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For offense you’ll often want to use Neuts (a medium Neut can instantly empty the cap of a frig from 10km away, a heavy neut from 30km away), Webs, and Target Ppainters. You’ll generally want the highest tracking guns as possible. Afterburners and oversized afterburners are good things to have if you can as they’ll help with the tracking too. | For offense you’ll often want to use Neuts (a medium Neut can instantly empty the cap of a frig from 10km away, a heavy neut from 30km away), Webs, and Target Ppainters. You’ll generally want the highest tracking guns as possible. Afterburners and oversized afterburners are good things to have if you can as they’ll help with the tracking too. | ||
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This is going to be an introduction to Solo PvP. On top of being a very fun thing to do in Eve, it will help you develop the skills you need to fly in small gangs without anchors. It will also improve your general knowledge of the game which will come in handy if you want to command fleets at some point in your career. | This is going to be an introduction to Solo PvP. On top of being a very fun thing to do in Eve, it will help you develop the skills you need to fly in small gangs without anchors. It will also improve your general knowledge of the game which will come in handy if you want to command fleets at some point in your career. | ||
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Contrarily to solo kiting, solo Brawling is viable with big ships too, in this case you’ll probably only get to fight several people at once, the general philosophy behind it is that if you can Perma-Tank entire gangs of enemy with a huge active tank and annihilate everything that gets into your scram range, then you’ll be free to MJD away whenever you wish to disengage. The few critical modules to do that are armor repairers/shield boosters and drugs for active tanking. For offense you’ll use Neuts (a medium Neut can instantly empty the cap of a frig from 10km away, a heavy neut from 30km away), Webs (and their recently introduced stasis grappler variation), and Target painters. You’ll generally want the highest tracking guns as possible coupled to the drop drug if you wish, afterburners and oversized afterburners are good things to have if you can as they’ll help with the tracking too. | Contrarily to solo kiting, solo Brawling is viable with big ships too, in this case you’ll probably only get to fight several people at once, the general philosophy behind it is that if you can Perma-Tank entire gangs of enemy with a huge active tank and annihilate everything that gets into your scram range, then you’ll be free to MJD away whenever you wish to disengage. The few critical modules to do that are armor repairers/shield boosters and drugs for active tanking. For offense you’ll use Neuts (a medium Neut can instantly empty the cap of a frig from 10km away, a heavy neut from 30km away), Webs (and their recently introduced stasis grappler variation), and Target painters. You’ll generally want the highest tracking guns as possible coupled to the drop drug if you wish, afterburners and oversized afterburners are good things to have if you can as they’ll help with the tracking too. | ||
This kind of ship will be countered by a group of kiters with high DPS, a few logis or command destroyers to get it off the gate. --> | This kind of ship will be countered by a group of kiters with high DPS, a few logis or command destroyers to get it off the gate. --> | ||
[[Category:PvP]] | |||
[[Category:LSC]] | |||