Difference between revisions of "Blood Rally Point"
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− | {{ | + | {{CMBSite | Blood Rally Point |
− | '''Blood Rally Point''' is a [[ | + | | Variation= |
− | + | | OverviewSectionY/N= Y | |
− | == | + | | OverviewSectionText= The '''Blood Rally Point''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. |
− | + | | OverviewRecShips = Faction, T2 or T3 Cruiser, Battleship class | |
− | + | | OverviewEstPayout= 4- 6 mil. | |
− | + | | Diff&ShipRecSectionY/N= Y | |
− | + | | Diff&ShipRecSectionText= | |
− | + | | TotalExpEnemiesSectionY/N= Y | |
− | == | + | | TotalExpEnemiesSectionText = With the initial defending fleet and 7 triggered spawns, a total of 37- 39 ships. |
− | + | | TotalExpFrigates = 12- 13 | |
− | + | | TotalExpDestroyers = 3- 4 | |
− | + | | TotalExpCruisers = 15 | |
− | {{ | + | | TotalExpBattlecruisers = 5 |
− | {{NPCTableRow|Frigate|3-4|Corpii | + | | TotalExpBattleships = 2 |
− | {{NPCTableRow|Destroyer|3-4|Corpior Cleric/ | + | | TotalExpCapitals = |
− | {{NPCTableRow|Sentry|2|Tower Sentry Blood | + | | TotalExpSentries = 4 |
− | {{NPCTableRow|Sentry|2|Blood Heavy Missile Battery}} | + | | WalkthroughSectionY/N= Y |
− | | | + | | WarpToSitePopupText= |
− | + | | WalkthroughSectionText= Reinforcement spawns are triggered by the last hostile ship destroyed. All enemy ships spawn around the Blood Raider Lookout structure. | |
− | {{ | + | | Room1= Single Pocket |
− | {{NPCTableRow|Frigate|3|Corpii | + | | Room1WarpToPopupText= |
− | {{NPCTableRow|Cruiser|4|Corpum Shadow Sage | + | | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance. |
− | | | + | | Room1Image = br_rally_point_pretty_site_picture.png |
− | + | | Room1ImageCaption = | |
− | {{ | + | | Room1Structures = |
− | {{NPCTableRow|Frigate|2|Elder Corpii Raider | + | {{StructureTable |
− | {{NPCTableRow|Battlecruiser|2| | + | |{{StructureTableRow|Structure|1|Fuel Depot|cargo = Random charges}} |
− | | | + | |{{StructureTableRow|Structure|1|Blood Raider Lookout}} |
− | + | }} | |
− | {{ | + | | Room1Group1 = Initial Defending Fleet |
− | {{NPCTableRow|Frigate|3|Corpii | + | | Room1Group1Text = |
− | {{NPCTableRow|Cruiser|3| | + | | Room1Group1InLocal = |
− | | | + | | Room1Group1Table = |
− | + | {{NPCTable | |
− | {{ | + | |{{NPCTableRow|Frigate|3- 4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} |
− | {{NPCTableRow|Frigate|1|Elder Corpii Engraver}} | + | |{{NPCTableRow|Destroyer|3- 4|Corpior Cleric/ Converter/ Friar/ Visionary}} |
− | {{NPCTableRow|Cruiser|2| | + | |{{NPCTableRow|Sentry|2|Tower Sentry Blood I}} |
− | | | + | |{{NPCTableRow|Sentry|2|Blood Heavy Missile Battery}} |
− | + | }} | |
− | {{ | + | | Room1Group2 = 1st Reinforcement Spawn |
− | {{NPCTableRow|Cruiser|3| | + | | Room1Group2Text = |
− | | | + | | Room1Group2InLocal = |
− | + | | Room1Group2Table = | |
− | {{ | + | {{NPCTable |
− | {{NPCTableRow|Cruiser|2|Elder Corpum Dark Priest}} | + | |{{NPCTableRow|Frigate|3|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} |
− | + | |{{NPCTableRow|Cruiser|4|Corpum Dark Priest/ Shadow Sage}} | |
− | | | + | }} |
− | + | | Room1Group3 = 2nd Reinforcement Spawn | |
− | {{ | + | | Room1Group3Text = |
− | {{NPCTableRow|Battlecruiser|3|Corpatis Shade}} | + | | Room1Group3InLocal = |
− | {{NPCTableRow|Battleship|2|Corpus Arch Bishop}} | + | | Room1Group3Table = |
− | + | {{NPCTable | |
− | + | |{{NPCTableRow|Elite Frigate|2|Elder Corpii Raider}} | |
− | + | |{{NPCTableRow|Battlecruiser|2|Corpatis Dark Priest/ Shadow Sage}} | |
− | == | + | }} |
− | + | | Room1Group4 = 3rd Reinforcement Spawn | |
− | + | | Room1Group4Text = | |
− | = | + | | Room1Group4InLocal = |
− | + | | Room1Group4Table = | |
− | + | {{NPCTable | |
− | + | |{{NPCTableRow|Frigate|3|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} | |
− | + | |{{NPCTableRow|Cruiser|3|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}} | |
+ | }} | ||
+ | | Room1Group5 = 4th Reinforcement Spawn | ||
+ | | Room1Group5Text = | ||
+ | | Room1Group5InLocal = | ||
+ | | Room1Group5Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Elite Frigate|1|Elder Corpii Engraver}} | ||
+ | |{{NPCTableRow|Cruiser|2|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}} | ||
+ | }} | ||
+ | | Room1Group6 = 5th Reinforcement Spawn | ||
+ | | Room1Group6Text = | ||
+ | | Room1Group6InLocal = | ||
+ | | Room1Group6Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Cruiser|3|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}} | ||
+ | }} | ||
+ | | Room1Group7 = 6th Reinforcement Spawn | ||
+ | | Room1Group7Text = | ||
+ | | Room1Group1InLocal = | ||
+ | | Room1Group7Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Cruiser|3|Corpum Exorcist/ Phantom}} | ||
+ | |{{NPCTableRow|Elite Cruiser|2|Elder Corpum Dark Priest}} | ||
+ | }} | ||
+ | | Room1Group8 = 7th Reinforcement Spawn | ||
+ | | Room1Group8Text = | ||
+ | | Room1Group1InLocal = | ||
+ | | Room1Group8Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | ||
+ | |{{NPCTableRow|Battleship|2|Corpus Arch Bishop}} | ||
+ | }} | ||
+ | |||
+ | | EscalationSectionY/N = Y | ||
+ | | Escalation= Crimson Hand Supply Depot | ||
+ | | EscalationSectionText= | ||
+ | | EscalationChance = | ||
+ | | RewardsSectionY/N = Y | ||
+ | | RewardsSectionText= | ||
+ | | TotalBountyValue = 4 mil | ||
+ | | TotalGeneralLootValue= | ||
+ | | TotalSalvageValue = | ||
+ | | AverageRareLootValue= | ||
+ | | ValuableLootTable = | ||
+ | | ExplorationLogTable = | ||
+ | | FactionDropLootVaryY/N = | ||
+ | }} | ||
+ | |||
[[Category:Combat Anomalies]] | [[Category:Combat Anomalies]] |
Revision as of 19:21, 9 June 2017
Blood Rally Point
| |
Type | Combat Anomaly |
Rating | Class 6 Level 1 |
Found in | Low/ Null |
Max ship size | Not Gated |
Pirate faction | Blood Raider |
Damage to deal | EM Th |
Damage to Resist |
50% EM 48% Th |
Sig. Strength | 100% Anomaly |