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Angel Mineral Acquisition Outpost, 2nd Part: Difference between revisions

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removed unneeded line breaks (now in template)
Hirmuolio Pine (talk | contribs)
Converted out of full CMBSite template
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{{Update|Hostile names are an example and may not be accurate. Distances are missing.}}  
{{Update|Hostile names are an example and may not be accurate. Distances are missing.}}  
{{CMBSite | Angel Mineral Acquisition Outpost
{{CMBSite | Angel Mineral Acquisition Outpost}}
| Variation=
The Angel Mineral Acquisition Outpost, 2nd Part is an [[Combat_sites#Expeditions|escalation]] received from an [[Angel Mineral Acquisition Outpost]] found in [[Angel Cartel|Angel]] infested regions.
| OverviewSectionY/N= Y
    | OverviewSectionText= The Angel Mineral Acquisition Outpost, 2nd Part is an [[Combat_sites#Expeditions|escalation]] received from an [[Angel Mineral Acquisition Outpost]] found in [[Angel Cartel|Angel]] infested regions.
    | OverviewRecShips = Marauder or small Battleship Fleet.
    | OverviewEstPayout=
    | Diff&ShipRecSectionY/N=
        | Diff&ShipRecSectionText=
    | TotalExpEnemiesSectionY/N= Y
        | TotalExpEnemiesSectionText = 2 pockets' initial groups and 2 spawns each, for a total of 59 ships.
        | TotalExpFrigates          = 7
        | TotalExpDestroyers      = 7
        | TotalExpCruisers          = 10
        | TotalExpBattlecruisers = 8
        | TotalExpBattleships    = 27
        | TotalExpCapitals          =
        | TotalExpSentries          = 17
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText= No Hostiles at initial gate.
    | Room1= 1st Pocket
        | Room1WarpToPopupText=
        | Room1Text=
        | Room1Group1              = Initial Defenders
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Destroyer|3|Gistior Defiler/ Seizer/ Trasher}}
|{{NPCTableRow|Cruiser|2|Gistum Liquidator/ Marauder}}
|{{NPCTableRow|Battlecruiser|5|Gistatis Legatus/ Praefectus/ Tribuni/ Tribunus}}
|{{NPCTableRow|Battleship|12|Gist Commander/ Warlord/ Seraphim/ Malakim}}
|{{NPCTableRow|Sentry|2|Angel Energy Neutralizer Tower|note=May not spawn|ewar=Neut}}
|{{NPCTableRow|Sentry|6|Angel Cruise Missile Battery}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
            | Room1Group2Text        =
            | Room1Group2InLocal    =
            | Room1Group2Table      =
{{NPCTable
|{{NPCTableRow|Battleship|2|Gist Commander/ Warlord/ Seraphim/ Malakim}}
|{{NPCTableRow|Sentry|2|Angel Stasis Tower|note=May not spawn|ewar=Web}}
}}
        | Room1Group3                = 2nd Reinforcement Spawn
            | Room1Group3Text        =
            | Room1Group3InLocal    =
            | Room1Group3Table      =
{{NPCTable
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Impaler/ Raider/ Rogue}}
|{{NPCTableRow|Cruiser|3|Gistum Liquidator/ Marauder}}
|{{NPCTableRow|Battleship|2|Gist Commander/ Warlord/ Seraphim/ Malakim}}
}}
  | Room2                      = 2nd Pocket
        | Room2WarpToPopupText      =
        | Room2Text                  = It is possible to blitz this pocket by shooting the triggers, but expect high incoming damage.
        | Room2Image                =
        | Room2ImageCaption          =
        | Room2Structures            = 


        | Room2Group1                = Initial Defenders
==Walkthrough==
            | Room2Group1Text        =  
            | Room2Group1InLocal    =  
            | Room2Group1Table      =  
{{NPCTable
|{{NPCTableRow|Destroyer|2|Gistior Defiler/ Seizer/ Trasher}}
|{{NPCTableRow|Cruiser|2|Gistum Liquidator/ Marauder}}
|{{NPCTableRow|Battleship|5|Gist Commander/ Warlord/ Seraphim/ Malakim|trigger=Highest bounty}}
|{{NPCTableRow|Sentry|7|Angel Cruise Missile Battery}}
}}
        | Room2Group2                = 1st Reinforcement Spawn
            | Room2Group2Text        =
            | Room2Group2InLocal    =
            | Room2Group2Table      =
{{NPCTable
|{{NPCTableRow|Destroyer|2|Gistior Defiler/ Seizer/ Trasher}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Tribuni/ Tribunus}}
|{{NPCTableRow|Battleship|2|Gist Commander/ Warlord/ Seraphim/ Malakim|trigger=Highest bounty}}
}}
        | Room2Group3                =  2nd Reinforcement Spawn
            | Room2Group3Text        =
            | Room2Group3InLocal    =
            | Room2Group3Table      =
{{NPCTable
|{{NPCTableRow|Elite Frigate|4|Arch Gistii Hijacker/ Impaler/ Raider/ Rogue}}
|{{NPCTableRow|Cruiser|3|Gistum Liquidator/ Marauder}}
|{{NPCTableRow|Battleship|3|Gist Commander/ Warlord/ Seraphim/ Malakim}}
|{{NPCTableRow|Battleship|1|Hashi Keptzh|cargo=19th Tier Overseer's Personal Effects}}
}}


| RewardsSectionY/N =  
===1st pocket===
    | RewardsSectionText=
----
    | TotalBountyValue =  
{{NPCTableHead|Initial Defenders}}
    | TotalGeneralLootValue=  
{{NPCTableRow|Destroyer|3|Gistior Defiler/...}}
    | TotalSalvageValue =
{{NPCTableRow|Cruiser|2|Gistum Liquidator/Marauder}}
    | AverageRareLootValue=
{{NPCTableRow|Battlecruiser|5|Gistatis Legatus/...}}
    | ValuableLootTable =
{{NPCTableRow|Battleship|12|Gist Commander/...}}
    | ExplorationLogTable =
{{NPCTableRow|Sentry|2|Angel Energy Neutralizer Tower|note=May not spawn|ewar=Neut}}
    | FactionDropLootVaryY/N =
{{NPCTableRow|Sentry|6|Angel Cruise Missile Battery}}
}}
|}
 
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Battleship|2|Gist Commander/...}}
{{NPCTableRow|Sentry|2|Angel Stasis Tower|note=May not spawn|ewar=Web}}
|}
 
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/...}}
{{NPCTableRow|Cruiser|3|Gistum Liquidator/Marauder}}
{{NPCTableRow|Battleship|2|Gist Commander/...}}
|}
 
===2nd Pocket===
----
It is possible to blitz this pocket by shooting the triggers, but expect high incoming damage.
 
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Destroyer|2|Gistior Defiler/...}}
{{NPCTableRow|Cruiser|2|Gistum Liquidator/Marauder}}
{{NPCTableRow|Battleship|5|Gist Commander/...|trigger=Highest bounty}}
{{NPCTableRow|Sentry|7|Angel Cruise Missile Battery}}
|}
 
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Destroyer|2|Gistior Defiler/...}}
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/...}}
{{NPCTableRow|Battleship|2|Gist Commander/...|trigger=Highest bounty}}
|}
 
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableRow|Elite Frigate|4|Arch Gistii Hijacker/Impaler/Raider/Rogue}}
{{NPCTableRow|Cruiser|3|Gistum Liquidator/Marauder}}
{{NPCTableRow|Battleship|3|Gist Commander/...}}
{{NPCTableRow|Battleship|1|Hashi Keptzh|cargo=19th Tier Overseer's Personal Effects}}
|}


[[Category:Expeditions]]
[[Category:Expeditions]]