Difference between revisions of "Serpentis Paramilitary Complex"

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{{Complex|Serpentis Paramilitary Complex}}
 
{{Complex|Serpentis Paramilitary Complex}}
== General Info ==
+
'''Serpentis Paramilitary Complex''' is a Rated DED Complex (rated 7/10) type, occupied by the [[Serpentis]] pirate faction. It can be found via exploration by probing in Nullsec systems.  
The Serpentis Paramilitary Complex is a Cosmic Signature of the DED Complex (rated 7/10) type, occupied by the Serpentis pirate faction. It can be found via exploration by probing in Nullsec systems.  
 
  
 
The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Battleship class or smaller.
 
The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Battleship class or smaller.
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=== Room 1 ===
 
=== Room 1 ===
 
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableRow|Destroyer|13|Corelior Infantry/Soldier/Trooper}}
 
{{NPCTableRow|Destroyer|13|Corelior Infantry/Soldier/Trooper}}
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{{NPCTableRow|Battleship|8|Core Admiral/High Admiral}}
 
{{NPCTableRow|Battleship|8|Core Admiral/High Admiral}}
 
|}
 
|}
 
 
{{StructureTable|
 
{{StructureTable|
 
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
 
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
 
}}
 
}}
 
 
 
=== Room 2 ===
 
=== Room 2 ===
----
 
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableRow|Destroyer|11|Corelior Infantry/Soldier/Trooper}}
 
{{NPCTableRow|Destroyer|11|Corelior Infantry/Soldier/Trooper}}
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{{NPCTableRow|Battleship|10|Core Admiral/High admiral}}
 
{{NPCTableRow|Battleship|10|Core Admiral/High admiral}}
 
|}
 
|}
 
 
{{StructureTable|
 
{{StructureTable|
 
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
 
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
 
}}
 
}}
 
 
 
=== Room 3 ===
 
=== Room 3 ===
----
 
 
{{MessageBox|On Warp in:
 
{{MessageBox|On Warp in:
 
|Sensor readings confirm and 89 percent probability of this being a Serpentis paramilitary complex. Be on the lookout for the Big Boss. Destroying it should cripple their command structure.
 
|Sensor readings confirm and 89 percent probability of this being a Serpentis paramilitary complex. Be on the lookout for the Big Boss. Destroying it should cripple their command structure.
 
|collapsed=yes}}
 
|collapsed=yes}}
 
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableRow|Destroyer|12|Corelior Infantry/Soldier/Trooper}}
 
{{NPCTableRow|Destroyer|12|Corelior Infantry/Soldier/Trooper}}
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{{NPCTableRow|Overseer Cruiser|1|Shadow Serpentis chief Guard/Patroller|ewar=Damp|cargo=May contain Shadow Serpentis Cruiser modules, Vigilant BPC, or Mid-grade Snake delta implant. May also produce Tech 2 Salvage}}
 
{{NPCTableRow|Overseer Cruiser|1|Shadow Serpentis chief Guard/Patroller|ewar=Damp|cargo=May contain Shadow Serpentis Cruiser modules, Vigilant BPC, or Mid-grade Snake delta implant. May also produce Tech 2 Salvage}}
 
|}
 
|}
 
 
{{StructureTable|
 
{{StructureTable|
 
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
 
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
 
}}
 
}}
 
 
 
=== Room 4 ===
 
=== Room 4 ===
----
 
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableRow|Destroyer|12|Corelior Infantry/Sentinel/Soldier/Trooper}}
 
{{NPCTableRow|Destroyer|12|Corelior Infantry/Sentinel/Soldier/Trooper}}
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{{NPCTableRow|Overseer Battleship|1|Shadow Serpentis Lord Admiral/Grand Admiral|cargo=May contain Shadow Serpentis Battleship modules and may produce Tech 2 Salvage}}
 
{{NPCTableRow|Overseer Battleship|1|Shadow Serpentis Lord Admiral/Grand Admiral|cargo=May contain Shadow Serpentis Battleship modules and may produce Tech 2 Salvage}}
 
|}
 
|}
 
 
{{StructureTable|
 
{{StructureTable|
 
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
 
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
 
}}
 
}}
 
 
 
=== Room 5 ===
 
=== Room 5 ===
----
 
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableRow|Sentry|1|Serpentis Stasis Tower|ewar=Web}}
 
{{NPCTableRow|Sentry|1|Serpentis Stasis Tower|ewar=Web}}
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{{NPCTableRow|Overseer Battleship|1|Shadow Serpentis Big Boss|ewar=Web|ewar2=Damp|cargo=Contains 20th Tier Overseers Personal Effects. May contain Core C-type Modules, Shadow Serpentis Battleship Modules or a Vindicator BPC}}
 
{{NPCTableRow|Overseer Battleship|1|Shadow Serpentis Big Boss|ewar=Web|ewar2=Damp|cargo=Contains 20th Tier Overseers Personal Effects. May contain Core C-type Modules, Shadow Serpentis Battleship Modules or a Vindicator BPC}}
 
|}
 
|}
 
  
 
== Loot ==
 
== Loot ==
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|}
 
|}
  
[[Category:Exploration]]
 
[[Category:Cosmic Signatures]]
 
 
[[Category:DED Complexes]]
 
[[Category:DED Complexes]]
[[Category:PvE]]
 

Revision as of 05:31, 29 April 2017

Site Details
Site name ?

Serpentis Paramilitary Complex is a Rated DED Complex (rated 7/10) type, occupied by the Serpentis pirate faction. It can be found via exploration by probing in Nullsec systems.

The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Battleship class or smaller.

This site's acceleration gate allows only Battleship class ships or lower and their Tech 2 equivalents to enter the site.

Walkthrough

On Warp In:
Though considered little more than Angel Cartel lackeys, in recent years the Serpentis have built up their own paramilitary force, far from Curse, who specialize in guerilla strikes. Their strategy is to harass Federation and CONCORD forces so that Serpentis booster manufacturing programs remain a low-priority target. In general this strategy has worked very well. Eliminating the leadership of these Serpentis guerilla teams is a top priority for any security forces. DED Threat Assessment: 7 of 10.

Room 1

Initial defenders
WD EWAR L


Destroyer 13 x Destroyer Corelior Infantry/Soldier/Trooper
Battlecruiser 9 x Battlecruiser Corelatis Platoon Leader/Squad Leader
Battleship 8 x Battleship Core Admiral/High Admiral

Template:StructureTable

Room 2

Initial defenders
WD EWAR L


Destroyer 11 x Destroyer Corelior Infantry/Soldier/Trooper
Battlecruiser 10 x Battlecruiser Corelatis Platoon Leader/Squad Leader
Battleship 10 x Battleship Core Admiral/High admiral

Template:StructureTable

Room 3

On Warp in:
Sensor readings confirm and 89 percent probability of this being a Serpentis paramilitary complex. Be on the lookout for the Big Boss. Destroying it should cripple their command structure.
Initial defenders
WD EWAR L


Destroyer 12 x Destroyer Corelior Infantry/Soldier/Trooper
Battlecruiser 11 x Battlecruiser Corelatis Platoon Leader/Squad Leader
Battleship 9 x Battleship Core Admiral/High Admiral
Overseer Cruiser 1 x Overseer Cruiser Shadow Serpentis chief Guard/Patroller Remote Sensor Dampener May contain Shadow Serpentis Cruiser modules, Vigilant BPC, or Mid-grade Snake delta implant. May also produce Tech 2 Salvage

Template:StructureTable

Room 4

Initial defenders
WD EWAR L


Destroyer 12 x Destroyer Corelior Infantry/Sentinel/Soldier/Trooper
Battlecruiser 13 x Battlecruiser Corelatis Platoon Leader/Squad Leader/Wing Leader
Battleship 6 x Battleship Core Admiral/High Admiral/Rear Admiral
Battleship 1 x Battleship Core Vice Admiral Icon remote sensor dampening.png
Overseer Battleship 1 x Overseer Battleship Shadow Serpentis Lord Admiral/Grand Admiral May contain Shadow Serpentis Battleship modules and may produce Tech 2 Salvage

Template:StructureTable

Room 5

Initial defenders
WD EWAR L


Sentry 1 x Sentry Serpentis Stasis Tower Stasis Webifier
Destroyer 16 x Destroyer Corelior Infantry/Soldier/Trooper
Cruiser 1 x Cruiser Corelum Chief Infantry
Battlecruiser 10 x Battlecruiser Corelatis Platoon Leader/Squad Leader
Battleship 11 x Battleship Core Admiral/High admiral
Overseer Battleship 1 x Overseer Battleship Shadow Serpentis Big Boss Stasis Webifier Remote Sensor Dampener Contains 20th Tier Overseers Personal Effects. May contain Core C-type Modules, Shadow Serpentis Battleship Modules or a Vindicator BPC

Loot

Loot
Name Est. Value Note
20th Tier Overseers Effects 61M Isk Shadow Serpentis Big Boss
Core C-type Battleship Modules Shadow Serpentis Big Boss
Shadow Serpentis Battleship Modules Shadow Serpentis Big Boss/Shadow Serpentis Lord admiral/Grand Admiral(room 4)
Shadow Serpentis Cruiser Modules Shadow Serpentis Chief Guard/Patroller (room 3)
Vigilant BPC Shadow Serpentis Chief Guard/Patroller (room 3)
Vindicator BPC Shadow Serpentis Big Boss