More actions
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'''CAN DIFFICULTY: 8/10 DATA <span style="color:red">[RED HACK]</span>'''<br /> | :'''CAN DIFFICULTY: 8/10 DATA <span style="color:red">[RED HACK]</span>'''<br /> | ||
<span style="color:green">SUCCESS:</span> In the back area, one Sentry Gun will be deactivated (out of three), but another one near the Tractor Beam will be activated.<br /> | ::<span style="color:green">SUCCESS:</span> In the back area, one Sentry Gun will be deactivated (out of three), but another one near the Tractor Beam will be activated.<br /> | ||
<span style="color:red">FAILURE:</span> Overall, the Site has a "sitewide" Alarm Level. Failing this hack (or the other one down below) will raise the Alarm Level by 1. The Alarm Level starts at 0 out of 5. At Alarm Level 4, pilots should proceed with extreme caution. At Level 5, the Sleeper Engineering Stations will spawn in each mini-room (the warpin, the Tractor Beam mini-room, and the Back Room mini-room) to generate highly dangerous damage clouds (though the alarm can also trip at lower levels). | ::<span style="color:red">FAILURE:</span> Overall, the Site has a "sitewide" Alarm Level. Failing this hack (or the other one down below) will raise the Alarm Level by 1. The Alarm Level starts at 0 out of 5. At Alarm Level 4, pilots should proceed with extreme caution. At Level 5, the Sleeper Engineering Stations will spawn in each mini-room (the warpin, the Tractor Beam mini-room, and the Back Room mini-room) to generate highly dangerous damage clouds (though the alarm can also trip at lower levels). | ||
The damage clouds are extremely dangerous to frigates, and will most likely destroy them in seconds. | The damage clouds are extremely dangerous to frigates, and will most likely destroy them in seconds. | ||
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Now, head over to the three Coordinate Plotting Devices on your right: | Now, head over to the three Coordinate Plotting Devices on your right: | ||
'''CAN DIFFICULTY: 7/10 DATA <span style="color:red">[RED HACK]</span>'''<br /> | :'''CAN DIFFICULTY: 7/10 DATA <span style="color:red">[RED HACK]</span>'''<br /> | ||
<span style="color:green">SUCCESS:</span> The coordinate for the can which you just hacked is added into your ship's cargohold (using "Open Cargo" on the can is unnecessary).<br /> | ::<span style="color:green">SUCCESS:</span> The coordinate for the can which you just hacked is added into your ship's cargohold (using "Open Cargo" on the can is unnecessary).<br /> | ||
<span style="color:red">FAILURE:</span> The Alarm Level may increment by 1 or trip. | ::<span style="color:red">FAILURE:</span> The Alarm Level may increment by 1 or trip. | ||
Obtain all three coordinates. Place those three Coordinates (there should be X, Y, and Z Coordinates) into the High Power Calibration Unit can nearby. To do this, get within 2500m of the container (it looks like a jetcan), "Open Cargo", and place the Coordinates from your ship's cargo hold into the container. A message will appear onscreen to indicate success. | Obtain all three coordinates. Place those three Coordinates (there should be X, Y, and Z Coordinates) into the High Power Calibration Unit can nearby. To do this, get within 2500m of the container (it looks like a jetcan), "Open Cargo", and place the Coordinates from your ship's cargo hold into the container. A message will appear onscreen to indicate success. | ||