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| +30% bonus to [[image:icon mining command burst.png|24px|link=]] '''Mining Foreman Burst''' strength.<br>+200% bonus to [[image:icon mining command burst.png|24px|link=]] '''Mining Foreman''' and [[image:icon shield command burst.png|24px|link=]] '''Shield Command Burst''' area of effect range. | | +30% bonus to [[image:icon mining command burst.png|24px|link=]] '''Mining Foreman Burst''' strength.<br>+200% bonus to [[image:icon mining command burst.png|24px|link=]] '''Mining Foreman''' and [[image:icon shield command burst.png|24px|link=]] '''Shield Command Burst''' area of effect range. | ||
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== Weapon Timer == | |||
{| | |||
| valign="middle" style="padding:5px;" | {{icon|timer weapons|32}} | |||
| valign="middle" | Upon activation of a '''Command Burst'''-module will give you a [[Timers#Weapon Timer|Weapon Timer]].<br>(for the duration of the cycle-time of the module, which is 60 seconds) | |||
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Not only will this {{co|red|stop you from docking}} in a station or a citadel as well as {{co|red|disallow tethering}}, it also means that you {{co|red|cannot refit}} with a mobile depot or if you're near a ship with a ship maintenance bay and refitting services. This is most notable on gates (as you cannot follow while having a weapons timer) or when you need to dock up or tether. But for all practical purposes, this just means that people running Command Burst modules will have to pay attention to their weapon timer just like any other combat ship in EVE. | |||
== Duration and cycle time == | |||
{| | |||
| valign="middle" style="padding:5px;" | {{icon|time|32}} | |||
| valign="middle" | While the cycle time of the Command Burst module is 60 seconds, the effect can range from anywhere between 60 seconds to 129 seconds (depending on your leadership skills). | |||
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This means that the boosts will last for a while even if you're destroyed. It also means that you'll be able to safely reload inbetween bursts and still have time to fire off a new burst before the old one wears off. If you leave your Command Burst module cycling automatically, this will of course mean that you'll technically burn twice the amount of charges you would burn if you manually controlled the bursts. The charges are relatively cheap, so you don't have to micromanage your boosts unless you feel the need to. | |||
== Skills == | == Skills == | ||
There are several skills influencing the effect of command bursts, be that their '''strength''', '''duration''', '''area of effect range''' or '''reload speed'''. | There are several skills influencing the effect of command bursts, be that their '''strength''', '''duration''', '''area of effect range''' or '''reload speed'''. | ||
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== Command Mindlink implants == | == Command Mindlink implants == | ||
Various command mindlink implants boost the '''strength''' and '''duration'''effect of Command Burst modules. | Various command mindlink implants boost the '''strength''' and '''duration''' effect of Command Burst modules. | ||
{| class="wikitable" style="font-size:90%;" | {| class="wikitable" style="font-size:90%;" | ||
! style="background-color:#222222;" | Implant | ! style="background-color:#222222;" | Implant | ||