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User:Shiu Juan/Planetary Interaction PvP: Difference between revisions

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Rayanth (talk | contribs)
m Rayanth moved page User:Shiu juan/Planetary Interaction PvP to User:Shiu Juan/Planetary Interaction PvP: Automatically moved page while merging the account "Shiu juan" to "Shiu Juan"
 
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[[Category:Guides]]
= On-planet PvP =
[[Category:PvP]]
[[Category:Planetary Interaction]]
= Planetary Interaction PvP =
 
Stub page until someone organizes the PvP resource stealing tests, or <del>steals</del> finds some text from elsewhere on the Interweb.


Preliminary experiments suggest the following:
Preliminary experiments suggest the following:
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Untested: effect of victim using 24-hour or 76-hour cycles and attackers using 30-minute cycles.
Untested: effect of victim using 24-hour or 76-hour cycles and attackers using 30-minute cycles.
== Ninja colonization ==
Alliance sovereignty will block you from colonizing planets, thus you cannot bother another alliance in nullsec. However, if they should lose Sov for even a short period, you can deploy CCs on some of their planets and as long as you do not decommission your CC you can keep chasing their extractors around, being a bother. Of course, don't expect them to think kindly of you trying to actually transport goods into their space...
= Off-planet PvP =
Various tactics are possible to intercept colony owners in space, such as warp disruption and subsequent ganking around the planet's Customs office.
== Custom's Office ==
If your opponent found your colony on a particular planet, notes that it has a Launchpad, then sees you enter the system, they know which Customs Office to sit on.
== Launch Containers ==
Likewise they can check your planet and run the directional scanner to look for launched containers, then hide nearby cloaked.