Difference between revisions of "User:Hirmuolio Pine"
m |
m (→COSMOS) |
||
Line 117: | Line 117: | ||
http://web.archive.org/web/20160228052040/https://wiki.eveonline.com/en/wiki/Amarr_Cosmos_%28Guide%29 | http://web.archive.org/web/20160228052040/https://wiki.eveonline.com/en/wiki/Amarr_Cosmos_%28Guide%29 | ||
+ | |||
+ | ==Minmatar COSMOS== | ||
+ | ===Shopping list=== | ||
+ | Items required for Minmatar COSMOS missions. These can be aquired before missions is accepted. See http://eve-survival.org/wikka.php?wakka=MissionReportsCOSMOS for full list of mission details. | ||
+ | |||
+ | Anarchy | ||
+ | Sniper ID x3 | ||
+ | |||
+ | Blind Seer | ||
+ | Finger Bone x3 (rats in Ani constellation) | ||
+ | Sadry Damoklet's Head | ||
+ | |||
+ | Business Associates | ||
+ | Spoiled Drugs x2 (Contested Gallente Skeleton Comet in Deltole) | ||
+ | |||
+ | Concerned Citizens | ||
+ | Stolen Goods x5 (Contested Gallente Skeleton Comet in Deltole?) | ||
+ | |||
+ | Corpse Dealer | ||
+ | Kutill's Data Chip ( Kutill's Warez - Hacker's Equipment (part 1 of 3) for Dagras Kutill ) | ||
+ | |||
+ | Decorum | ||
+ | Spy ID Slice x5 | ||
+ | |||
+ | Federal Inspection | ||
+ | |||
+ | Hidden Truths | ||
+ | |||
+ | In the Name of Science | ||
+ | 2 x Runic Tablet ( [[Contested Minmatar Army COMPLEX]] in Repair stations / Traun System ) | ||
+ | 3 x Mysterious Portal Parts ( Damaged Portal in [[Overrun Security Chamber]] ) | ||
+ | |||
+ | Infiltration | ||
+ | |||
+ | Lost Love | ||
+ | |||
+ | Manel's Dissaperance | ||
+ | |||
+ | Nefarious Business | ||
+ | ?? | ||
+ | |||
+ | Path to Enlightenment | ||
+ | 1x Threaded Waypoint Map ( Contested Gallente Skeleton Comet Survey Site ) | ||
+ | 1 x Binary Transpositional Code | ||
+ | |||
+ | Partners In Crime | ||
+ | 1x Angel Spatial Analyzer (Traun) | ||
+ | |||
+ | Purging Ani | ||
+ | Rekker Malkun and bring his keycard (Jakela Plantation in Hjoramold) | ||
+ | |||
+ | Rescue Isone Flosin | ||
+ | |||
+ | Revenge Is Sweet | ||
+ | |||
+ | Rogue Drone Risk | ||
+ | |||
+ | Terrorist At Large | ||
+ | |||
+ | Tourist Run | ||
+ | |||
+ | Utopian Signs | ||
+ | 1 x Portable Power Generator (Drop in Asteroid Belt in Uriok) | ||
+ | 1 x Navy Issue Amplifier (200,0 m³)(Contested Minmatar Army COMPLEX in Traun) | ||
+ | |||
+ | ===Null=== | ||
+ | Wacky AI | ||
+ | |||
+ | Harvester's Misfortune | ||
+ | |||
+ | The Invasion Force | ||
+ | |||
+ | Pioneer's Aid | ||
+ | |||
+ | Fallen Comerades | ||
==CMB site stuff== | ==CMB site stuff== |
Revision as of 16:14, 6 May 2017
A voice in your head: |
---|
Work on wiki editing |
URB-988 Cosmic Signature Data Site 100,0% 35,74 AU
Data/relic stuff
Level | High | Low | Null | Data site | Relic site |
---|---|---|---|---|---|
1 | ✔ | Local (Faction) Virus Testing Site | Crumbling (Faction) Excavation | ||
2 | ✔ | Local (Faction) Data Processing Center | |||
3 | ✔ | Local (Faction) Production Installation |
Archives
DED complex: http://web.archive.org/web/20160225234439/https://wiki.eveonline.com/en/wiki/Category:DED_Complexes
Expeditions: http://web.archive.org/web/20160226015706/https://wiki.eveonline.com/en/wiki/Category:Expeditions
https://targetcaller.blogspot.fi/p/cosmic-signature-ratting-guide.html
http://gamingwithdaopa.ellatha.com/eveonline/exploration-sites/combat/
COSMOS
https://forums.eveonline.com/default.aspx?g=posts&t=472989
http://wiki.eve-inspiracy.com/index.php?title=Gallente_COSMOS_Guide
Minmatar COSMOS
Shopping list
Items required for Minmatar COSMOS missions. These can be aquired before missions is accepted. See http://eve-survival.org/wikka.php?wakka=MissionReportsCOSMOS for full list of mission details.
Anarchy Sniper ID x3
Blind Seer Finger Bone x3 (rats in Ani constellation) Sadry Damoklet's Head
Business Associates Spoiled Drugs x2 (Contested Gallente Skeleton Comet in Deltole)
Concerned Citizens Stolen Goods x5 (Contested Gallente Skeleton Comet in Deltole?)
Corpse Dealer Kutill's Data Chip ( Kutill's Warez - Hacker's Equipment (part 1 of 3) for Dagras Kutill )
Decorum Spy ID Slice x5
Federal Inspection
Hidden Truths
In the Name of Science 2 x Runic Tablet ( Contested Minmatar Army COMPLEX in Repair stations / Traun System ) 3 x Mysterious Portal Parts ( Damaged Portal in Overrun Security Chamber )
Infiltration
Lost Love
Manel's Dissaperance
Nefarious Business ??
Path to Enlightenment 1x Threaded Waypoint Map ( Contested Gallente Skeleton Comet Survey Site ) 1 x Binary Transpositional Code
Partners In Crime 1x Angel Spatial Analyzer (Traun)
Purging Ani Rekker Malkun and bring his keycard (Jakela Plantation in Hjoramold)
Rescue Isone Flosin
Revenge Is Sweet
Rogue Drone Risk
Terrorist At Large
Tourist Run
Utopian Signs 1 x Portable Power Generator (Drop in Asteroid Belt in Uriok) 1 x Navy Issue Amplifier (200,0 m³)(Contested Minmatar Army COMPLEX in Traun)
Null
Wacky AI
Harvester's Misfortune
The Invasion Force
Pioneer's Aid
Fallen Comerades
CMB site stuff
Math stuff
Variables and constants
v = velocity(m/s)
v_t = transversal velocity
v_r = radial velocity
v_max = max velocity (m/s)
t = time (s)
I = inertia modifier
M = mass (kg)
Flying
Acceleration
Velocity at time t
v(t)=v_max * (1-exp( (-t*10^6)/(I*M) ))
time to velocity v
t = -I * M * 10^-6 * ln(1 - v/v_max)
Ships warp out after reaching 75% of their max velocity. From this it is easy to calculate time to warp for stationary ship.
time to warp = -I * M * 10^-6 * ln(0.25)
\omega = v_t * r
Warp
Standings
Effective standing
E = effective standing
B = base standing
S = diplomacy/criminal connections/connections level
E = 10 − (10-B) × (1 - 0.04 × S)
Increase in base standing
i = increase (decimal form)
L = Level in social
dB = i*( 10-B+L(0.2-0.05*B) )
Shooting
Turrets
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
The chance to hit value is comared to random value X∈[0,1]. If X<ChanceToHit the shot hits.
X also determines damage of the shot.
Damage of the shot = BaseDamage*(X+0.5)
Missiles
D = base damage
S = signature radius
E explosion radius
v_e = Explosion velocity
v_t = target velocity
drf = damage reduction factoro
Damage = D * min( 1, S/E, ((S*V_e)/(E*Vt))^(ln(drf)/ln(5.5)) )