISK in loot; Interface Circuit, Logic Circuit, and x66 Burned Logic Circuit made up the majority
** as per usual, Ruins are the hardest to hack red/80/90 with a large map
* Ruined Guristas Temple
** Ruins, Rubble, Remains
** 32M in loot, most valuable Power, Interface, and Logic Circuit Salvage!
** Drones Rigging skillbook
* Ruined Sansha Science Outpost
** Ruins, Remains only
** very valuable site, 66M ISK!
** loot value was primarily from Power, Logic, and Interface Circuits
* Ruined Guristas Monument Site
** 14M isk loot; salvage, 8M in Enhanced Ward Console parts
* Central Serpentis Survey Site
** 5.3M ISK loot; datacores, misc parts, Caldari and Gallente Encryption Methods skillbooks
* Central Angel Sparking Transmitter
** 8.1M Loot, most value in decryptors and data cores
* Ruined Sansha Crystal Quarry
** very lucrative - 83.1M in loot
* Ruined Serpentis Temple Site
** Ruins/Remains the most difficult 90/80 defense, red90/yellow70 difficulty
** most valuable item were 54M in Intact Armor Plates
* Ruined Serpentis Crystal Quarry
** pretty difficult, with the Ruins (90/90) being the hardest, Remains second, Rubble easiest (50/70)
** I lost one Ruins container, total loot value was 35M - value came from salvage - Power and Logic Circuits
* Central Guristas Command Center
** low value, 3.3M ISK loot
** datacore, decryptors, science type loot
* Central Guristas Sparking Transmitter
** low value loot, difficulty high on databank containers
** 5.1M loot total, all containers
* Ruined Serpentis Monument Site
** about 11M isk in salvaged materials
** most valuable items were Interface and Logic Circuit salvage
* Central Serpentis Survey Site
** 6.7M Isk in loot
** Target Spectrum Breaker Blueprint
* Ruined Sansha Science Outpost
** high value salvage
** 70M isk approximate value
** very high difficulty, especially the Ruins
** 54M in Intact Armor Plates (x13), 8M in Armor Plates (x75)
** Amarr Encryption Methods skill book
* Ruined Blood Raider Science Outpost
** 20.4M in loot
** Logic and Power Circuits
* Central Serpentis Sparking Transmitter
** 3.1M Isk
* Central Serpentis Sparking Transmitter
** 2.3M isk loot; just a few data core and decryptors
* Ruined Angel Crystal Quarry
** Ruins hardest, large map, red, 90 strength
** Rubble, large map, green, 70, strength
** Remains, large map, yellow, 70, strength, map is large but has candy, not too bad
** 13.9M ISK, most valuable items:  Logic Circuit, Power Circuit
== Jan 2015 ==
* Ruined Guristas Monument Site
** Rubble, medium map, 70 green
** 90, large map, red, not much candy
** 10M isk, mostly (x4) Enhanced Ward Console
== Thirty days of looting Null Sec Exploration Sites in a C3 ==
Here's a quick summary of loot collected over the last 30 days in a w-space system from the NULL-SEC type exploration sites:
* Not including Blueprints - roughly 1B ISK in recovered data/relic loot
* (x30) Amarr, Caldari, Gallente, and Minimatar Encryption Method skill books
* (x20) Jury, Armor, Energy Weapon Skill books
* ( x3) Medium Micro Jump Drive Blue Print Copies (BPCs)
* ( x3) Large Micro Jump Drive Blue Print Copies
* ( x6) X-Large Ancillary Shield Booster Blueprint
* ( x2) Small Ancillary Shield Booster Blueprint
* ( x2) Medium Ancillary Shield Booster Blueprint
* ( x3) Small Ancillary Armor Repairer Blueprint
* ( x1) Medium Ancillary Armor Repairer Blueprint
* ( x3) Medium Ancillary Armor Repairer Blueprint
* ( x6) Reactive Armor Hardener Blueprint
* Various Datacores, Decryptors
* ( x5) Target Spectrum Breaker Blueprint
* ( x1) Shadow Large Railgun Battery Blueprint
* ( x1) Dread Guristas White Noise Generation Battery Blueprint
More data coming soon; my goal is to give explorers an idea of what to expect from income from these newly available sites post Phoebe release.
== PvP Log ==
* 29-nov 2058 fargo/nsc/breaking up gate camp in vni fleet
** died in 6-CZ49 along with two other VNI, a maulus, and a thorax
** we needed tackle
** we only got one of their ships, a keres
** i was primary-ed and did not receive enough reps after I broadcasted
** i added a comment to the killboard