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Serpentis Paramilitary Complex: Difference between revisions

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{{Complex|Serpentis Paramilitary Complex}}
{{Complex|Serpentis Paramilitary Complex}}
== General Info ==
'''Serpentis Paramilitary Complex''' is a Rated DED Complex (rated 7/10) type, occupied by the [[Serpentis]] pirate faction. It can be found via exploration by probing in Nullsec systems.  
The Serpentis Paramilitary Complex is a Cosmic Signature of the DED Complex (rated 7/10) type, occupied by the Serpentis pirate faction. It can be found via exploration by probing in Nullsec systems.  


The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Battleship class or smaller.
The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Battleship class or smaller.
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=== Room 1 ===
=== Room 1 ===
{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Destroyer|13|Corelior Infantry/Soldier/Trooper}}
{{NPCTableRow|Destroyer|13|Corelior Infantry/Soldier/Trooper}}
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{{NPCTableRow|Battleship|8|Core Admiral/High Admiral}}
{{NPCTableRow|Battleship|8|Core Admiral/High Admiral}}
|}
|}
{{StructureTable|
{{StructureTable|
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
}}
}}
=== Room 2 ===
=== Room 2 ===
----
{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Destroyer|11|Corelior Infantry/Soldier/Trooper}}
{{NPCTableRow|Destroyer|11|Corelior Infantry/Soldier/Trooper}}
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{{NPCTableRow|Battleship|10|Core Admiral/High admiral}}
{{NPCTableRow|Battleship|10|Core Admiral/High admiral}}
|}
|}
{{StructureTable|
{{StructureTable|
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
}}
}}
=== Room 3 ===
=== Room 3 ===
----
{{MessageBox|On Warp in:
{{MessageBox|On Warp in:
|Sensor readings confirm and 89 percent probability of this being a Serpentis paramilitary complex. Be on the lookout for the Big Boss. Destroying it should cripple their command structure.
|Sensor readings confirm and 89 percent probability of this being a Serpentis paramilitary complex. Be on the lookout for the Big Boss. Destroying it should cripple their command structure.
|collapsed=yes}}
|collapsed=yes}}
{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Destroyer|12|Corelior Infantry/Soldier/Trooper}}
{{NPCTableRow|Destroyer|12|Corelior Infantry/Soldier/Trooper}}
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{{NPCTableRow|Overseer Cruiser|1|Shadow Serpentis chief Guard/Patroller|ewar=Damp|cargo=May contain Shadow Serpentis Cruiser modules, Vigilant BPC, or Mid-grade Snake delta implant. May also produce Tech 2 Salvage}}
{{NPCTableRow|Overseer Cruiser|1|Shadow Serpentis chief Guard/Patroller|ewar=Damp|cargo=May contain Shadow Serpentis Cruiser modules, Vigilant BPC, or Mid-grade Snake delta implant. May also produce Tech 2 Salvage}}
|}
|}
{{StructureTable|
{{StructureTable|
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
}}
}}
=== Room 4 ===
=== Room 4 ===
----
{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Destroyer|12|Corelior Infantry/Sentinel/Soldier/Trooper}}
{{NPCTableRow|Destroyer|12|Corelior Infantry/Sentinel/Soldier/Trooper}}
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{{NPCTableRow|Overseer Battleship|1|Shadow Serpentis Lord Admiral/Grand Admiral|cargo=May contain Shadow Serpentis Battleship modules and may produce Tech 2 Salvage}}
{{NPCTableRow|Overseer Battleship|1|Shadow Serpentis Lord Admiral/Grand Admiral|cargo=May contain Shadow Serpentis Battleship modules and may produce Tech 2 Salvage}}
|}
|}
{{StructureTable|
{{StructureTable|
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}}
}}
}}
=== Room 5 ===
=== Room 5 ===
----
{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Sentry|1|Serpentis Stasis Tower|ewar=Web}}
{{NPCTableRow|Sentry|1|Serpentis Stasis Tower|ewar=Web}}
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{{NPCTableRow|Overseer Battleship|1|Shadow Serpentis Big Boss|ewar=Web|ewar2=Damp|cargo=Contains 20th Tier Overseers Personal Effects. May contain Core C-type Modules, Shadow Serpentis Battleship Modules or a Vindicator BPC}}
{{NPCTableRow|Overseer Battleship|1|Shadow Serpentis Big Boss|ewar=Web|ewar2=Damp|cargo=Contains 20th Tier Overseers Personal Effects. May contain Core C-type Modules, Shadow Serpentis Battleship Modules or a Vindicator BPC}}
|}
|}


== Loot ==
== Loot ==
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|}
|}


[[Category:Exploration]]
[[Category:Cosmic Signatures]]
[[Category:DED Complexes]]
[[Category:DED Complexes]]
[[Category:PvE]]