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Angel Forsaken Den: Difference between revisions

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{{Complex|Angel Forsaken Den}}
{{CMBSite | Angel Forsaken Den
 
| Variation= 3
 
| OverviewSectionY/N= Y
The Angel Forsaken Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 3 variant of the [[Angel Den]].
    | OverviewSectionText= The Angel Forsaken Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 3 variant of the [[Angel Den]].
 
    | OverviewRecShips = Battleship.
== Single Pocket ==
    | OverviewEstPayout=  10- 12 mil.
The site is an open Deadspace pocket, one may warp to preferred distance.
    | Diff&ShipRecSectionY/N= Y
 
        | Diff&ShipRecSectionText= Easily done with sniper Battleship T2 fit.
Reinforcements spawns are triggered by the last ship killed.
    | TotalExpEnemiesSectionY/N= Y
 
        | TotalExpEnemiesSectionText = With the initial group and 5 triggered spawns, a total of 34 ships.
 
        | TotalExpFrigates      = 5
{{NPCTableHead|Initial Defenders Group (14- 20km)}}
        | TotalExpDestroyers    =
{{NPCTableRow|Cruiser|3|Gistum Centurion/ Phalanx}}
        | TotalExpCruisers        = 13
{{NPCTableRow|Battlecruiser|2|Gistatis Tribunus}}
        | TotalExpBattlecruisers = 16
|}
        | TotalExpBattleships  =
 
        | TotalExpCapitals      =
{{NPCTableHead|First Reinforcement Spawn (13- 17km)}}
        | TotalExpSentries      =
{{NPCTableRow|Frigate|2|Gistii Impaler/ Raider}}
| WalkthroughSectionY/N= Y
{{NPCTableRow|Cruiser|3|Gistum Centurion/ Phalanx}}
    | WarpToSitePopupText=
|}
    | WalkthroughSectionText= Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended.
 
    | Room1= Single Pocket
{{NPCTableHead|Second Reinforcement Spawn (12- 17km)}}
        | Room1WarpToPopupText=
{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Phalanx}}
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance. Reinforcements spawns are triggered by the last ship killed.
{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Tribunus}}
        | Room1Group1              = Initial Defenders (14- 20km)
|}
            | Room1Group1Text    =
 
            | Room1Group1InLocal =
{{NPCTableHead|Third Reinforcement Spawn (15- 17km)}}
            | Room1Group1Table  =
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus}}
{{NPCTable
|}
|{{NPCTableRow|Cruiser|5|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
 
|{{NPCTableRow|Battlecruiser|6|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
{{NPCTableHead|Fourth Reinforcement Spawn (14- 18km)}}
}}
{{NPCTableRow|Cruiser|4|Gistum Centurion/ Marauder/ Liquidator/ Phalanx}}
        | Room1Group2                = 1st Reinforcement Spawn (13- 17km)
{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Tribunus}}
            | Room1Group2Text        =
|}
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
{{NPCTableHead|Fifth Reinforcement Spawn (12- 17km)}}
{{NPCTable
{{NPCTableRow|Elite Frigate|3|Arch Gistii Outlaw/ Rogue/ Thug}}
|{{NPCTableRow|Frigate|2|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
{{NPCTableRow|Battlecruiser|3|Gistatis Tribunus}}
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
|}
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn (12- 17km)
 
            | Room1Group3Text        =
 
            | Room1Group3InLocal    =
== Rewards ==
            | Room1Group3Table      =
{|
{{NPCTable
|-
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
| Bounty: || About 2.5 mil.
|{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
|-
}}
| Loot & Salvage: || [http://evepraisal.com/e/17129062 About 8.3 mil].
        | Room1Group4                = 3rd Reinforcement Spawn (15- 17km)
|}
            | Room1Group4Text        =
 
            | Room1Group4InLocal    =
 
            | Room1Group4Table      =
== Escalation ==
{{NPCTable
No escalation information as of yet.
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
}}
        | Room1Group5                = 4th Reinforcement Spawn (14- 18km)
            | Room1Group5Text        =
            | Room1Group5InLocal    =
            | Room1Group5Table      =
{{NPCTable
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
|{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
}}
        | Room1Group6                =  5th Reinforcement Spawn (12- 17km)
            | Room1Group6Text        =
            | Room1Group6InLocal    =
            | Room1Group6Table      =
{{NPCTable
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Impaler/ Raider/ Rogue/ Thug|point=yes}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
}}


  | EscalationSectionY/N =
    | Escalation=
    | EscalationSectionText=
    | EscalationChance =
| RewardsSectionY/N = Y
    | RewardsSectionText=
    | TotalBountyValue = 2.5 mil.
    | TotalGeneralLootValue= 4 mil.
    | TotalSalvageValue = 3.3 mil.
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}


[[Category:Cosmic Anomalies]]
[[Category:Cosmic Anomalies]]

Revision as of 17:28, 11 May 2017

Site Details
Angel Forsaken Den

Type Combat Anomaly
Rating Class 4 Level 3
Found in Low/ Null
Max ship size Not Gated
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 100% Anomaly