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mNo edit summary |
m Prerequisite skills are now internal links. Page probably needs proofreading. |
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|pre=Weapon Upgrades V, Gunnery II | |pre=[[Skills:Gunnery#Weapon_Upgrades|Weapon Upgrades]] V, [[Skills:Gunnery#Gunnery|Gunnery]] II | ||
|notes=Note that this skill also applies to missile launchers (rockets / missiles / cruise missiles / torpedoes) and not just guns. Weapon Upgrades V is a long prerequisite, but the cumulative effect of WU V and AWU to IV really makes a difference to fitting, especially when you start encountering the greater fitting demands of T2 equipment. | |notes=Note that this skill also applies to missile launchers (rockets / missiles / cruise missiles / torpedoes) and not just guns. Weapon Upgrades V is a long prerequisite, but the cumulative effect of WU V and AWU to IV really makes a difference to fitting, especially when you start encountering the greater fitting demands of T2 equipment. | ||
}} | }} | ||
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|mult=7x | |mult=7x | ||
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|pre=Gunnery V, Large Energy Turret V | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] V, [[Skills:Gunnery#Large_Energy_Turret|Large Energy Turret]] V | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|price= | |price= | ||
|pre=Gunnery V, Large Hybrid Turret V | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] V, [[Skills:Gunnery#Large_Hybrid_Turret|Large Hybrid Turret]] V | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=7x | |mult=7x | ||
|price= | |price= | ||
|pre=Gunnery V, Large Projectile Turret V | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] V, [[Skills:Gunnery#Large_Projectile_Turret|Large Projectile Turret]] V | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|pre=Gunnery II | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] II | ||
|notes=A vital skill for anyone using hybrid turrets or (especially) energy turrets. No use for a pilot who only uses projectile turrets.<br> | |notes=A vital skill for anyone using hybrid turrets or (especially) energy turrets. No use for a pilot who only uses projectile turrets.<br> | ||
}} | }} | ||
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|mult=8x | |mult=8x | ||
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|pre=Sharpshooter V, Medium Artillery Specialization IV, Large Projectile Turret V | |pre=[[Skills:Gunnery#Sharpshooter|Sharpshooter]] V, [[Skills:Gunnery#Medium_Artillery_Specialization|Medium Artillery Specialization]] IV, [[Skills:Gunnery#Large_Projectile_Turret|Large Projectile Turret]] V | ||
|notes=Enables the use of T2 Large Artillery weapons. | |notes=Enables the use of T2 Large Artillery weapons. | ||
}} | }} | ||
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|price= | |price= | ||
|pre=Motion Prediction V, Medium Autocannon Specialization IV, Large Projectile Turret V | |pre=[[Skills:Gunnery#Motion_Prediction|Motion Prediction]] V, [[Skills:Gunnery#Medium_Autocannon_Specialization|Medium Autocannon Specialization]] IV, [[Skills:Gunnery#Large_Projectile_Turret|Large Projectile Turret]] V | ||
|notes=Enables the use of T2 Large Autocannon weapons. | |notes=Enables the use of T2 Large Autocannon weapons. | ||
}} | }} | ||
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|mult=8x | |mult=8x | ||
|price= | |price= | ||
|pre=Sharpshooter V, Medium Beam Laser Specialization V, Large Energy Turret V | |pre=[[Skills:Gunnery#Sharpshooter|Sharpshooter]] V, [[Skills:Gunnery#Medium_Beam_Laser_Specialization|Medium Beam Laser Specialization]] V, [[Skills:Gunnery#Large_Energy_Turret|Large Energy Turret]] V | ||
|notes=Enables the use of T2 Large Beam Laser weapons. | |notes=Enables the use of T2 Large Beam Laser weapons. | ||
}} | }} | ||
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|mult=8x | |mult=8x | ||
|price= | |price= | ||
|pre=Motion Prediction V, Medium Blaster Specialization, Large | |pre=[[Skills:Gunnery#Motion_Prediction|Motion Prediction]] V, [[Skills:Gunnery#Medium_Blaster_Specialization|Medium Blaster Specialization]] IV, [[Skills:Gunnery#Large_Hybrid_Turret|Large Hybrid Turret]] V | ||
|notes=Enables the use of T2 Large Blaster weapons. | |notes=Enables the use of T2 Large Blaster weapons. | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price= | |price= | ||
|pre=Gunnery V, Medium Energy Turret III | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] V, [[Skills:Gunnery#Medium_Energy_Turret|Medium Energy Turret]] III | ||
|notes=T1 battleship-sized beam and pulse lasers.<br> | |notes=T1 battleship-sized beam and pulse lasers.<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price= | |price= | ||
|pre=Gunnery V, Medium Hybrid Turret III | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] V, [[Skills:Gunnery#Medium_Hybrid_Turret|Medium Hybrid Turret]] III | ||
|notes=T1 battleship-sized blasters and railguns.<br> | |notes=T1 battleship-sized blasters and railguns.<br> | ||
}} | }} | ||
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|price= | |price= | ||
|pre=Gunnery V, Medium Projectile Turret III | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] V, [[Skills:Gunnery#Medium_Projectile_Turret|Medium Projectile Turret]] III | ||
|notes=T1 battleship-sized autocannon and artillery.<br> | |notes=T1 battleship-sized autocannon and artillery.<br> | ||
}} | }} | ||
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|mult=8x | |mult=8x | ||
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|pre=Motion Prediction V, Medium Pulse Laser Specialization IV, Large Energy Turret V | |pre=[[Skills:Gunnery#Motion_Prediction|Motion Prediction]] V, [[Skills:Gunnery#Medium_Pulse_Laser_Specialization|Medium Pulse Laser Specialization]] IV, [[Skills:Gunnery#Large_Energy_Turret|Large Energy Turret]] V | ||
|notes=Enables the use of T2 Large Pulse Laser weapons. | |notes=Enables the use of T2 Large Pulse Laser weapons. | ||
}} | }} | ||
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|pre=Sharpshooter V, Medium Railgun Specialization IV, Large Hybrid Turret V | |pre=[[Skills:Gunnery#Sharpshooter|Sharpshooter]] V, [[Skills:Gunnery#Medium_Railgun_Specialization|Medium Railgun Specialization]] IV, [[Skills:Gunnery#Large_Hybrid_Turret|Large Hybrid Turret]] V | ||
|notes=Enables the use of T2 Large Railgun weapons. | |notes=Enables the use of T2 Large Railgun weapons. | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price= | |price= | ||
|pre=Sharpshooter IV, Small Artillery Specialization IV, Medium Projectile Turret V | |pre=[[Skills:Gunnery#Sharpshooter|Sharpshooter]] IV, [[Skills:Gunnery#Small_Artillery_Specialization|Small Artillery Specialization]] IV, [[Skills:Gunnery#Medium_Projectile_Turret|Medium Projectile Turret]] V | ||
|notes=Enables the use of T2 Medium Artillery weapons. | |notes=Enables the use of T2 Medium Artillery weapons. | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
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|pre=Motion Prediction IV, Small Autocannon Specialization IV, Medium Projectile Turret V | |pre=[[Skills:Gunnery#Motion_Prediction|Motion Prediction]] IV, [[Skills:Gunnery#Small_Autocannon_Specialization|Small Autocannon Specialization]] IV, [[Skills:Gunnery#Medium_Projectile_Turret|Medium Projectile Turret]] V | ||
|notes=Enables the use of T2 Medium Autocannon weapons. | |notes=Enables the use of T2 Medium Autocannon weapons. | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price= | |price= | ||
|pre=Sharpshooter IV, Small Beam Laser Specialization IV, Medium Energy Turret V | |pre=[[Skills:Gunnery#Sharpshooter|Sharpshooter]] IV, [[Skills:Gunnery#Small_Beam_Laser_Specialization|Small Beam Laser Specialization]] IV, [[Skills:Gunnery#Medium_Energy_Turret|Medium Energy Turret]] V | ||
|notes=Enables the use of T2 Medium Beam Laser weapons. | |notes=Enables the use of T2 Medium Beam Laser weapons. | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price= | |price= | ||
|pre=Motion Prediction IV, Small Blaster Specialization IV, Medium Hybrid Turret V | |pre=[[Skills:Gunnery#Motion_Prediction|Motion Prediction]] IV, [[Skills:Gunnery#Small_Blaster_Specialization|Small Blaster Specialization]] IV, [[Skills:Gunnery#Medium_Hybrid_Turret|Medium Hybrid Turret]] V | ||
|notes=Enables the use of T2 Medium Blaster weapons. | |notes=Enables the use of T2 Medium Blaster weapons. | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price= | |price= | ||
|pre=Gunnery III, Small Energy Turret III | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] III, [[Skills:Gunnery#Small_Energy_Turret|Small Energy Turret]] III | ||
|notes=T1 beam and pulse lasers for cruisers and battlecruisers.<br> | |notes=T1 beam and pulse lasers for cruisers and battlecruisers.<br> | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price= | |price= | ||
|pre=Gunnery III, Small Hybrid Turret III | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] III, [[Skills:Gunnery#Small_Hybrid_Turret|Small Hybrid Turret]] III | ||
|notes=T1 blasters and railguns for cruisers and battlecruisers.<br> | |notes=T1 blasters and railguns for cruisers and battlecruisers.<br> | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price= | |price= | ||
|pre=Gunnery III, Small Projectile Turret III | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] III, [[Skills:Gunnery#Small_Projectile_Turret|Small Projectile Turret]] III | ||
|notes=T1 autocannon and artillery for cruisers and battlecruisers.<br> | |notes=T1 autocannon and artillery for cruisers and battlecruisers.<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price= | |price= | ||
|pre=Motion Prediction IV, Small Pulse Laser Specialization IV, Medium Energy Turret V | |pre=[[Skills:Gunnery#Motion_Prediction|Motion Prediction]] IV, [[Skills:Gunnery#Small_Pulse_Laser_Specialization|Small Pulse Laser Specialization]] IV, [[Skills:Gunnery#Medium_Energy_Turret|Medium Energy Turret]] V | ||
|notes=Enables the use of T2 Medium Pulse Laser weapons. | |notes=Enables the use of T2 Medium Pulse Laser weapons. | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price= | |price= | ||
|pre=Sharpshooter IV, Small Railgun Specialization IV, Medium Hybrid Turret V | |pre=[[Skills:Gunnery#Sharpshooter|Sharpshooter]] IV, [[Skills:Gunnery#Small_Railgun_Specialization|Small Railgun Specialization]] IV, [[Skills:Gunnery#Medium_Hybrid_Turret|Medium Hybrid Turret]] V | ||
|notes=Enables the use of T2 Medium Railgun weapons. | |notes=Enables the use of T2 Medium Railgun weapons. | ||
}} | }} | ||
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|mult=2x | |mult=2x | ||
|price= | |price= | ||
|pre=Gunnery II | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] II | ||
|notes=Having your turrets tracking as fast as possible is quite important; turret users should consider training this to IV to be an important short/medium-term goal, and in the long term it may be worth training it to V. Motion Prediction is also one of the prerequisite skills for T2 short-ranged turrets (autocannon, blasters and pulse lasers).<br> | |notes=Having your turrets tracking as fast as possible is quite important; turret users should consider training this to IV to be an important short/medium-term goal, and in the long term it may be worth training it to V. Motion Prediction is also one of the prerequisite skills for T2 short-ranged turrets (autocannon, blasters and pulse lasers).<br> | ||
}} | }} | ||
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|mult=2x | |mult=2x | ||
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|pre=Gunnery II | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] II | ||
|notes=A 4% rate of fire bonus is effectively a DPS boost of slightly more than 4%. Levels IV or (later) V should be on turret users' skillplans.<br> | |notes=A 4% rate of fire bonus is effectively a DPS boost of slightly more than 4%. Levels IV or (later) V should be on turret users' skillplans.<br> | ||
}} | }} | ||
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|mult=2x | |mult=2x | ||
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|pre=Gunnery II | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] II | ||
|notes=Optimal range is important for most turret users, and particularly important for sniper fits, though it's less significant for autocannon because they have very short optimal ranges. Minmatar pilots will still want to train this to help their artillery, though. Sharpshooter is one of the prerequisite skills for T2 long range turrets (railguns, beam lasers and artillery).<br> | |notes=Optimal range is important for most turret users, and particularly important for sniper fits, though it's less significant for autocannon because they have very short optimal ranges. Minmatar pilots will still want to train this to help their artillery, though. Sharpshooter is one of the prerequisite skills for T2 long range turrets (railguns, beam lasers and artillery).<br> | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price= | |price= | ||
|pre=Sharpshooter III, Small Projectile Turret V | |pre=[[Skills:Gunnery#Sharpshooter|Sharpshooter]] III, [[Skills:Gunnery#Small_Projectile_Turret|Small Projectile Turret]] V | ||
|notes=Enables the use of T2 Small Artillery weapons. | |notes=Enables the use of T2 Small Artillery weapons. | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price= | |price= | ||
|pre=Motion Prediction III, Small Projectile Turret V | |pre=[[Skills:Gunnery#Motion_Prediction|Motion Prediction]] III, [[Skills:Gunnery#Small_Projectile_Turret|Small Projectile Turret]] V | ||
|notes=Enables the use of T2 Small Autocannon weapons. | |notes=Enables the use of T2 Small Autocannon weapons. | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price= | |price= | ||
|pre=Sharpshooter III, Small Energy Turret V | |pre=[[Skills:Gunnery#Sharpshooter|Sharpshooter]] III, [[Skills:Gunnery#Small_Energy_Turret|Small Energy Turret]] V | ||
|notes=Enables the use of T2 Small Beam Laser weapons. | |notes=Enables the use of T2 Small Beam Laser weapons. | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price= | |price= | ||
|pre=Motion Prediction III, Small Hybrid Turret V | |pre=[[Skills:Gunnery#Motion_Prediction|Motion Prediction]] III, [[Skills:Gunnery#Small_Hybrid_Turret|Small Hybrid Turret]] V | ||
|notes=Enables the use of T2 Small Blaster weapons. | |notes=Enables the use of T2 Small Blaster weapons. | ||
}} | }} | ||
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|mult=1x | |mult=1x | ||
|price= | |price= | ||
|pre=Gunnery I | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] I | ||
|notes=T1 pulse and beam lasers for frigates and destroyers.<br> | |notes=T1 pulse and beam lasers for frigates and destroyers.<br> | ||
}} | }} | ||
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|mult=1x | |mult=1x | ||
|price= | |price= | ||
|pre=Gunnery I | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] I | ||
|notes=T1 blasters and railguns for frigates and destroyers.<br> | |notes=T1 blasters and railguns for frigates and destroyers.<br> | ||
}} | }} | ||
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|mult=1x | |mult=1x | ||
|price= | |price= | ||
|pre=Gunnery I | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] I | ||
|notes=T1 autocannon and artillery for frigates and destroyers.<br> | |notes=T1 autocannon and artillery for frigates and destroyers.<br> | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price= | |price= | ||
|pre=Motion Prediction III, Small Energy Turret V | |pre=[[Skills:Gunnery#Motion_Prediction|Motion Prediction]] III, [[Skills:Gunnery#Small_Energy_Turret|Small Energy Turret]] V | ||
|notes=Enables the use of T2 Small Pulse Laser weapons. | |notes=Enables the use of T2 Small Pulse Laser weapons. | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price= | |price= | ||
|pre=Sharpshooter III, Small Hybrid Turret V | |pre=[[Skills:Gunnery#Sharpshooter|Sharpshooter]] III, [[Skills:Gunnery#Small_Hybrid_Turret|Small Hybrid Turret]] V | ||
|notes=Enables the use of T2 Small Railgun weapons. | |notes=Enables the use of T2 Small Railgun weapons. | ||
}} | }} | ||
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|mult=4x | |mult=4x | ||
|price= | |price= | ||
|pre=Gunnery IV | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] IV | ||
|notes=The raw damage bonus is nice, and especially good for fits focused on a high alpha strike. But the higher training multiplier than many of the other gunnery supports may make this less of a priority.<br> | |notes=The raw damage bonus is nice, and especially good for fits focused on a high alpha strike. But the higher training multiplier than many of the other gunnery supports may make this less of a priority.<br> | ||
}} | }} | ||
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|mult=8x | |mult=8x | ||
|price= | |price= | ||
|pre=Advanced Weapon Upgrades V | |pre=[[Skills:Gunnery#Advanced_Weapon_Upgrades|Advanced Weapon Upgrades]] V | ||
|notes=Only of interest to dreadnaught pilots.<br> | |notes=Only of interest to dreadnaught pilots.<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price= | |price= | ||
|pre=Gunnery IV | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] IV | ||
|notes=More falloff is nice, but not as important as more optimal so most pilots can train this to III and then come back later to add on IV or V. However, Minmatar pilots may want to prioritise this skill since most of the range of autocannon is falloff.<br> | |notes=More falloff is nice, but not as important as more optimal so most pilots can train this to III and then come back later to add on IV or V. However, Minmatar pilots may want to prioritise this skill since most of the range of autocannon is falloff.<br> | ||
}} | }} | ||
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|mult=2x | |mult=2x | ||
|price= | |price= | ||
|pre=Gunnery II | |pre=[[Skills:Gunnery#Gunnery|Gunnery]] II | ||
|notes=Note that this skill also applies to missile launchers (rockets / missiles / cruise missiles / torpedoes) and smartbombs and not just guns. A very useful fitting skill which every combat pilot should train. Level V can seem like a long train, especially for a new player who hasn't trained for T2 equipment yet, but it's a prerequisite for the excellent Advanced Weapon Upgrades. | |notes=Note that this skill also applies to missile launchers (rockets / missiles / cruise missiles / torpedoes) and smartbombs and not just guns. A very useful fitting skill which every combat pilot should train. Level V can seem like a long train, especially for a new player who hasn't trained for T2 equipment yet, but it's a prerequisite for the excellent Advanced Weapon Upgrades. | ||
}} | }} | ||