Difference between revisions of "Sispur's Estate"
m |
(category) |
||
Line 6: | Line 6: | ||
==Site details== | ==Site details== | ||
You will face Minmatar forces of the Brutor tribe in here, but you receive no standing hits for attacking them. They are organised in 4 packs of frigates and cruisers and can be pulled individually. There is a deadspace structure in the middle of the pocket, attacking it aggroes all the remaining NPCs. As long as you don't do that a battlecruiser has no issues in here, if all are aggroed the damage received can be quite high. The Brutor enforcer frigates web your ship. The loot from the NPCs is poor, you only get ammunition, drones and booster charges out of the wrecks. The only reason to go in here is when you need the deadspace structure loot. | You will face Minmatar forces of the Brutor tribe in here, but you receive no standing hits for attacking them. They are organised in 4 packs of frigates and cruisers and can be pulled individually. There is a deadspace structure in the middle of the pocket, attacking it aggroes all the remaining NPCs. As long as you don't do that a battlecruiser has no issues in here, if all are aggroed the damage received can be quite high. The Brutor enforcer frigates web your ship. The loot from the NPCs is poor, you only get ammunition, drones and booster charges out of the wrecks. The only reason to go in here is when you need the deadspace structure loot. | ||
+ | |||
+ | [[Category:COSMOS sites]] |
Revision as of 17:16, 6 May 2017
Sispur's Estate | |
Type | COSMOS site |
Rating | DED 5/10 |
Found in | Hjoramold |
Max ship size | Battleship |
Pirate faction | Minmatar |
Damage to deal | Ex Kin |
Damage to Resist |
Ex Kin |
Sig. Strength | Beacon |
Sispur's Estate is a static COSMOS deadspace complex found in Hjoramold system. This complex has a beacon visible in space and requires no scanning.
You need a Sispur Estate Keycard to activate the acceleration gate into the pocket. The keycard will be consumed in the process.
Site details
You will face Minmatar forces of the Brutor tribe in here, but you receive no standing hits for attacking them. They are organised in 4 packs of frigates and cruisers and can be pulled individually. There is a deadspace structure in the middle of the pocket, attacking it aggroes all the remaining NPCs. As long as you don't do that a battlecruiser has no issues in here, if all are aggroed the damage received can be quite high. The Brutor enforcer frigates web your ship. The loot from the NPCs is poor, you only get ammunition, drones and booster charges out of the wrecks. The only reason to go in here is when you need the deadspace structure loot.