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| {{CMBSite | Angel Fortress | | {{CMBSite | Angel Fortress}} |
| | Variation=
| | The '''Angel Fortress''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature combat site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Null Sec space. Moderate difficulty, done with a sniper MJD Battleship. |
| | OverviewSectionY/N= Y
| | |
| | OverviewSectionText= The '''Angel Fortress''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature combat site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Null Sec space.
| | ==Walkthrough== |
| | OverviewRecShips = Battleship.
| | No hostiles on warpin. |
| | OverviewEstPayout= 50.1
| | |
| | Diff&ShipRecSectionY/N= Y
| | ===1st pocket=== |
| | Diff&ShipRecSectionText= Moderate difficulty, done with a sniper MJD Battleship.
| | ---- |
| | TotalExpEnemiesSectionY/N= Y
| | |
| | TotalExpEnemiesSectionText = 2 pockets' initial groups and 1 spawns for a total of 63 ships.
| |
| | TotalExpFrigates = 18
| |
| | TotalExpDestroyers =
| |
| | TotalExpCruisers = 16
| |
| | TotalExpBattlecruisers = 10
| |
| | TotalExpBattleships = 19
| |
| | TotalExpCapitals =
| |
| | TotalExpSentries = 4
| |
| | WalkthroughSectionY/N= Y
| |
| | WarpToSitePopupText=
| |
| | WalkthroughSectionText= No Hostiles at initial gate.
| |
| | Room1= 1st Pocket Initial Defenders
| |
| | Room1WarpToPopupText=
| |
| | Room1Text=
| |
| | Room1Structures =
| |
| {{StructureTable | | {{StructureTable |
| |{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 52km}} | | |{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 52km}} |
| }} | | }} |
| | Room1Group1 = Right Flank Squad (50- 61km)
| | |
| | Room1Group1Text =
| | {{NPCTableHead|Right Flank Squad (50- 61km)}} |
| | Room1Group1InLocal =
| | {{NPCTableRow|Battlecruiser|4|Gistatis Legatus/...}} |
| | Room1Group1Table =
| | {{NPCTableRow|Battleship|3|Gist Malakim/Throne}} |
| {{NPCTable
| | |} |
| |{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
| | |
| |{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}}
| | {{NPCTableHead|Main Squad, Gate Perch (57- 98km)}} |
| }} | | {{NPCTableRow|Elite Frigate|6|Arch Gistii Hijacker/...}} |
| | Room1Group2 = Main Squad, Gate Perch (57- 98km)
| | {{NPCTableRow|Elite Cruiser|3|Arch Gistum Centurion/...}} |
| | Room1Group2Text =
| | {{NPCTableRow|Battlecruiser|3|Gistatis Primus/...}} |
| | Room1Group2InLocal =
| | {{NPCTableRow|Battleship|6|Gist Malakim/Throne}} |
| | Room1Group2Table =
| | |} |
| {{NPCTable
| | |
| |{{NPCTableRow|Elite Frigate|6|Arch Gistii Hijacker/ Rogue/ Thug}}
| | {{NPCTableHead|Left Flank Squad (92- 98km)}} |
| |{{NPCTableRow|Elite Cruiser|3|Arch Gistum Centurion/ Hijacker/ Liquidator/ Rogue}}
| | {{NPCTableRow|Cruiser|3|Gistum Liquidator/Marauder}} |
| |{{NPCTableRow|Battlecruiser|3|Gistatis Primus/ Tribuni/ Tribunus}}
| | {{NPCTableRow|Battleship|2|Gist Cherubim/...}} |
| |{{NPCTableRow|Battleship|6|Gist Malakim/ Throne}}
| | |} |
| }} | | |
| | Room1Group3 = Left Flank Squad (92- 98km)
| | ===2nd pocket=== |
| | Room1Group3Text =
| | ---- |
| | Room1Group3InLocal =
| | {{MessageBox |
| | Room1Group3Table =
| | |On warpin: |
| {{NPCTable
| | |Heuristic analysis of this location indicates that destroying the Angel Battlestation would greatly improve your odds of uncovering further illicit activity. |
| |{{NPCTableRow|Cruiser|3|Gistum Liquidator/ Marauder}}
| | |collapsed=yes}} |
| |{{NPCTableRow|Battleship|2|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General}}
| | |
| }} | |
| | Room2 = 2nd Pocket
| |
| | Room2WarpToPopupText = Heuristic analysis of this location indicates that destroying the Angel Battlestation would greatly improve your odds of uncovering further illicit activity.
| |
| | Room2Text =
| |
| | Room2Image =
| |
| | Room2ImageCaption =
| |
| | Room2Structures =
| |
| {{StructureTable | | {{StructureTable |
| |{{StructureTableRow|Structure|1|Battle Station| destructible = yes|trigger=75% shield triggers Reinforcement Spawn; destruction may trigger an escalation|cargo = Random charges and modules}} | | |{{StructureTableRow|Structure|1|Battle Station| destructible = yes|trigger=75% shield triggers Reinforcement Spawn; destruction may trigger an escalation|cargo = Random charges and modules}} |
| }} | | }} |
| | Room2Group1 = Initial Defenders (3 squads, 53- 85km)
| | |
| | Room2Group1Text =
| | {{NPCTableHead|Initial Defenders (3 squads, 53- 85km)}} |
| | Room2Group1InLocal =
| | {{NPCTableRow|Elite Frigate|12|Arch Gistii Hijacker/...}} |
| | Room2Group1Table =
| | {{NPCTableRow|Cruiser|3|Gistum Centurion/...}} |
| {{NPCTable
| | {{NPCTableRow|Elite Cruiser|7|Arch Gistum Hijacker/...}} |
| |{{NPCTableRow|Elite Frigate|12|Arch Gistii Hijacker/ Outlaw/ Raider/ Rogue}}
| | {{NPCTableRow|Battlecruiser|3|Gistatis Legatus/...}} |
| |{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
| | {{NPCTableRow|Battleship|7|Gist Cherubim/...}} |
| |{{NPCTableRow|Elite Cruiser|7|Arch Gistum Hijacker/ Liquidator/ Marauder/ Rogue}}
| | {{NPCTableRow|Sentry|2|Angel Stasis Tower|ewar=Web}} |
| |{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
| | {{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}} |
| |{{NPCTableRow|Battleship|7|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General}}
| | |} |
| |{{NPCTableRow|Sentry|2|Angel Stasis Tower|ewar=Web}}
| | |
| |{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
| | {{NPCTableHead|Reinforcement Spawn}} |
| }} | | {{NPCTableRow|Commander Battleship|1|Domination Warlord|note=7.5 mil bounty|trigger=May trigger an escalation|cargo=Possible Domination modules, Machariel BPC (rare)}} |
| | Room2Group2 = Reinforcement Spawn
| | |} |
| | Room2Group2Text =
| | |
| | Room2Group2InLocal =
| | ==Escalation== |
| | Room2Group2Table =
| | This site can escalate to [[Operation Spring Cleaning]]. |
| {{NPCTable
| | |
| |{{NPCTableRow|Commander Battleship|1|Domination Warlord|note=7.5 mil bounty|trigger=May trigger an escalation|cargo=Possible Domination modules, Machariel BPC (rare)}}
| |
| }}
| |
|
| |
| | EscalationSectionY/N = Y
| |
| | Escalation= Operation Spring Cleaning
| |
| | EscalationSectionText=
| |
| | EscalationChance =
| |
| | RewardsSectionY/N = Y
| |
| | RewardsSectionText=
| |
| | TotalBountyValue = 41.7 mil
| |
| | TotalGeneralLootValue= 3.8
| |
| | TotalSalvageValue = 4.6
| |
| | AverageRareLootValue=
| |
| | ValuableLootTable =
| |
| | ExplorationLogTable =
| |
| | FactionDropLootVaryY/N = Y
| |
| }}
| |
| | | |
| [[Category:Expeditions]] | | [[Category:Expeditions]] |