More actions
Removed static site (aren't worth running at all/very outdated info). Added passive rupture fit. |
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* To be somewhat effective you should be a few jumps away from the Uni HQ, to reduce the competition from other Unistas, which will reduce your ability to quickly join up with PvP fleets if you want to. | * To be somewhat effective you should be a few jumps away from the Uni HQ, to reduce the competition from other Unistas, which will reduce your ability to quickly join up with PvP fleets if you want to. | ||
* After a while, the sites do tend to get repetitive, sometimes as much as missioning. | * After a while, the sites do tend to get repetitive, sometimes as much as missioning. | ||
* | * Drops can be very inconsistent. Most of the time you get nothing but any of the sites can drop several hundred million isk worth of loot at once. | ||
==Fittings== | ==Fittings== | ||
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}} | }} | ||
=The sites= | |||
Combat sites can be divided to four categories based on how they are found. | |||
* Cosmic anomaly. | |||
** Visible in probe window without scanner. | |||
** Low chance to either contain faction spawn or escalate. | |||
* Cosmic signature | |||
** Needs to be scanned down with probes. | |||
** Unrated has moderate chancec for faction spawn and low chance to escalate. | |||
** DED rated have quaranteed faction spawn that can drop DED modules. | |||
* Expedition | |||
** Escalates from anomalies and unrated signatures. | |||
* Static complex | |||
** Relic of the past and should be mostly ignored. | |||
** Visible beacon on overview that can be warped to. | |||
In addition to these there are occasional in-game events contain combat sites. These sites show up as beacons on the overview and run for limited time. | |||
==Cosmic Anomalies== | ==Cosmic Anomalies== | ||
Cosmic anomalies are the first type of exploration site, they appear automatically in the ship scanner whenever you enter a system. Cosmic anomalies come in a few varieties; this article deals only with the basic Combat Sites, see [[Cosmic Anomalies]] for a fuller listing. | Cosmic anomalies are the first type of exploration site, they appear automatically in the ship scanner whenever you enter a system. Cosmic anomalies come in a few varieties; this article deals only with the basic Combat Sites, see [[Cosmic Anomalies]] for a fuller listing. | ||
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Angel control center: no loot | Angel control center: no loot | ||
==Escalations== | |||
Sometimes, completing an exploration site will create an escalation. These are like followup missions and usually have a chance to happen if you kill a faction spawn at the end of a site. Sometimes escalations have escalations; the extra escalations usually have a much higher chance to happen than the first. You'll know if you have an escalation by getting a popup window and an entry in the "Expeditions" tab of your journal. | |||
You'll generally only have 24 hours or so to complete an escalation. When you warp to an escalation site, make sure to make a bookmark, since the bookmark in your journal only marks the system you need to travel to. | |||
[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:Exploration]] | [[Category:Exploration]] | ||