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m Djavin novienta moved page Kiting in (sov)null to Kiting in Sovereign Nullsec |
→Mindset and Piloting: Revised. |
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==Mindset and Piloting== | ==Mindset and Piloting== | ||
In sovereign nullsec, small kiting fleets can be at a distinct disadvantage, especially if those fleets originated outside of sovereign space. Nullsec entities, even those that control large areas of space, are generally able to field large, powerful fleets on very short notice. These fleets will almost always win in a brawl, so kiting allows smaller fleets to pick their targets and destroy what they can, while avoiding what would otherwise destroy them. | |||
During an engagement, avoiding warp disruption is each pilot's top priority. Every pilot is responsible for managing their own range individually, depending on position and ship speed. Even for pilots with little fleet experience, it is usually obvious when an enemy force is too large for the friendly fleet to handle. For slightly more experienced pilots, certain ship types (such as [[Loki]]s or [[Rapier]]s) will signal that the tide of battle may quickly turn in favor of the enemy fleet. | |||
Because of this, fleet members should be prepared to receive commands to disengage at any time. Being able to make these calls is a matter of experience and practice on the part of the fleet commander, but what is most important for fleet members is the mindset of "flying on your own". even in small fleets, there is too much happening for fleet commanders to micromanage individual fleet members - members must listen to primary targets or orders to retreat, but are otherwise responsible for being an effective fleet member. | |||
==Ships and Fitting== | ==Ships and Fitting== | ||