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Blood Hideaway: Difference between revisions

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Jfmarty (talk | contribs)
mNo edit summary
Hirmuolio Pine (talk | contribs)
Forlorn variant
Line 25: Line 25:
{{NPCTableFoot}}
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Wave 4 will not always spawn.
Wave 4 will not always spawn.
==Blood Forlorn Hideaway==
{{CMBSite|Blood Raider Forlorn Hideaway }}
'''Several separate waves of ships:'''
7 x Corpii Collector
2 x Corpii Seeker
1 x Corpior Converter
1 x Corpior Visionary
2 x Corp Arch Engraver
7 x Corp Arch Reaver

Revision as of 12:29, 2 April 2017

Site Details
Blood Hideaway
Type Combat Anomaly
Rating Class 1 Level 1
Found in High
Max ship size Not Gated
Pirate faction Blood Raider
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
50% Electromagnetic damage EM
48% Thermal damage Th
Sig. Strength 100% Anomaly

Walkthrough

The last ship destroyed in each wave spawns the next wave.

Single Pocket

Initial Group
Template:NPCTableFoot
Wave 1
WD EWAR L


Frigate 1 x Frigate Corpii Worshipper
Template:NPCTableFoot
Wave 2
WD EWAR L


Frigate 1-2 x Frigate Corpii Herald/Upholder
Template:NPCTableFoot
Wave 3
WD EWAR L


Frigate 2-3 x Frigate Corpii Worshipper/Follower
Template:NPCTableFoot
Wave 4
WD EWAR L


Frigate 2-3 x Frigate Corpii Herald/Upholder/Deviner
Template:NPCTableFoot Wave 4 will not always spawn.

Blood Forlorn Hideaway

WD EWAR L


Commander Frigate 1 x Commander Frigate Dark Blood Seeker Faction tags/ammo
Site Details
Blood Raider Forlorn Hideaway
Type
Rating
Found in
Max ship size
Pirate faction
Damage to deal
Damage to
Resist
Sig. Strength

Several separate waves of ships:

7 x Corpii Collector

2 x Corpii Seeker

1 x Corpior Converter

1 x Corpior Visionary

2 x Corp Arch Engraver

7 x Corp Arch Reaver