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Tech and meta levels: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
updated information
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===[[File:Icon faction.png|24px]] Faction (Meta 6-12)===
===[[File:Icon faction.png|24px]] Faction (Meta 6-12)===
{{anchor|Faction}}
{{anchor|Faction}}
{{main|Faction modules#Faction}}
Faction modules are equal or superior to Tech 2 modules and are purchased from [[Loyalty Points|Loyalty Point stores]] either as items or blueprint copies. These items will have a meta level of 6-12 (although most have a meta level of 6-9). They have names based on their faction such as "Caldari Navy Ballistic Control System". They tend to require the same skills to use as Tech 1 items.
Faction modules are equal or superior to Tech 2 modules and are purchased from [[Loyalty Points|Loyalty Point stores]] either as items or blueprint copies. These items will have a meta level of 6-12 (although most have a meta level of 6-9). They have names based on their faction such as "Caldari Navy Ballistic Control System". They tend to require the same skills to use as Tech 1 items.


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* '''True Sansha''': Sansha's Nation
* '''True Sansha''': Sansha's Nation


===[[File:Icon deadspace.png|24px]] Deadspace and [[File:Icon officer.png|24px]] Officer (Meta 7-14)===
===[[File:Icon deadspace.png|24px]] Deadspace===
{{anchor|Deadspace and Officer}}
{{anchor|Deadspace}}
Deadspace and Officer modules are dropped in deadspace complexes and as loot drops from rare named enemies (which can be found, for instance, in asteroid belts or DED complexes in nullsec). These are the best modules and as such are very expensive. These items have a meta level of 7 or higher (although most have at least a meta level of 9). Deadspace modules have names based on their faction (using the same nomenclature as the [[NPC Naming Convention|NPC rats]]) and quality such as "Pith B-Type Large Shield Booster".  The progression from lower to higher quality is: "C-Type", "B-Type", "A-Type", "X-Type" - so a "B-Type" module will usually be better (and more expensive) than a "C-Type" module, but you should always check the detailed stats. Officer modules are named after the NPC they drop from, such as "Estamel's Modified Adaptive Invulnerability Field". While officer modules are usually better than deadspace modules, this is not always the case; always check the attributes before you buy.
{{main|Faction modules#Deadspace}}
Deadspace modules are dropped in deadspace complexes and rare NPC spawns in asteroid belts. These are the best modules and as such are very expensive. These items have a meta level of 7 or higher (although most have at least a meta level of 9). Deadspace modules have names based on their faction (using the same nomenclature as the [[NPC Naming Convention|NPC rats]]) and quality such as "Pith B-Type Large Shield Booster".  The progression from lower to higher quality is: "C-Type", "B-Type", "A-Type", "X-Type" - so a "B-Type" module will usually be better (and more expensive) than a "C-Type" module, but you should always check the detailed stats.
 
===[[File:Icon officer.png|24px]] Officer (Meta 7-14)===
{{anchor|Officer}}
{{main|Faction modules#Officer}}
Officer modules are among the most rare, expensive and strongest modules in EVE, and as loot drops from rare named enemies which can be found in asteroid belts. Officer modules are named after the NPC they drop from, such as "Estamel's Modified Adaptive Invulnerability Field". While officer modules are usually better than deadspace modules, this is not always the case; always check the attributes before you buy.


==Ships==
==Ships==