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The loot and salvage in each wreck are calculated at the time of destruction. Therefore, improving salvaging equipment and skills (see below) will not change what salvage is obtained; rather, it will only increase salvage speed (i.e. reduce the number of cycles necessary for salvaging to be successful) and allow pilots to salvage certain types of advanced wrecks. Each type of rat or ship gives certain types of salvage. (For a list of Tech 1 salvage see [http://games.chruker.dk/eve_online/salvaging.php this table from Chruker.dk].) | The loot and salvage in each wreck are calculated at the time of destruction. Therefore, improving salvaging equipment and skills (see below) will not change what salvage is obtained; rather, it will only increase salvage speed (i.e. reduce the number of cycles necessary for salvaging to be successful) and allow pilots to salvage certain types of advanced wrecks. Each type of rat or ship gives certain types of salvage. (For a list of Tech 1 salvage see [http://games.chruker.dk/eve_online/salvaging.php this table from Chruker.dk].) | ||
If a wreck was not [[#Looting wrecks|looted]] before it was salvaged, | If a wreck was not [[#Looting wrecks|looted]] before it was salvaged, its contents (loot) will appear in a storage container in space where the wreck was. This container can then be opened to obtain the loot inside; salvaging will not destroy the loot. | ||
All of the above apply to salvaging wrecks which belong to the pilot (or pilot's fleet). Pilots can also salvage wrecks belonging to other players/fleets, but with [[#Salvaging and the law|some restrictions]]. | All of the above apply to salvaging wrecks which belong to the pilot (or pilot's fleet). Pilots can also salvage wrecks belonging to other players/fleets, but with [[#Salvaging and the law|some restrictions]]. | ||