Difference between revisions of "Breacher"

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m (Changes according to https://forums.eveonline.com/default.aspx?g=posts&m=6103669 and "show info")
(Added new flavor quote and attribution)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
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  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
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  * SHIP ATTRIBUTES SECTION (last update : 12/9/2015)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
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  | shipimg=Breacher.jpg
 
  | shipimg=Breacher.jpg
 
  | shipname=Breacher
 
  | shipname=Breacher
| caption=Breacher
 
 
  | class=Frigate
 
  | class=Frigate
 
  | grouping=Standard Frigates
 
  | grouping=Standard Frigates
 
  | hulltype=Breacher Class
 
  | hulltype=Breacher Class
  | faction=Minmatar Republic
+
  | faction=Minmatar Republic  
| race=Minmatar
 
| roles=Combat Frigate
 
 
  | variations={{Ship|Hound}}
 
  | variations={{Ship|Hound}}
  | tech=
+
  | tech=  
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
  | powergrid=37 MW
 
  | powergrid=37 MW
 
  | cpu=180 tf
 
  | cpu=180 tf
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  | lows=3
 
  | lows=3
 
  | mass=1,087,000 kg
 
  | mass=1,087,000 kg
  | volume=20,000 m&#179;
+
  | volume=20,000
  | cargohold=175 m&#179;
+
  | cargohold=175
 
  | extrahold=
 
  | extrahold=
 
  | extraholdtype=
 
  | extraholdtype=
  | dronebay=10 m&#179;
+
  | dronebay=10
 
  | bandwidth=10 Mbit/sec
 
  | bandwidth=10 Mbit/sec
  | info=<b>Development</b><br>The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.
+
|quote=Take the edge, claim victory.
 +
|quote_attribution=Boundless Creation marketing division
 +
  | info=The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.
 
  | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Light Missile and Rocket rate of fire<br>7.5% bonus to Shield Booster amount<br>
 
  | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Light Missile and Rocket rate of fire<br>7.5% bonus to Shield Booster amount<br>
 
  | structurehp=350 HP
 
  | structurehp=350 HP
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  | scanres=650 mm
 
  | scanres=650 mm
 
  | reqskills=*{{RequiredSkill|Minmatar Frigate|I}}
 
  | reqskills=*{{RequiredSkill|Minmatar Frigate|I}}
**{{RequiredSkill|Spaceship Command|I}}
+
** {{RequiredSkill|Spaceship Command|I}}
  
 
  | totaltraintime=25m 0s
 
  | totaltraintime=25m 0s
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Breacher Breacher on Eve Online Wiki]
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  | externallinks=
 
  | highlights1=
 
  | highlights1=
 
  | highlights2=
 
  | highlights2=
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==Summary==
+
== Summary ==
''No summary available.''
+
'The Breacher is a Minmatar [[Frigates#Damage Dealer|Combat Frigate]]. It is an exceptional frigate for solo PvP, and is very commonly used in low-security faction warfare combat sites. The Breacher’s speed and agility allow it to effectively dictate range from targets, while its bonus to shield boosters help it survive while taking hits at that range. The Breacher can also be used as a “[[Tackling#Types of tackle|second tackle]]” frigate in fleets, following up the initial tackler by applying a warp scrambler (“scram”) and stasis webifier (“web”) to targets. Overall, the Breacher is a versatile, general combat ship, especially for new Minmatar pilots.
  
== Skills ==
+
The Breacher is an excellent platform for learning about PvP, and especially solo and small-gang PvP in low-sec space. The ship is frequently fit as a scram-kiter, with the scram and web modules used to keep frigate opponents 8 km away while the pilot pounds them with bonused rockets. The Breacher can also be fit with missiles and flown as a long-range kiter, especially in PvE, though it is not as fast as the Caldari [[Kestrel]] or other faction frigates in this role. Like most Minmatar ships, the Breacher is typically fit with a shield tank. It is not uncommon to find the Breacher fit with an ancillary armor repairer as well, in a dual-tanked configuration.
 +
 
 +
== Skills ==
 
''No suggested skills available.''
 
''No suggested skills available.''
  
==Fitting==
+
== Tactics ==
{{ShipFitting|
+
''No sub-article about Breacher roles or piloting tactics. You can write them here.''
ship=Breacher|
+
 
shipTypeID=598|
+
== Notes ==
fitName=PvP Kiting Breacher|
+
''You can add notes here.''
fitID=PvP-Kiting-Breacher|
+
 
high1name=Prototype 'Arbalest' Light Missile Launcher|
+
== Patch History ==
high1typeID=8093|
+
{{expansion past|
high2name=Prototype 'Arbalest' Light Missile Launcher|
+
'''December v1.0 – Build: 995003 – 08.12.15'''
high2typeID=8093|
+
*Breacher:-0.08 inertia, +5 m/s
high3name=Prototype 'Arbalest' Light Missile Launcher|
+
 
high3typeID=8093|
+
'''Rubicon v.1.3 - Build: 761459 - 12.03.14'''
mid1name=Faint Warp Disruptor I|
+
*Removed +5% missile damage bonus per level
mid1typeID=5403|
+
*Added -5% missile RoF bonus per level
mid2name=Medium Shield Extender II|
+
*+2 PWG
mid2typeID=3831|
+
*+10 m/s velocity
mid3name=Small Ancillary Shield Booster|
+
*+0.02 inertia
mid3typeID=32774|
+
 
mid4name=1MN Microwarpdrive I|
+
'''Odyssey v.1.0 - Build: 584903 - 04.16.13'''
mid4typeID=434|
+
*+50 Hull.
low1name=Micro Auxiliary Power Core II|
 
low1typeID=4254|
 
low2name=Ballistic Control System II|
 
low2typeID=22291|
 
low3name=Nanofiber Internal Structure II|
 
low3typeID=2605|
 
drone1name=open|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Cap Booster 25 x1|
 
charge1typeID=263|
 
charge2name=Caldari Navy Inferno Light Missile x1|
 
charge2typeID=27371|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Bay Loading Accelerator I|
 
rig1typeID=31586|
 
rig2name=Small Warhead Calefaction Catalyst I|
 
rig2typeID=31620|
 
rig3name=open|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=598:8093;3:434;1:3831;1:5403;1:32774;1:2605;1:4254;1:22291;1:31586;1:31620;1:263;1:27371;1::|
 
skills=With all skills to V is cap stable, with an ehp of 3,671, dps of 71.5 with Caldari faction missiles, and a speed of 479 m/s (3306 m/s with MWD on).|
 
notes=Kiting PvP Breacher,</li><li>Can add an extra rig to plug a resistance,</li><li>Could remove disruptor for another shield extender,</li><li>Credit to Bloodmyst Ranwar for the fit.}} {{ShipFitting|
 
ship=Breacher|
 
shipTypeID=598|
 
fitName=PvP brawling breacher|
 
fitID=PvP-brawling-breacher|
 
high1name=Rocket Launcher II|
 
high1typeID=10631|
 
high2name=Rocket Launcher II|
 
high2typeID=10631|
 
high3name=Rocket Launcher II|
 
high3typeID=10631|
 
mid1name=Medium Ancillary Shield Booster|
 
mid1typeID=32772|
 
mid2name=1MN Afterburner II|
 
mid2typeID=438|
 
mid3name=J5b Phased Prototype Warp Scrambler I|
 
mid3typeID=5439|
 
mid4name=X5 Prototype Engine Enervator|
 
mid4typeID=4025|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Ballistic Control System II|
 
low2typeID=22291|
 
low3name=Nanofiber Internal Structure II|
 
low3typeID=2605|
 
drone1name=Warrior II x2|
 
drone1typeID=2488|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Navy Cap Booster 50 x1|
 
charge1typeID=33332|
 
charge2name=Caldari Navy Inferno Rocket x1|
 
charge2typeID=27315|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Anti-EM Screen Reinforcer I|
 
rig1typeID=31716|
 
rig2name=Small Processor Overclocking Unit I|
 
rig2typeID=26929|
 
rig3name=Small Polycarbon Engine Housing I|
 
rig3typeID=31177|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=598:10631;3:438;1:4025;1:5439;1:32772;1:2048;1:2605;1:22291;1:26929;1:31177;1:31716;1:2488;2:27315;1:33332;1::|
 
skills=|
 
notes=With all V, this fit deals 117(132) dps with faction ammo to 10.1km and 135(153) dps with t2 rage ammo to 8.4km.</li><li>Travels at 1.3km/s or 1.7km/s with AB overheated.</li><li>Repairs 158 hp/s until cap charges run out.</li><li>Although it breaks the cardinal rule of only fitting one tank type, some players have had success with using a Small Ancillary Armor Repairer in place of the nanofiber. This offers a surprise factor, but the SAAR does require a lot of capacitor to run.}}
 
  
==Tactics==
+
'''Retribution v.1.0 – Build: 476047 – 04.12.12'''
''No sub-article about Breacher roles or piloting tactics. You can write them here.''
 
  
==Notes==
+
*Minmatar Frigate bonuses: +5% missile damage and +7.5% shield boost amount per level
This vessel qualifies for the University [[Ship Replacement Program]], [[PYOS]], and [[BYOM]].
+
*Slot layout: 3 H, 4 M, 3 L, 0 turrets, 3 launchers
 +
*Fittings: 35 PWG, 180 CPU
 +
*Defense (shields / armor / hull): 500 / 350 / 300
 +
*Capacitor (amount / recharge rate / cap per second): 300 / 150 s / 2
 +
*Mobility (max velocity / agility / mass / align time): 350 s / 3.16 / 1087000 / 3.21 s
 +
*Drones (bandwidth / bay): 10 / 10
 +
*Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km / 650 / 4
 +
*Sensor strength: 8 Ladar
 +
*Signature radius: 36
 +
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Frigates]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Standard Frigates]]

Latest revision as of 04:50, 16 November 2024

EVE University Database
 
Ship Database
Breacher
Breacher
Minmatar Republic
Minmatar Republic
Standard Frigates
Breacher Class
RELATED UNI-WIKI REFERENCES
Take the edge, claim victory.
– Boundless Creation marketing division


The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.

SHIP BONUSES

Minmatar Frigate bonuses (per skill level):
5% bonus to Light Missile and Rocket rate of fire
7.5% bonus to Shield Booster amount

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Hound
Hound.jpg
CornerT2s.png
Hound
Covert Ops Breacher Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon hi slot.png5 (3/2) Icon mid slot.png3 Icon low slot.png3
Icon powergrid.png40 MW Icon cpu.png310 tf
Icon velocity.png310 m/sec
Icon capacity.png255 m³

Ship Attributes

Fittings
Powergrid
powergrid
37 MW
CPU
cpu output
180 tf
Capacitor
capacitor
300 GJ
High
high slots
3
Launchers
launcher slots
3
Turrets
turret slots
0
Medium
medium slots
4
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
365 m/sec
Inertia Modifier
inertia modifier (agility)
3.1
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.79 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
10 m³
Drone Bandwidth
drone bandwidth
10 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
35.00 km
Max Locked Targets
max. locked targets
4
LADAR Sensor
LADAR sensor strength
8 points
Sig. Radius
signature radius
36 m
Scan Res.
scan resolution
650 mm
Structure
Structure Hitpoints
structure hitpoints
350 HP
Mass
ship mass
1,087,000 kg
Volume
ship volume
20,000 m³
Cargo Capacity
cargo capacity
175 m³
Armor
Armor Hitpoints
armor hitpoints
350 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

'The Breacher is a Minmatar Combat Frigate. It is an exceptional frigate for solo PvP, and is very commonly used in low-security faction warfare combat sites. The Breacher’s speed and agility allow it to effectively dictate range from targets, while its bonus to shield boosters help it survive while taking hits at that range. The Breacher can also be used as a “second tackle” frigate in fleets, following up the initial tackler by applying a warp scrambler (“scram”) and stasis webifier (“web”) to targets. Overall, the Breacher is a versatile, general combat ship, especially for new Minmatar pilots.

The Breacher is an excellent platform for learning about PvP, and especially solo and small-gang PvP in low-sec space. The ship is frequently fit as a scram-kiter, with the scram and web modules used to keep frigate opponents 8 km away while the pilot pounds them with bonused rockets. The Breacher can also be fit with missiles and flown as a long-range kiter, especially in PvE, though it is not as fast as the Caldari Kestrel or other faction frigates in this role. Like most Minmatar ships, the Breacher is typically fit with a shield tank. It is not uncommon to find the Breacher fit with an ancillary armor repairer as well, in a dual-tanked configuration.

Skills

No suggested skills available.

Tactics

No sub-article about Breacher roles or piloting tactics. You can write them here.

Notes

You can add notes here.

Patch History